-
Posts
298 -
Joined
-
Last visited
-
Days Won
3
Posts posted by Sonosuke
-
-
Unbelievable! This was exactly the firewall I was using. I replaced it with 'comodo firewall' and now everything runs smoothly. Maybe this firewall issue is rare, but could find its way into the FAQ?
Hahaha, this community is awesome
-
Thanks for that
-
Lastly I wanted to suggest to include a "Restart Mission"-Menubutton. This is only a minor tweak and by any means not mandatory, but I was a little afraid to click "Quit mission" in order to start a new game, because of the loading time. Luckily, loading the level all over was not necessary.
Dont know much about command lines yet but yeah a restart button would be nice!
-
System
OS: Windows XP Professional, SP3
CPU: Intel Pentium D - 2,66 Ghz
RAM: 2GB, DDR 2
Video card: NVIDIA GeForce 7600 GS - 256 MB (AGP)
Monitor: 16:10, 1680x1050
Ingame
Resolution: 1680x1050
V-Sync: Yes
AA: Off
TA: x2
Bloom: Off
Ambient rendering: Standard
Interaction Shader: High Quality
FPS drop when im going outside and sometimes inside too but its well playable. Never tried Bloom but i dont like it anyway.
Edit: Never had a crash, no problems with DR yet.
-
There were ambient sounds, wind outside and music in 3 of the buildings, or did you mean a few more? Or could you not hear them (your ambient volume isn't too low in the volume settings, is it?).
Ok, i checked. There are ambient sounds but they seem to be very silent, maybe just my taste. Volume is on max. Well thats ok, i really enjoyed your map anyway
-
Not thats a nice map, i loved that
hidden Gas Arrow in the treasure chest ^^
i have found a shadow casting "ambiant light" in the warehouse on the upper floor, every thing else was mentioned by the other thiefs
Edit: A few ambient sounds would have been nice
I have missed a lot of loot, like 400 or something, i am going to replay it tomorrow.
Thank you for this really cool map!
-
Congratulations!!! I will try it right away
-
Wow, you did it! Congratulations !! 5 years of work... awesome
I will start mapping after i have finished the 3 levels
Downloadig and Installing worked just fine, the training mission is really cool. I dont really like the fighting but thats not what i want in stealth games anyway. I am trying The Chalice of Kings now and i cant wait so see you later ^^
Edit: Thank you very much for your hard work!
Edit2: Chalice of Kings... awesome work Fidcal!
-
Hi /bow Fidcal, thanks for having some time for me
Yeah after re-reading i know why you dont understand that. The problem was that there is only one wall leading from the big room to the yard, so if i paint one room and after that the next room, this wall is textured again. So i cant paint both rooms without one wall having the wrong texture. After some trying i found out that i can (Ctrl/Shift) texture each side different so no problem anymore.
Thats ok. I will have some good experience til' Dark Mod is completed, so i can start my own map right away (well i hope so).
Still cant find it but its not important.
Thanks for you answers, i hope i can finish at least the rest of the Tut alone
-
Hi, thanks for your help back then. After my... false start... with T3ed i thoght i leave mapping to the community but after some time i realised that i really want to build some maps. So i tried Dark Radiant as you told me... and again i ask myself, why dont i listen to the people how know what they are talking about?
Right now i am working with Thiefs Den assets and Fidicals Tutorial, at the same time, i am working with Saint Lucia assets for my own little map so i can use what i have learned.
So here bes my question:
I am on page 3 of the tut. now, right there:
"The yard feels much more open now but maybe retexture the house walls to be different to the yard walls? Or the other way round? Your preference"
but the walls that lead from the big room to the yard are still the same. So is it ok if i chage to a smaller grid and cut the walls with clipper tool into 2 so i can texture each side different?
Another thing, it seems chaging the briefing text in Saint Lucia works a bit different then in Thiefs Den, what textfile do i have to change?
With Thiefs Den assets, DR said that it could not find the prefab folder but it works with SL so thats not a big problem.
A funny thing is, i made a "Pool" but the water texture Fidical recommendet does not exist so i took anoter but the water surface shows me now the DM background from the start
-
I have Avira free and Spybot search and destroy, they are working good but i never comared them to Kaspersky or something
-
Wow, congratulations to you and a big welcome to little Garrett!
that Pic is really cute!
-
The shadow at the end of a brightly lit marmor hallway is more appropriate here.
haha ok, your right ^^
-
Ah yeah, there is another thing i wanted to say.
To all Programmers, mappers sound producers and everyone else who keep this project alive:
You guys are awesome, everyone can see your feelings, ideas and love that is floating into that project! And see how it looks like, its amazing! Dont give up now! The light at the end of the dark tunnel comes closer every day. The time will come where you will sit down on your sofa with a beer and say: Look, that is what WE made, what we have CREATED!
That may sound kitschy but i dont care, thats what i think.
-
I cant tell you how bad other forums posters treat each other, Seems like some post just to get back at someone, or try to prove to all the other person is an complete idiot at best. Some seem only to get their ego stable by trying to reck others. maybe you know what I mean
I have to agree, even though i wrote some shit in some threads of things i could have answered myself, noone got angry.
There is a thread with a link for voting the top 100 mods, after voting for DM i was thinking of advertising this site on my youtube page. So i posted my idea and got answerded that he would not care... but than i began to think what braindead guys running around on youtube and that my idea could destroy the feeling on this site and that those guys who want to find this site will do so sooner or later like i did.
-
Yeah, than he turns into a ration.
Imagine a guard stepping on a mine, exploding into deer legs and apples.
ahhahahahaha... Awesome, i want to see that
-
btw is it ok to make a link to your site on my youtube page? Well i am not one of the popular ones on Youtube but some fans may see it!
-
AH, good that i have seen that in time! I sure voted for you guys!
-
Damn this is hard, T3ed will take me weeks just to make one room look like a room...
Sometimes it does what it wants, ignoring my commands. Well maybe i just do it wrong but slowely i am really afraid of that program.
While working throu Komags Tut. i had BIIIIG visions of a map and a creepy background story but i think noone will ever see them.
Perhaps i should not be a mapper and concentrate on other things like skripts or something...
-
Sorry for the spoiler... I forgot about that.
-
You can de-noobify yourself by reading this tutorial, which is very nicely done by Fidcal.
(EDIT: Do we have a saintlucia assets mapping tutorial?)
http://wiki.thedarkmod.com/index.php/...e_Start_Here%21
And to be honest, Darkradiant is one of the more easier to learn editors out there and I love it.
Good luck!
Ah thanks for that i will check it out later now i just got the Thief 3 Editor to run and make the night throu with the Komaq Tutorial XD really interesting!
I think i will understand both a little til TheDarkMod comes out right?
-
Hi! I played Saint Lucia and i was surprised how much fun it was and i have never seen a toilet with a ladder XD in a game.
I had 1999 loot on very hard and destroyed the statue but i could not find the object that makes it shiver (or something like that)
My lovely weapon the flashbombs did not really work... but i dont needed them anyway.
Waterarrows are working awesome, i had some problems at the beginning but that is cause i did not know how they work ^^.
A guard did not see a blackjacked body.
It was loading really long the first time (could be my old PC).
The hidden key in the vase is a cool idea .
I had some problems with climbing out of the water in the sewers.
So i wanted to say thanks for that, and keep up the good work!
I hope i will be able to make some maps by myself in the future but i am really noob in such things .
See ya
... and sorry for my bad english
The Dark Mod Grand Christmas FM Contest!
in TDM Editors Guild
Posted · Edited by Sonosuke
Yeah i started, well i dont know if i can finish the map or think of a story that makes sence in a short time but i will try . Working title is "Generals little room". I have some problems with choosing the right textures for floors . well we will see...
Edit: Oh and... translation will be a bit of work for me, my english is a bit rusty as you can see