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Posts
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Posts posted by pakmannen
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The downside with working on audio is that you can't listen to music while you work, which really sucks, cause I can't work without music.
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I thought it was okey to use the word "Haunt"?
Also, yes, it's looking great so far.
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Happey birthday!
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It looks like the saw is coming out of his.. his.. er, you know.
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That design could work. But instead of numbers I would rather have Oddity's spikes. Numbers look to much technical for such a theme. It's ok for Doom 3, but it doesn't really fit into the TDM universe IMO.
So if you have 20 broadheads you'd like 20 small little spikes representing them? Nonono, that's insane.
I like that darkness_falls. Could you make one with the healthbar under the gem?
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That is ingame, pak.
I know, but I wanna see it ingame.
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I wanna see it ingame!
(Looks good)
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I really like that. Way cool!
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I prefer the circle as well.
What about our non-classic lightgem though? Are we doing a separate health bar for that one or what?
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Congrats!
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GO. AHEAD.
that clear enough for ya?
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Users can (if they want to) use the standard forum theme by clicking My Controls -> Skin and Languages and select the "Invision Power Board" skin.
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That's a possibility. I don't know how difficult that would be to do using php. I know graphically making the background fade without the title doing so and keeping everything looking good would be tricky. I'm going to see how it handles the way it's already coded first. If fading can be done, it can always be added later.
That's not something you'd do with php. Flash is the right tool here.
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Great! Good to see we finally got a torch.
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Well, I just renamed the file extension from htm to ogg and voila, it worked! Sounds great too.
Never had this problem with your files before. Maybe you did something different when you uploaded it?
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It's kinda weird. When I right-click and save as I can only choose to save as HTML page. All files is not an option.
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We have decided to disable guest's right to post on the forums. You can still view topics but if you want to post you will need to register.
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In HL2 you can't grab enenmies. At least not that I noticed.
Eventually, you can.
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Yep, lookin fantastic. Now for some normalmaps to go with them ok?
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Also had to look it up, and yeah, doesn't sound like fun. Really glad to hear you're feeling better!
Also, that link doesn't work.
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For some reason I said three and four were corrupt. I meant two and three. Three works now tho, I'll be uploading that one.
In my own defense, I wasn't actually trying to make a bell soundHeh, okey, you're excused.
OK you lost me here. Reproducing realistic piano sounds is not a problem here, and doesn't apply to this case. That patch, from a Triton Extreme keyboard, plays a piano note and then plays the same note in reverse while you hold it. It may not sound like a real piano for THAT reason, but I don't think it sounds like a synth or "MIDI" piano at all.Ah, I didn't realise the "effect" was part of the piano sound. I just figured it was something you added on top of it. Okey, saying it sounds like midi was probably a bit harsh, sorry about that. Still, I guess you could add real sampled piano tones on top of the psycho piano to get a "richer", less "computerish" sound and also keep that cool reverse effect.
I guess it sounds as if it ends abruptly but all of these longer pieces are meant to have space, and then more than likely coupled with an ambient hum. If you want to just use the part(s) you like from it, you can.Hm, I think you misunderstood me here. I didn't mean the silence sounds odd (I mean, it's silence after all) but to me, it seems like the "melody" should keep going for a while longer at 0:49. You know.. dadaadadadadaaadaaaaa. You know?
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Now that's what I call lootglint!!
Seriously, it looks cool.
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THat's why I asked if he does anything apart from characters.
I know. I just told him more directly what exactly it is we need.
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What about concepts for our campaign?
Exactly. Once we get started on that we're going to need lots of building/setting concepts.
Message From Mrd
in Music & SFX
Posted
Email from mrD:
I keep in touch with him though, and he'll probably drop by on IRC.
Saxmeister has been missing ever since he posted about his illness. Theo mailed me and said he's back working on the footsteps. So I hope to have an update there soon. As for myself, as some of you know, I've been incredibly busy with other things for the last months, but hopefully things will slow down eventually. We're more or less milestone ready anyway, so it's not that big a disaster.