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Cambridge Spy

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Posts posted by Cambridge Spy

  1. I was cut off from the Internet for a while as a consequence of relocation. I passed some of the time replaying a few TDM missions, and I noticed two bugs.

     

    The first is in Closemouthed Shadows. When you quicksave, the results at the end of the mission all show zeroes and the number of saves show as -1.

     

    The second has to do with guards with pro helmets. When looking at them from a distance, it appears as though they're wearing City Watch helmets. Must be some oversight with the LOD model. Don't know if this applies to all guard head variants with pro helmets. I only noticed this with the head "atdm:ai_head_baseguard_prohelmet".

     

    Can anyone else clarify this please? Thanks.

  2. I'm also looking for a voice actress for my FM. I decided I want all the lines done with a Maiden character in mind. I was hoping to find Amber and ask her about it, but I can ask whoever is offering. But first, I'll wait for some samples.

  3. I am prepared to try - this odd statement is because I presently have a lot of lower back pain and the treatment will take a few weeks at least to sort out - so I might have to drop out

    Are you going to use the beta testing board for feedback

    Side comment - why did you block hot linking of the video

    It's an unlisted video.

  4. Hey moonbo, I just got a copy right strike on my requiem video on YouTube. They're claiming RM_5240_20 Ominous Winds-13954 is theirs.

    Does this sound clip sound familiar? Let me know if you added any non mod sound assets before I dispute the claim.

    Copyright strike or Content ID claim? If it's a Content ID claim and your video is still up, don't bother trying to dispute it as it will always lead to a strike. My experience with Content ID claims is occasionally they will disappear and reappear.

     

    EDIT: Just check my Content ID claims for my House of Locked Secrets Part 2 video, and this same claim is listed along with RM_5240_19 Celestial Winds-13954, and my video is still up (haven't got these on my Requiem video, however). If your video hasn't been removed, it shouldn't be really much to worry about.

  5.  

    Is there a reason your video has an intro of over 1 minute?

    What's the point of showing the dark mod logo for over 45 seconds?

     

    In case anybody else is wondering, video actually starts at 1:11

    Because I wanted to give the atmosphere of a TV program. Also, I felt that the best time to cut the music was at the moment when it's about to play the piano tune.

  6. What tweaks are you referring to?

    I noticed that AIs can see you in complete darkness when they're standing really close to you. In A New Job, I tried to hide in the kitchen corner, but the maid comes over there and stays for a while, in which time she notices me and begins investigating. Also in Tears of Saint Lucia, when I get into a position to wait for a guard to come close to me, they comment that they see something as they come close. I believe it has to do with the coding changes to the light gem in 2.05.

  7. Here's a playthrough of both introductory missions:

     

    [video=youtube]

    [video=youtube]

     

    One thing that's bothering me is, can AIs now suspect your presence when you're up close to them from the front even when the light gem is dark? I know you recoded how the light gem works, but I noticed that I tried to hide from the maid in A New Job by hugging the kitchen corner, and yet she still suspects you while she stands there, up close. Is this the result of the new light gem mechanics?

  8. Mortem Desino was the one who recorded the drunk vocal set. Also, you already have Engineer voice clips in Volta and the Stone. They weren't good enough? And are these new voice clips adding to the existing ones (guard conversation, conversation between Percy and the guard captain)?

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