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Posts posted by VanishedOne
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I need help from someone else with this one.
I can confirm that the problem does not happen with Maps shadows, and that it does not depend on softness.
Moreover, it does not depend interaction shader, so this is issue is purely about stencil shadows themselves.
It is worth noting that the quads which are blacked out are not aligned with mesh triangles. In fact, they are usually located around some mesh vertex and affect only parts of surrounding triangles.
Changing r_fboDepthBits did not help (maybe it does not work?). Setting r_shadowPolygonFactor 1 slightly reduced the size of quads, but clearly an unrealistically huge offset is needed to remove them.
So it does not even look like a depth precision problem.
I have a feeling that it is related to computation of shadow volume geometry. I wonder what has changed between 2.06 and 2.07 in this regard?...
About previous versions of TDM.
The issue also happens in both 2.05 and 2.06 x64 (they behave seemingly equal in reproducing the issue). To see the problem on the beds, take a candle in that room, get close to some bed, crouch, and move candle around. With some positions of the candle, you see the same artefacts.
However, TDM 2.07 seems more prone to this issue, and you can see it bold even without moving/toggling anything.
Also it is interesting to know the history of the bed and the toilet meshes. If they are core and exist for a long time, then the issue should have been noticed already. If they are custom and mission-specific, maybe changing mesh serve as a workaround if we fail to find better solution.
It reminds me of a problem mappers have sometimes been able to work around by making the material in question noselfshadow, although I think that glitch usually does look aligned with mesh tris when it appears, and not usually in the middle of a flat surface.
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A spline mover might be able to do it in one: like in http://wiki.thedarkmod.com/index.php?title=Cutscenes_Part_2:_Splines_and_Camera_Movement but moving a model instead of a camera (see the func_mover_amodel entity class). Edit: although then it would lack bobbing behaviour when stationary.
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There's a "scale" spawnarg for info_portalsky if something other than 16 is desired. (I haven't actually tried it, though.)
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I have a case of a candleflame showing inside a mirror on the other side of a wall. It's in Night of Reluctant Benefaction, I have a savegame here but I realize that I'm playing on beta 2 and not 3 so it's probably not gonna work, so I'll just supply screenshots.
The candle is in this room. It's on the table to the right, but move it like I have, so it shows better on the exact opposite side of that wall, where a mirror is. It's the place that you get up from jumping on an awning and opening a second floor window.
I don't know whether it's closely related, since this doesn't include the particle clipping through the wall like yours seems to, but I took this shot in The Elixir under 2.06. The overbrightness in the mirror compared to the scene it reflects is caused by a candle in the room behind, and eliminated when the candle is snuffed. (I hadn't filed a bug report because I was going to see whether I could reproduce it and didn't get around to it, but the visportalling seemed okay so I don't think it's a map bug.)
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That may vary between machines; I seem to be getting better performance from stencil, even slightly higher fps from stencil/low than from maps/off.
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Another issue:
--the preview screenshots in the mission downloader appear for a second and immediately fade away to nothing. In 2.05 they work properly.
Is that not this old but sporadic bug? http://bugs.thedarkmod.com/view.php?id=3463
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.tga shows as green, .dds are just black.
That reminds me of http://forums.thedarkmod.com/topic/8747-tweaks-to-frob-highlight/page-9?do=findComment&comment=187724 -- but since it involves an unused renderprog, it may not be much of a lead. Does taking out the conditional stages change anything? How about replacing the diffusemap line with some sort of blend stage that doesn't react to light?
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I've occasionally had that happen as a random bug, in which case restarting DR cured it.
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I would also like to know which beta revision you played. If you don't know that, when did you update?
TDM Update Logfile closed: Tue Dec 25 12:45:23 2018
Resolution is 1366x768.
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I don't know what you mean by "putting in save file" though. Savedgames are only ever generated by you.
It isn't completely unknown for mission authors to include saves, presumably by accident: see Sneak & Destroy's .pk4 for example. It's hardly common, though.
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I played through The Night of Reluctant Benefaction and apart from occasional garbage frames when saving or loading, everything seems solid with the different driver. The instability I got when turning on multicore enhancements in 2.06 has disappeared.
A bit of odd behaviour happened, though I don't know whether it's specifically a 2.07 bug: I blackjacked an AI as he was handling a door, and the first weird thing was that he gave a bark as though he'd just spotted an open door that should be closed, even though the only open door nearby was the one he'd opened himself. The second odd thing was that once he'd gone into ragdoll, his fingers kept clenching and unclenching, as though there were still an animation cycle running on them. The finger movement persisted through shouldering and unshouldering, but wasn't preserved in a saved game.
The frob helper is useful, but it exposed some kind of inaccuracy:
In the first image, the frob helper can be seen upwards of the key, but the key is still highlighted. In the second image, the frob helper is right over the key, but now it's the ragdoll that has the frob highlight. That's the opposite of what one would expect.
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Ah, I see. For something like that, try making a basic cyllinder and then using Thicken Selected Patches with the option to create seams ticked.
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Thanks for the festive mission. I found a possible source of the chimney visportal weirdness: brush 36 isn't fully aligned with brush 177. If you find them using Map -> Find brush... and look from inside the chimney, you can find a thin caulk line, and it's possible to see through into another (lit) room when playing.
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Yes, you can use the Scripts -> Split patch to make half- and quarter-domes.
I'm not quite sure what 'a cylinder with a hollow interior' is asking for (anything made with Patch -> Create Cylinder will be hollow, unlike a brush prism), but if you want the cylinder's surfaces to face inwards you can do Patch -> Matrix -> Invert, and if you want both inward- and outward-facing surfaces without a twosided material, you can copy the patch and matrix-invert the copy.
The 'end-cap cut in half' sounds like the Bevel option in the cap selector.
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Checking for vine_friendly surfaces is easy when working with brushes and patches, but laborious with models: I end up memorising materials used by the model/skin in the model viewer, then checking them in the media viewer. Overlook some and you'll make areas climbable by mistake if there are vine arrows available. It would be nice if there were a way to check material definitions from the model viewer, or even a way to highlight surfaces by their physical affordances.
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Okay: the installer froze my laptop so I ended up rebooting and can't be sure it installed cleanly, but (1) I have a 2016 driver date in the Device Manager, and (2) I can't reproduce the glitching any more. Cheers.
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Hmmm...
Let's try forcing off fence sync. You'll lose FPS but it may reveal an issue with VBO behavior:
r_useFenceSync 0
Ah, now we're getting somewhere. No more glitching so far.
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No luck with r_fboSeparateStencil. (It's an AMD chipset, incidentally.)
Just to clarify: are the glitches removed when you set one of these (either one, in both cases issue goes away), and only when you set both of these?
I see the White Letters of Glitch here
I have always wondered what they are: I have seen that often in the part related to other FBO bugs.
Also could you please try again (just in case) to disable FBO.
Note that you have to restart game after setting r_useFBO 0, and be sure to check that it is still zero after restart.
This cvar is sometimes hard to disable
When I initially tried those cvars in a test map, it seemed either would remove all the glitching I was seeing. However, I just went and stood near a light source in a map with a 0 0 0 global ambient, and only r_skipInteractions 0 had any effect.
r_useFBO 0 + restart doesn't remove the glitching.
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Well, this is weird: not only could I not capture the problem in screenshots, it actually vanishes when OBS has TDM as a source. I'll have to use my 'phone camera instead.
r_skipInteractions 1 and r_skipAmbient 3 both remove the glitches.
Generated Darkmod.cfg is attached.
The problem seems to manifest itself mainly near (some) lights. In this map, when I move near the hanging oil lamp this happens: link
The HUD is also affected: link
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delete your tdm_base01.pk4 and re-run tdm_updater
Still not fixed, I'm afraid. It got slightly better after I also deleted the config file again, but slightly better is still very broken.
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Hideous flickery graphical glitching all over the place from the click-to-start-mission screen onwards. Removing the config file doesn't help, and I haven't found any settings that fix the problem (though it may be a little less severe with r_useFBO 0 if that isn't just my imagination). Condump follows.
TDM 2.07/64 #7837 (7836:7837) win-x64 Dec 18 2018 10:53:59
1996 MHz AMD CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX
Winsock Initialized
Found interface: {A0ECC154-F3E9-41C0-8B28-14CB73452022} TAP-Windows Adapter V9
- 0.0.0.0 NULL netmask - skipped
Found interface: {52E8AF30-9B68-483B-BA32-544A23915FEC} Microsoft Wi-Fi Direct
Virtual Adapter - 0.0.0.0 NULL netmask - skipped
Found interface: {DA93C484-C337-422B-BF67-4B63E33D27A4} Bluetooth Device (Perso
nal Area Network) - 0.0.0.0 NULL netmask - skipped
Found interface: {85C5922E-CCC3-4506-B2A5-9C81E0FA8EAE} Qualcomm Atheros AR8162
/8166/8168 PCI-E Fast Ethernet Controller (NDIS 6.30) - 0.0.0.0 NULL netmask -
skipped
Found interface: {FD195B61-B9C9-470A-8D13-B7A975D9F078} Qualcomm Atheros AR9485
WB-EG Wireless Network Adapter - 192.168.1.68/255.255.255.0
Sys_InitNetworking: adding loopback interface
Found AMD CPU, features: MMX SSE SSE2 SSE3 SSSE3 SSE41 AVX
tdm using MMX & SSE* & AVX for SIMD processing.
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Current search path:
C:\Games\darkmod207/
C:\Games\darkmod207\zzz_ambientcube.pk4 (237 files)
C:\Games\darkmod207\wateranim.pk4 (29 files)
C:\Games\darkmod207\tdm_textures_wood01.pk4 (376 files)
C:\Games\darkmod207\tdm_textures_window01.pk4 (389 files)
C:\Games\darkmod207\tdm_textures_stone_sculpted01.pk4 (463 files)
C:\Games\darkmod207\tdm_textures_stone_natural01.pk4 (130 files)
C:\Games\darkmod207\tdm_textures_stone_flat01.pk4 (295 files)
C:\Games\darkmod207\tdm_textures_stone_cobblestones01.pk4 (224 files)
C:\Games\darkmod207\tdm_textures_stone_brick01.pk4 (520 files)
C:\Games\darkmod207\tdm_textures_sfx01.pk4 (69 files)
C:\Games\darkmod207\tdm_textures_roof01.pk4 (72 files)
C:\Games\darkmod207\tdm_textures_plaster01.pk4 (142 files)
C:\Games\darkmod207\tdm_textures_paint_paper01.pk4 (63 files)
C:\Games\darkmod207\tdm_textures_other01.pk4 (127 files)
C:\Games\darkmod207\tdm_textures_nature01.pk4 (281 files)
C:\Games\darkmod207\tdm_textures_metal01.pk4 (494 files)
C:\Games\darkmod207\tdm_textures_glass01.pk4 (51 files)
C:\Games\darkmod207\tdm_textures_fabric01.pk4 (43 files)
C:\Games\darkmod207\tdm_textures_door01.pk4 (174 files)
C:\Games\darkmod207\tdm_textures_decals01.pk4 (461 files)
C:\Games\darkmod207\tdm_textures_carpet01.pk4 (92 files)
C:\Games\darkmod207\tdm_textures_base01.pk4 (395 files)
C:\Games\darkmod207\tdm_standalone.pk4 (4 files)
C:\Games\darkmod207\tdm_sound_vocals_decls01.pk4 (28 files)
C:\Games\darkmod207\tdm_sound_vocals07.pk4 (1111 files)
C:\Games\darkmod207\tdm_sound_vocals06.pk4 (696 files)
C:\Games\darkmod207\tdm_sound_vocals05.pk4 (128 files)
C:\Games\darkmod207\tdm_sound_vocals04.pk4 (2872 files)
C:\Games\darkmod207\tdm_sound_vocals03.pk4 (743 files)
C:\Games\darkmod207\tdm_sound_vocals02.pk4 (1299 files)
C:\Games\darkmod207\tdm_sound_vocals01.pk4 (82 files)
C:\Games\darkmod207\tdm_sound_sfx02.pk4 (605 files)
C:\Games\darkmod207\tdm_sound_sfx01.pk4 (948 files)
C:\Games\darkmod207\tdm_sound_ambient_decls01.pk4 (8 files)
C:\Games\darkmod207\tdm_sound_ambient03.pk4 (24 files)
C:\Games\darkmod207\tdm_sound_ambient02.pk4 (163 files)
C:\Games\darkmod207\tdm_sound_ambient01.pk4 (217 files)
C:\Games\darkmod207\tdm_prefabs01.pk4 (960 files)
C:\Games\darkmod207\tdm_player01.pk4 (125 files)
C:\Games\darkmod207\tdm_models_decls01.pk4 (103 files)
C:\Games\darkmod207\tdm_models02.pk4 (2015 files)
C:\Games\darkmod207\tdm_models01.pk4 (3042 files)
C:\Games\darkmod207\tdm_gui_credits01.pk4 (49 files)
C:\Games\darkmod207\tdm_gui01.pk4 (715 files)
C:\Games\darkmod207\tdm_fonts01.pk4 (696 files)
C:\Games\darkmod207\tdm_env01.pk4 (152 files)
C:\Games\darkmod207\tdm_defs01.pk4 (176 files)
C:\Games\darkmod207\tdm_base01.pk4 (197 files)
C:\Games\darkmod207\tdm_ai_steambots01.pk4 (24 files)
C:\Games\darkmod207\tdm_ai_monsters_spiders01.pk4 (82 files)
C:\Games\darkmod207\tdm_ai_humanoid_undead01.pk4 (50 files)
C:\Games\darkmod207\tdm_ai_humanoid_townsfolk01.pk4 (95 files)
C:\Games\darkmod207\tdm_ai_humanoid_pagans01.pk4 (10 files)
C:\Games\darkmod207\tdm_ai_humanoid_nobles01.pk4 (48 files)
C:\Games\darkmod207\tdm_ai_humanoid_mages01.pk4 (8 files)
C:\Games\darkmod207\tdm_ai_humanoid_heads01.pk4 (100 files)
C:\Games\darkmod207\tdm_ai_humanoid_guards01.pk4 (379 files)
C:\Games\darkmod207\tdm_ai_humanoid_females01.pk4 (172 files)
C:\Games\darkmod207\tdm_ai_humanoid_builders01.pk4 (91 files)
C:\Games\darkmod207\tdm_ai_base01.pk4 (8 files)
C:\Games\darkmod207\tdm_ai_animals01.pk4 (82 files)
C:\Games\darkmod207\springheels206stuff.pk4 (1338 files)
C:\Games\darkmod207\sound_kyyrma.pk4 (65 files)
C:\Games\darkmod207\soul_tear_models.pk4 (17 files)
C:\Games\darkmod207\sausages.pk4 (25 files)
C:\Games\darkmod207\RPGista_menir_01.pk4 (13 files)
C:\Games\darkmod207\RPGista_lion_statue_big.pk4 (19 files)
C:\Games\darkmod207\merry_Electric_Indoor_Wall_Lights.pk4 (18 files)
C:\Games\darkmod207\merry_Booze_Bottles.pk4 (81 files)
C:\Games\darkmod207\filigree_1.pk4 (29 files)
C:\Games\darkmod207\EpiFire.pk4 (77 files)
C:\Games\darkmod207\dragofer_weathered_ships.pk4 (60 files)
C:\Games\darkmod207\dragofer_assets_merged.pk4 (137 files)
C:\Games\darkmod207\Chain3_RS.pk4 (46 files)
C:\Games\darkmod207\bkd_security_cam.pk4 (7 files)
C:\Games\darkmod207\ambients_dragofer.pk4 (8 files)
File System Initialized.
--------------------------------------
Couldn't open journal files
----- Initializing Decls -----
WARNING:file materials/dragofer_weathered_ships.mtr, line 384: material 'gen_or
nate_iron01_dark_ns' previously defined at materials/dragofer_materials_combine
d.mtr:200
WARNING:file materials/dragofer_weathered_ships.mtr, line 437: material 'ship_m
ast_fabric' previously defined at materials/dragofer_materials_combined.mtr:239WARNING:file materials/dragofer_weathered_ships.mtr, line 491: material 'ship_m
ast_climbable' previously defined at materials/dragofer_materials_combined.mtr:
292
WARNING:file materials/dragofer_weathered_ships.mtr, line 535: material 'tdm_ro
pe_coil_dark' previously defined at materials/dragofer_materials_combined.mtr:1
56
WARNING:file materials/dragofer_weathered_ships.mtr, line 586: material 'textur
es/darkmod/decals/metal/chain_twosided' previously defined at materials/dragofe
r_materials_combined.mtr:529
WARNING:file materials/dragofer_weathered_ships.mtr, line 620: material 'tdm_un
litbullseye' previously defined at materials/dragofer_materials_combined.mtr:34
6
WARNING:file materials/dragofer_weathered_ships.mtr, line 655: material 'tdm_li
tbullseye_colorme' previously defined at materials/dragofer_materials_combined.
mtr:380
WARNING:file materials/tdm_cubelights.mtr, line 26: material 'textures/skies/cu
beDefault' previously defined at materials/cubelights.mtr:13
WARNING:file materials/tdm_cubelights.mtr, line 201: material 'textures/skies/c
ubeDome' previously defined at materials/cubelights.mtr:269
WARNING:file materials/tdm_cubelights.mtr, line 226: material 'textures/skies/c
ubeSky' previously defined at materials/cubelights.mtr:318
WARNING:file materials/tdm_cubelights.mtr, line 276: material 'lights/cubic/tdm
_lampshade_cubic' previously defined at materials/nycthemeron.mtr:150
WARNING:file materials/tdm_decals_dirt.mtr, line 1725: material 'textures/darkm
od/decals/dirt/stainwallfade2' previously defined at materials/dragofer_materia
ls_combined.mtr:464
WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_0
01' previously defined at materials/tdm_epi_shader_2.mtr:366
WARNING:file materials/tdm_experimental_semiopaque.mtr, line 42: material 'text
ures/water_source/sea_water_semitrans' previously defined at materials/semiopaq
ue.mtr:1
WARNING:file materials/tdm_glass.mtr, line 1525: material 'textures/darkmod/gla
ss/stained_glass_hammers_green_onesided' previously defined at materials/bugfix
.mtr:54
WARNING:file materials/tdm_glass.mtr, line 1602: material 'textures/darkmod/gla
ss/stained_glass_hammer_yellow_onesided' previously defined at materials/bugfix
.mtr:143
WARNING:file materials/tdm_models_decorative.mtr, line 2388: material 'arcturus
_stairs_lions' previously defined at materials/bugfix.mtr:1
WARNING:file materials/tdm_models_kitchen.mtr, line 1344: material 'teapot_gold
_clean_ns' previously defined at materials/dragofer_materials_combined.mtr:770
WARNING:file materials/tdm_models_lights.mtr, line 1712: material 'textures/dar
kmod/window/lamp_glass_unlit_opaque_shadowcasting' previously defined at materi
als/dragofer_materials_combined.mtr:479
WARNING:file materials/tdm_models_misc.mtr, line 936: material 'dark_rough_ns'
previously defined at materials/dragofer_materials_combined.mtr:627
WARNING:file materials/tdm_models_misc.mtr, line 985: material 'beam_rusty_vict
orian_ns' previously defined at materials/dragofer_materials_combined.mtr:415
WARNING:file materials/tdm_models_nature.mtr, line 1105: material 'boom_shroom'
previously defined at materials/nycthemeron.mtr:928
WARNING:file materials/tdm_sliptip_theme.mtr, line 217: material 'textures/dark
mod/sliptip/plaster/plaster_brick_drip_stain' previously defined at materials/t
dm_sliptip_theme.mtr:38
WARNING:file materials/tdm_sliptip_theme.mtr, line 252: material 'textures/dark
mod/sliptip/plaster/plaster_brick_mildew' previously defined at materials/tdm_s
liptip_theme.mtr:74
WARNING:file materials/tdm_sliptip_theme.mtr, line 287: material 'textures/dark
mod/sliptip/plaster/plaster_cracked_worn' previously defined at materials/tdm_s
liptip_theme.mtr:109
WARNING:file materials/tdm_sliptip_theme.mtr, line 322: material 'textures/dark
mod/sliptip/plaster/plaster_old_stained' previously defined at materials/tdm_sl
iptip_theme.mtr:144
WARNING:file materials/tdm_sliptip_theme.mtr, line 461: material 'textures/dark
mod/stone/flat/concrete_mildew_ns' previously defined at materials/tdm_sliptip.
mtr:284
WARNING:file materials/tdm_sliptip_theme.mtr, line 776: material 'textures/dark
mod/sliptip/stone/natural/jagged_rock' previously defined at materials/tdm_slip
tip_theme.mtr:356
WARNING:file materials/tdm_sliptip_theme.mtr, line 810: material 'textures/dark
mod/sliptip/stone/flat/concrete_mildew' previously defined at materials/tdm_sli
ptip_theme.mtr:392
WARNING:file materials/tdm_sliptip_theme.mtr, line 844: material 'textures/dark
mod/sliptip/stone/flat/concrete_cracked' previously defined at materials/tdm_sl
iptip_theme.mtr:461
WARNING:file materials/tdm_sliptip_theme.mtr, line 880: material 'textures/dark
mod/sliptip/stone/brick/dark_brick_old' previously defined at materials/tdm_sli
ptip_theme.mtr:495
WARNING:file materials/tdm_sliptip_theme.mtr, line 914: material 'textures/dark
mod/sliptip/stone/brick/dark_brick_peeling' previously defined at materials/tdm
_sliptip_theme.mtr:531
WARNING:file materials/tdm_sliptip_theme.mtr, line 949: material 'textures/dark
mod/sliptip/stone/brick/low_brick_wall_old' previously defined at materials/tdm
_sliptip_theme.mtr:565
WARNING:file materials/tdm_sliptip_theme.mtr, line 984: material 'textures/dark
mod/sliptip/stone/brick/plaster_brick_worn' previously defined at materials/tdm
_sliptip_theme.mtr:600
WARNING:file materials/tdm_sliptip_theme.mtr, line 1019: material 'textures/dar
kmod/sliptip/stone/brick/plaster_brick_worn_stained' previously defined at mate
rials/tdm_sliptip_theme.mtr:635
WARNING:file materials/tdm_sliptip_theme.mtr, line 1053: material 'textures/dar
kmod/sliptip/stone/brick/white_brick_wall' previously defined at materials/tdm_
sliptip_theme.mtr:670
WARNING:file materials/tdm_sliptip_theme.mtr, line 1089: material 'textures/dar
kmod/sliptip/wood/boards/green_planks' previously defined at materials/tdm_slip
tip_theme.mtr:704
WARNING:file materials/tdm_water.mtr, line 1208: material 'textures/particles/r
ipple_1' previously defined at materials/tdm_particles_ripple.mtr:1
WARNING:file materials/translucent.mtr, line 75: material 'translucent/pumpkin'
previously defined at materials/tdm_translucent.mtr:1
WARNING:file materials/translucent.mtr, line 149: material 'translucent/pumpkin
_green' previously defined at materials/tdm_translucent.mtr:79
WARNING:file materials/translucent.mtr, line 221: material 'translucent/pumpkin
_red' previously defined at materials/tdm_translucent.mtr:158
WARNING:file materials/translucent.mtr, line 294: material 'translucent/pumpkin
_blue' previously defined at materials/tdm_translucent.mtr:235
WARNING:file skins/dragofer_weathered_ships.skin, line 19: skin 'rope_coil_dark
' previously defined at skins/dragofer_skins_combined.skin:103
WARNING:file skins/dragofer_weathered_ships.skin, line 31: skin 'pier_pole_dull
' previously defined at skins/dragofer_skins_combined.skin:113
WARNING:file skins/dragofer_weathered_ships.skin, line 39: skin 'cannon_swivel_
worn_wood' previously defined at skins/dragofer_skins_combined.skin:125
WARNING:file skins/dragofer_weathered_ships.skin, line 45: skin 'bulls_eye_unli
t' previously defined at skins/dragofer_skins_combined.skin:133
WARNING:file skins/dragofer_weathered_ships.skin, line 54: skin 'bulls_eye_lit'
previously defined at skins/dragofer_skins_combined.skin:139
WARNING:file skins/tdm_containers.skin, line 16: skin 'bucket_wooden' previousl
y defined at skins/dragofer_skins_combined.skin:755
WARNING:file skins/tdm_containers.skin, line 25: skin 'bucket_iron' previously
defined at skins/dragofer_skins_combined.skin:764
WARNING:file skins/tdm_decorative_wall.skin, line 1072: skin 'cathedral' previo
usly defined at skins/custom_decoration.skin:25
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reviously defined at skins/arc_transformer_001.skin:1
WARNING:file skins/tdm_epi_skins.skin, line 29: skin 'arc_transformer_001_off'
previously defined at skins/arc_transformer_001.skin:15
WARNING:file skins/tdm_epi_skins.skin, line 41: skin 'arc_transformer_001_derel
ict' previously defined at skins/arc_transformer_001.skin:28
WARNING:file skins/tdm_epi_skins.skin, line 55: skin 'control_junction_sect_on'
previously defined at skins/control_junction_sect.skin:1
WARNING:file skins/tdm_epi_skins.skin, line 69: skin 'control_junction_sect_off
' previously defined at skins/control_junction_sect.skin:19
WARNING:file skins/tdm_epi_skins.skin, line 86: skin 'steam_engine_003_off' pre
viously defined at skins/steam_engine_003.skin:1
WARNING:file skins/tdm_epi_skins.skin, line 97: skin 'steam_engine_003_on' prev
iously defined at skins/steam_engine_003.skin:18
WARNING:file skins/tdm_furniture_seating.skin, line 187: Expecting '{' but foun
d '}'
WARNING:file skins/tdm_furniture_tables.skin, line 78: skin 'roundtable/rough_w
ood_brown_dull' previously defined at skins/dragofer_weathered_ships.skin:1
WARNING:file skins/tdm_gen_metal.skin, line 33: skin 'iron_rough' previously de
fined at skins/chains_rs.skin:1
WARNING:file skins/tdm_gen_metal.skin, line 101: skin 'solid_rust03' previously
defined at skins/chains_rs.skin:35
WARNING:file skins/tdm_gen_metal.skin, line 155: skin 'blue_metal_rust' previou
sly defined at skins/chains_rs.skin:70
WARNING:file skins/tdm_gen_metal.skin, line 194: skin 'simple_grey01' previousl
y defined at skins/chains_rs.skin:105
WARNING:file skins/tdm_gen_metal.skin, line 235: skin 'heavy_rust_pocked01' pre
viously defined at skins/chains_rs.skin:140
WARNING:file skins/tdm_gen_metal.skin, line 269: skin 'simple_rough_grey01' pre
viously defined at skins/chains_rs.skin:174
WARNING:file skins/tdm_gen_metal.skin, line 361: skin 'brushed_steel' previousl
y defined at skins/chains_rs.skin:209
WARNING:file skins/tdm_gen_metal.skin, line 621: skin 'steel_smooth' previously
defined at skins/chains_rs.skin:243
WARNING:file skins/tdm_gen_metal.skin, line 660: skin 'iron_flat' previously de
fined at skins/chains_rs.skin:277
WARNING:file sound/dragofer_weathered_ships.sndshd, line 12: sound 'boiling_cau
ldron' previously defined at sound/dragofer_ketch.sndshd:1
WARNING:file sound/dragofer_weathered_ships.sndshd, line 21: sound 'water_docks
04_loop' previously defined at sound/dragofer_ketch.sndshd:12
WARNING:file sound/dragofer_weathered_ships.sndshd, line 31: sound 'water_ocean
06_loop' previously defined at sound/dragofer_ketch.sndshd:21
WARNING:file sound/dragofer_weathered_ships.sndshd, line 41: sound 'weather_win
d10_loop' previously defined at sound/dragofer_ketch.sndshd:31
WARNING:file sound/dragofer_weathered_ships.sndshd, line 51: sound 'weather_win
d11_loop' previously defined at sound/dragofer_ketch.sndshd:41
WARNING:file sound/tdm_sound_addon.sndshd, line 46: sound 'boiling_cauldron' pr
eviously defined at sound/dragofer_ketch.sndshd:1
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1257 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
execing editor.cfg
execing default.cfg
execing Darkmod.cfg
Couldn't exec autoexec.cfg - file does not exist.
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1257 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on Speakers (Conexant SmartAudio HD)'
OpenAL: using 'OpenAL Soft'
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.18.2
OpenAL: found EFX extension
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...created window @ 0,0 (1382x807)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 2 selected
...creating GL context: succeeded
...making context current: succeeded------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: ATI Technologies Inc.
OpenGL renderer: AMD Radeon HD 8400
OpenGL version: 4.3.12615 Compatibility Profile Context 13.250.31.0
v - using GL version 2.0 (core)
Checking portable OpenGL extensions...
Max texture coords: 16
Max texture units: 32
Max active textures: 32
v - using GL_EXT_texture_compression_s3tc (ext)
v - using GL_ARB_texture_compression_rgtc (core+ext)
v - using GL_EXT_texture_filter_anisotropic (ext)
maxTextureAnisotropy: 16.000000
v - using GL_EXT_texture_lod_bias (ext)
v - using GL_EXT_stencil_wrap (ext)
v - using GL_ARB_map_buffer_range (core+ext)
v - using GL_ARB_vertex_program (ext)
v - using GL_ARB_fragment_program (ext)
v - using GL_EXT_depth_bounds_test (ext)
v - using GL_ARB_framebuffer_object (core+ext)
v - using GL_ARB_geometry_shader4 (ext)
v - using GL_ARB_pixel_buffer_object (ext)
v - using GL_ARB_timer_query (core+ext)
v - using GL_KHR_debug (ext)
v - using GL_ARB_sync (core+ext)
GL fence sync available
Max geometry output vertices: 1024
Max geometry output components: 16384
Max vertex attribs: 29
Max env parameters: 256
----- R_ReloadARBPrograms -----
glprogs/test.vfp 8
glprogs/test.vfp 9
glprogs/interaction.vfp 1
glprogs/interaction.vfp 2
glprogs/bumpyEnvironment.vfp 5
glprogs/bumpyEnvironment.vfp 6
glprogs/ambientLight.vfp 10
glprogs/ambientLight.vfp 11
glprogs/shadow.vp 7
glprogs/environment.vfp 3
glprogs/environment.vfp 4
glprogs/test_direct.vfp 12
glprogs/test_direct.vfp 13
glprogs/interaction_direct.vfp 14
glprogs/interaction_direct.vfp 15
glprogs/soft_particle.vfp 16
glprogs/soft_particle.vfp 17
glprogs/cubic_light_point.vfp 18
glprogs/cubic_light_point.vfp 19
glprogs/cubic_light_proj.vfp 20
glprogs/cubic_light_proj.vfp 21
glprogs/test_cubic_light_point.vfp 22
glprogs/test_cubic_light_point.vfp 23
glprogs/test_cubic_light_proj.vfp 24
glprogs/test_cubic_light_proj.vfp 25
glprogs/ambient_cubic_light.vfp 26
glprogs/ambient_cubic_light.vfp 27
glprogs/cookMath_pass1.vfp 28
glprogs/cookMath_pass1.vfp 29
glprogs/cookMath_pass2.vfp 30
glprogs/cookMath_pass2.vfp 31
glprogs/brightPass_opt.vfp 32
glprogs/brightPass_opt.vfp 33
glprogs/blurx.vfp 34
glprogs/blurx.vfp 35
glprogs/blury.vfp 36
glprogs/blury.vfp 37
glprogs/finalScenePass_opt.vfp 38
glprogs/finalScenePass_opt.vfp 39
-------------------------------
---------- R_ReloadGLSLPrograms_f -----------
interaction VF
ambientInteraction VF
stencilShadow VF
oldStage VF
depthAlpha VF
fog VF
blend VF
cubeMap VF
interactionA VF
interactionN VF
shadowMapA VGF
shadowMapN VGF
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.07/64, win-x64, code revision 7837
Build date: Dec 18 2018
WARNING:file def/func_securitycamera.def, line 75: entityDef 'func_securitycame
ra' previously defined at def/func.def:451
WARNING:file def/tdm_vanishedone.def, line 15: entityDef 'atdm:playertools_spee
d_potion' previously defined at def/speed_potion.def:1
WARNING:file def/tdm_vanishedone.def, line 26: entityDef 'ShopItem_playertools_
speed_potion' previously defined at def/speed_potion.def:16
WARNING:file def/tdm_vanishedone.def, line 43: entityDef 'atdm:playertools_slow
_fall_potion' previously defined at def/speed_potion.def:27
WARNING:file def/tdm_vanishedone.def, line 54: entityDef 'ShopItem_playertools_
slow_fall_potion' previously defined at def/speed_potion.def:45
WARNING:file def/triggers.def, line 383: entityDef 'trigger_random' previously
defined at def/custom_triggers.def:12
WARNING:file def/triggers.def, line 396: entityDef 'trigger_sequencer' previous
ly defined at def/custom_triggers.def:1
WARNING:file def/triggers.def, line 411: entityDef 'trigger_inactivity' previou
sly defined at def/custom_triggers.def:25
WARNING:file af/chain3.af, line 1: Expecting '{' but found '*'
WARNING:file af/chain3.af, line 2: Expecting '{' but found 'by'
WARNING:file af/chain3.af, line 2: Expecting '{' but found 'Articulated'
WARNING:file af/chain3.af, line 2: Expecting '{' but found 'Editor.'
WARNING:file af/chain3.af, line 3: Expecting '{' but found 'not'
WARNING:file af/chain3.af, line 3: Expecting '{' but found 'directly'
WARNING:file af/chain3.af, line 3: Expecting '{' but found 'launch'
WARNING:file af/chain3.af, line 3: Expecting '{' but found 'game'
WARNING:file af/chain3.af, line 3: Expecting '{' but found 'type'
WARNING:file af/chain3.af, line 3: Expecting '{' but found 'on'
WARNING:file af/chain3.af, line 3: Expecting '{' but found 'console.'
WARNING:file af/chain3.af, line 4: Expecting '{' but found '/'
WARNING:file materials/dragofer_weathered_ships.mtr, line 384: material 'gen_or
nate_iron01_dark_ns' previously defined at materials/dragofer_materials_combine
d.mtr:200
WARNING:file materials/dragofer_weathered_ships.mtr, line 437: material 'ship_m
ast_fabric' previously defined at materials/dragofer_materials_combined.mtr:239WARNING:file materials/dragofer_weathered_ships.mtr, line 491: material 'ship_m
ast_climbable' previously defined at materials/dragofer_materials_combined.mtr:
292
WARNING:file materials/dragofer_weathered_ships.mtr, line 535: material 'tdm_ro
pe_coil_dark' previously defined at materials/dragofer_materials_combined.mtr:1
56
WARNING:file materials/dragofer_weathered_ships.mtr, line 586: material 'textur
es/darkmod/decals/metal/chain_twosided' previously defined at materials/dragofe
r_materials_combined.mtr:529
WARNING:file materials/dragofer_weathered_ships.mtr, line 620: material 'tdm_un
litbullseye' previously defined at materials/dragofer_materials_combined.mtr:34
6
WARNING:file materials/dragofer_weathered_ships.mtr, line 655: material 'tdm_li
tbullseye_colorme' previously defined at materials/dragofer_materials_combined.
mtr:380
WARNING:file materials/tdm_cubelights.mtr, line 26: material 'textures/skies/cu
beDefault' previously defined at materials/cubelights.mtr:13
WARNING:file materials/tdm_cubelights.mtr, line 201: material 'textures/skies/c
ubeDome' previously defined at materials/cubelights.mtr:269
WARNING:file materials/tdm_cubelights.mtr, line 226: material 'textures/skies/c
ubeSky' previously defined at materials/cubelights.mtr:318
WARNING:file materials/tdm_cubelights.mtr, line 276: material 'lights/cubic/tdm
_lampshade_cubic' previously defined at materials/nycthemeron.mtr:150
WARNING:file materials/tdm_decals_dirt.mtr, line 1725: material 'textures/darkm
od/decals/dirt/stainwallfade2' previously defined at materials/dragofer_materia
ls_combined.mtr:464
WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_0
01' previously defined at materials/tdm_epi_shader_2.mtr:366
WARNING:file materials/tdm_experimental_semiopaque.mtr, line 42: material 'text
ures/water_source/sea_water_semitrans' previously defined at materials/semiopaq
ue.mtr:1
WARNING:file materials/tdm_glass.mtr, line 1525: material 'textures/darkmod/gla
ss/stained_glass_hammers_green_onesided' previously defined at materials/bugfix
.mtr:54
WARNING:file materials/tdm_glass.mtr, line 1602: material 'textures/darkmod/gla
ss/stained_glass_hammer_yellow_onesided' previously defined at materials/bugfix
.mtr:143
WARNING:file materials/tdm_models_decorative.mtr, line 2388: material 'arcturus
_stairs_lions' previously defined at materials/bugfix.mtr:1
WARNING:file materials/tdm_models_kitchen.mtr, line 1344: material 'teapot_gold
_clean_ns' previously defined at materials/dragofer_materials_combined.mtr:770
WARNING:file materials/tdm_models_lights.mtr, line 1712: material 'textures/dar
kmod/window/lamp_glass_unlit_opaque_shadowcasting' previously defined at materi
als/dragofer_materials_combined.mtr:479
WARNING:file materials/tdm_models_misc.mtr, line 936: material 'dark_rough_ns'
previously defined at materials/dragofer_materials_combined.mtr:627
WARNING:file materials/tdm_models_misc.mtr, line 985: material 'beam_rusty_vict
orian_ns' previously defined at materials/dragofer_materials_combined.mtr:415
WARNING:file materials/tdm_models_nature.mtr, line 1105: material 'boom_shroom'
previously defined at materials/nycthemeron.mtr:928
WARNING:file materials/tdm_sliptip_theme.mtr, line 217: material 'textures/dark
mod/sliptip/plaster/plaster_brick_drip_stain' previously defined at materials/t
dm_sliptip_theme.mtr:38
WARNING:file materials/tdm_sliptip_theme.mtr, line 252: material 'textures/dark
mod/sliptip/plaster/plaster_brick_mildew' previously defined at materials/tdm_s
liptip_theme.mtr:74
WARNING:file materials/tdm_sliptip_theme.mtr, line 287: material 'textures/dark
mod/sliptip/plaster/plaster_cracked_worn' previously defined at materials/tdm_s
liptip_theme.mtr:109
WARNING:file materials/tdm_sliptip_theme.mtr, line 322: material 'textures/dark
mod/sliptip/plaster/plaster_old_stained' previously defined at materials/tdm_sl
iptip_theme.mtr:144
WARNING:file materials/tdm_sliptip_theme.mtr, line 461: material 'textures/dark
mod/stone/flat/concrete_mildew_ns' previously defined at materials/tdm_sliptip.
mtr:284
WARNING:file materials/tdm_sliptip_theme.mtr, line 776: material 'textures/dark
mod/sliptip/stone/natural/jagged_rock' previously defined at materials/tdm_slip
tip_theme.mtr:356
WARNING:file materials/tdm_sliptip_theme.mtr, line 810: material 'textures/dark
mod/sliptip/stone/flat/concrete_mildew' previously defined at materials/tdm_sli
ptip_theme.mtr:392
WARNING:file materials/tdm_sliptip_theme.mtr, line 844: material 'textures/dark
mod/sliptip/stone/flat/concrete_cracked' previously defined at materials/tdm_sl
iptip_theme.mtr:461
WARNING:file materials/tdm_sliptip_theme.mtr, line 880: material 'textures/dark
mod/sliptip/stone/brick/dark_brick_old' previously defined at materials/tdm_sli
ptip_theme.mtr:495
WARNING:file materials/tdm_sliptip_theme.mtr, line 914: material 'textures/dark
mod/sliptip/stone/brick/dark_brick_peeling' previously defined at materials/tdm
_sliptip_theme.mtr:531
WARNING:file materials/tdm_sliptip_theme.mtr, line 949: material 'textures/dark
mod/sliptip/stone/brick/low_brick_wall_old' previously defined at materials/tdm
_sliptip_theme.mtr:565
WARNING:file materials/tdm_sliptip_theme.mtr, line 984: material 'textures/dark
mod/sliptip/stone/brick/plaster_brick_worn' previously defined at materials/tdm
_sliptip_theme.mtr:600
WARNING:file materials/tdm_sliptip_theme.mtr, line 1019: material 'textures/dar
kmod/sliptip/stone/brick/plaster_brick_worn_stained' previously defined at mate
rials/tdm_sliptip_theme.mtr:635
WARNING:file materials/tdm_sliptip_theme.mtr, line 1053: material 'textures/dar
kmod/sliptip/stone/brick/white_brick_wall' previously defined at materials/tdm_
sliptip_theme.mtr:670
WARNING:file materials/tdm_sliptip_theme.mtr, line 1089: material 'textures/dar
kmod/sliptip/wood/boards/green_planks' previously defined at materials/tdm_slip
tip_theme.mtr:704
WARNING:file materials/tdm_water.mtr, line 1208: material 'textures/particles/r
ipple_1' previously defined at materials/tdm_particles_ripple.mtr:1
WARNING:file materials/translucent.mtr, line 75: material 'translucent/pumpkin'
previously defined at materials/tdm_translucent.mtr:1
WARNING:file materials/translucent.mtr, line 149: material 'translucent/pumpkin
_green' previously defined at materials/tdm_translucent.mtr:79
WARNING:file materials/translucent.mtr, line 221: material 'translucent/pumpkin
_red' previously defined at materials/tdm_translucent.mtr:158
WARNING:file materials/translucent.mtr, line 294: material 'translucent/pumpkin
_blue' previously defined at materials/tdm_translucent.mtr:235
Initializing event system
...842 event definitions
Initializing class hierarchy
...172 classes, 835264 bytes for event callbacks
Initializing scripts
Compiled 'script/tdm_triggers.script': 322.4 ms
---------- Compile stats ----------Memory usage:
Strings: 46, 6024 bytes
Statements: 20716, 828640 bytes
Functions: 1279, 171460 bytes
Variables: 94368 bytes
Mem used: 1860016 bytes
Static data: 4014424 bytes
Allocated: 4877404 bytes
Thread size: 7912 bytesMaximum object size: 884
Largest object type name: weapon_arrow
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new mission packages.
Found 124 mods in the FM folder.
Parsed 153 mission declarations.
-------- Initializing Session --------
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
WARNING:Couldn't load sound 'sound' using default
session initialized
--------------------------------------
--- Common Initialization Complete ---
------------- Warnings ---------------
during The Dark Mod initialization...
WARNING:Couldn't load sound 'sound' using default
WARNING:file af/chain3.af, line 1: Expecting '{' but found '*'
WARNING:file af/chain3.af, line 2: Expecting '{' but found 'Articulated'
WARNING:file af/chain3.af, line 2: Expecting '{' but found 'by'
WARNING:file af/chain3.af, line 2: Expecting '{' but found 'Editor.'
WARNING:file af/chain3.af, line 3: Expecting '{' but found 'console.'
WARNING:file af/chain3.af, line 3: Expecting '{' but found 'directly'
WARNING:file af/chain3.af, line 3: Expecting '{' but found 'game'
WARNING:file af/chain3.af, line 3: Expecting '{' but found 'launch'
WARNING:file af/chain3.af, line 3: Expecting '{' but found 'not'
WARNING:file af/chain3.af, line 3: Expecting '{' but found 'on'
WARNING:file af/chain3.af, line 3: Expecting '{' but found 'type'
WARNING:file af/chain3.af, line 4: Expecting '{' but found '/'
WARNING:file def/func_securitycamera.def, line 75: entityDef 'func_securitycame
ra' previously defined at def/func.def:451
WARNING:file def/tdm_vanishedone.def, line 15: entityDef 'atdm:playertools_spee
d_potion' previously defined at def/speed_potion.def:1
WARNING:file def/tdm_vanishedone.def, line 26: entityDef 'ShopItem_playertools_
speed_potion' previously defined at def/speed_potion.def:16
WARNING:file def/tdm_vanishedone.def, line 43: entityDef 'atdm:playertools_slow
_fall_potion' previously defined at def/speed_potion.def:27
WARNING:file def/tdm_vanishedone.def, line 54: entityDef 'ShopItem_playertools_
slow_fall_potion' previously defined at def/speed_potion.def:45
WARNING:file def/triggers.def, line 383: entityDef 'trigger_random' previously
defined at def/custom_triggers.def:12
WARNING:file def/triggers.def, line 396: entityDef 'trigger_sequencer' previous
ly defined at def/custom_triggers.def:1
WARNING:file def/triggers.def, line 411: entityDef 'trigger_inactivity' previou
sly defined at def/custom_triggers.def:25
WARNING:file materials/dragofer_weathered_ships.mtr, line 384: material 'gen_or
nate_iron01_dark_ns' previously defined at materials/dragofer_materials_combine
d.mtr:200
WARNING:file materials/dragofer_weathered_ships.mtr, line 437: material 'ship_m
ast_fabric' previously defined at materials/dragofer_materials_combined.mtr:239WARNING:file materials/dragofer_weathered_ships.mtr, line 491: material 'ship_m
ast_climbable' previously defined at materials/dragofer_materials_combined.mtr:
292
WARNING:file materials/dragofer_weathered_ships.mtr, line 535: material 'tdm_ro
pe_coil_dark' previously defined at materials/dragofer_materials_combined.mtr:1
56
WARNING:file materials/dragofer_weathered_ships.mtr, line 586: material 'textur
es/darkmod/decals/metal/chain_twosided' previously defined at materials/dragofe
r_materials_combined.mtr:529
WARNING:file materials/dragofer_weathered_ships.mtr, line 620: material 'tdm_un
litbullseye' previously defined at materials/dragofer_materials_combined.mtr:34
6
WARNING:file materials/dragofer_weathered_ships.mtr, line 655: material 'tdm_li
tbullseye_colorme' previously defined at materials/dragofer_materials_combined.
mtr:380
WARNING:file materials/tdm_cubelights.mtr, line 201: material 'textures/skies/c
ubeDome' previously defined at materials/cubelights.mtr:269
WARNING:file materials/tdm_cubelights.mtr, line 226: material 'textures/skies/c
ubeSky' previously defined at materials/cubelights.mtr:318
WARNING:file materials/tdm_cubelights.mtr, line 26: material 'textures/skies/cu
beDefault' previously defined at materials/cubelights.mtr:13
WARNING:file materials/tdm_cubelights.mtr, line 276: material 'lights/cubic/tdm
_lampshade_cubic' previously defined at materials/nycthemeron.mtr:150
WARNING:file materials/tdm_decals_dirt.mtr, line 1725: material 'textures/darkm
od/decals/dirt/stainwallfade2' previously defined at materials/dragofer_materia
ls_combined.mtr:464
WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_0
01' previously defined at materials/tdm_epi_shader_2.mtr:366
WARNING:file materials/tdm_experimental_semiopaque.mtr, line 42: material 'text
ures/water_source/sea_water_semitrans' previously defined at materials/semiopaq
ue.mtr:1
WARNING:file materials/tdm_glass.mtr, line 1525: material 'textures/darkmod/gla
ss/stained_glass_hammers_green_onesided' previously defined at materials/bugfix
.mtr:54
WARNING:file materials/tdm_glass.mtr, line 1602: material 'textures/darkmod/gla
ss/stained_glass_hammer_yellow_onesided' previously defined at materials/bugfix
.mtr:143
WARNING:file materials/tdm_models_decorative.mtr, line 2388: material 'arcturus
_stairs_lions' previously defined at materials/bugfix.mtr:1
WARNING:file materials/tdm_models_kitchen.mtr, line 1344: material 'teapot_gold
_clean_ns' previously defined at materials/dragofer_materials_combined.mtr:770
WARNING:file materials/tdm_models_lights.mtr, line 1712: material 'textures/dar
kmod/window/lamp_glass_unlit_opaque_shadowcasting' previously defined at materi
als/dragofer_materials_combined.mtr:479
WARNING:file materials/tdm_models_misc.mtr, line 936: material 'dark_rough_ns'
previously defined at materials/dragofer_materials_combined.mtr:627
WARNING:file materials/tdm_models_misc.mtr, line 985: material 'beam_rusty_vict
orian_ns' previously defined at materials/dragofer_materials_combined.mtr:415
WARNING:file materials/tdm_models_nature.mtr, line 1105: material 'boom_shroom'
previously defined at materials/nycthemeron.mtr:928
WARNING:file materials/tdm_sliptip_theme.mtr, line 1019: material 'textures/dar
kmod/sliptip/stone/brick/plaster_brick_worn_stained' previously defined at mate
rials/tdm_sliptip_theme.mtr:635
WARNING:file materials/tdm_sliptip_theme.mtr, line 1053: material 'textures/dar
kmod/sliptip/stone/brick/white_brick_wall' previously defined at materials/tdm_
sliptip_theme.mtr:670
WARNING:file materials/tdm_sliptip_theme.mtr, line 1089: material 'textures/dar
kmod/sliptip/wood/boards/green_planks' previously defined at materials/tdm_slip
tip_theme.mtr:704
WARNING:file materials/tdm_sliptip_theme.mtr, line 217: material 'textures/dark
mod/sliptip/plaster/plaster_brick_drip_stain' previously defined at materials/t
dm_sliptip_theme.mtr:38
WARNING:file materials/tdm_sliptip_theme.mtr, line 252: material 'textures/dark
mod/sliptip/plaster/plaster_brick_mildew' previously defined at materials/tdm_s
liptip_theme.mtr:74
WARNING:file materials/tdm_sliptip_theme.mtr, line 287: material 'textures/dark
mod/sliptip/plaster/plaster_cracked_worn' previously defined at materials/tdm_s
liptip_theme.mtr:109
WARNING:file materials/tdm_sliptip_theme.mtr, line 322: material 'textures/dark
mod/sliptip/plaster/plaster_old_stained' previously defined at materials/tdm_sl
iptip_theme.mtr:144
WARNING:file materials/tdm_sliptip_theme.mtr, line 461: material 'textures/dark
mod/stone/flat/concrete_mildew_ns' previously defined at materials/tdm_sliptip.
mtr:284
WARNING:file materials/tdm_sliptip_theme.mtr, line 776: material 'textures/dark
mod/sliptip/stone/natural/jagged_rock' previously defined at materials/tdm_slip
tip_theme.mtr:356
WARNING:file materials/tdm_sliptip_theme.mtr, line 810: material 'textures/dark
mod/sliptip/stone/flat/concrete_mildew' previously defined at materials/tdm_sli
ptip_theme.mtr:392
WARNING:file materials/tdm_sliptip_theme.mtr, line 844: material 'textures/dark
mod/sliptip/stone/flat/concrete_cracked' previously defined at materials/tdm_sl
iptip_theme.mtr:461
WARNING:file materials/tdm_sliptip_theme.mtr, line 880: material 'textures/dark
mod/sliptip/stone/brick/dark_brick_old' previously defined at materials/tdm_sli
ptip_theme.mtr:495
WARNING:file materials/tdm_sliptip_theme.mtr, line 914: material 'textures/dark
mod/sliptip/stone/brick/dark_brick_peeling' previously defined at materials/tdm
_sliptip_theme.mtr:531
WARNING:file materials/tdm_sliptip_theme.mtr, line 949: material 'textures/dark
mod/sliptip/stone/brick/low_brick_wall_old' previously defined at materials/tdm
_sliptip_theme.mtr:565
WARNING:file materials/tdm_sliptip_theme.mtr, line 984: material 'textures/dark
mod/sliptip/stone/brick/plaster_brick_worn' previously defined at materials/tdm
_sliptip_theme.mtr:600
WARNING:file materials/tdm_water.mtr, line 1208: material 'textures/particles/r
ipple_1' previously defined at materials/tdm_particles_ripple.mtr:1
WARNING:file materials/translucent.mtr, line 149: material 'translucent/pumpkin
_green' previously defined at materials/tdm_translucent.mtr:79
WARNING:file materials/translucent.mtr, line 221: material 'translucent/pumpkin
_red' previously defined at materials/tdm_translucent.mtr:158
WARNING:file materials/translucent.mtr, line 294: material 'translucent/pumpkin
_blue' previously defined at materials/tdm_translucent.mtr:235
WARNING:file materials/translucent.mtr, line 75: material 'translucent/pumpkin'
previously defined at materials/tdm_translucent.mtr:1
WARNING:file skins/dragofer_weathered_ships.skin, line 19: skin 'rope_coil_dark
' previously defined at skins/dragofer_skins_combined.skin:103
WARNING:file skins/dragofer_weathered_ships.skin, line 31: skin 'pier_pole_dull
' previously defined at skins/dragofer_skins_combined.skin:113
WARNING:file skins/dragofer_weathered_ships.skin, line 39: skin 'cannon_swivel_
worn_wood' previously defined at skins/dragofer_skins_combined.skin:125
WARNING:file skins/dragofer_weathered_ships.skin, line 45: skin 'bulls_eye_unli
t' previously defined at skins/dragofer_skins_combined.skin:133
WARNING:file skins/dragofer_weathered_ships.skin, line 54: skin 'bulls_eye_lit'
previously defined at skins/dragofer_skins_combined.skin:139
WARNING:file skins/tdm_containers.skin, line 16: skin 'bucket_wooden' previousl
y defined at skins/dragofer_skins_combined.skin:755
WARNING:file skins/tdm_containers.skin, line 25: skin 'bucket_iron' previously
defined at skins/dragofer_skins_combined.skin:764
WARNING:file skins/tdm_decorative_wall.skin, line 1072: skin 'cathedral' previo
usly defined at skins/custom_decoration.skin:25
WARNING:file skins/tdm_epi_skins.skin, line 17: skin 'arc_transformer_001_on' p
reviously defined at skins/arc_transformer_001.skin:1
WARNING:file skins/tdm_epi_skins.skin, line 29: skin 'arc_transformer_001_off'
previously defined at skins/arc_transformer_001.skin:15
WARNING:file skins/tdm_epi_skins.skin, line 41: skin 'arc_transformer_001_derel
ict' previously defined at skins/arc_transformer_001.skin:28
WARNING:file skins/tdm_epi_skins.skin, line 55: skin 'control_junction_sect_on'
previously defined at skins/control_junction_sect.skin:1
WARNING:file skins/tdm_epi_skins.skin, line 69: skin 'control_junction_sect_off
' previously defined at skins/control_junction_sect.skin:19
WARNING:file skins/tdm_epi_skins.skin, line 86: skin 'steam_engine_003_off' pre
viously defined at skins/steam_engine_003.skin:1
WARNING:file skins/tdm_epi_skins.skin, line 97: skin 'steam_engine_003_on' prev
iously defined at skins/steam_engine_003.skin:18
WARNING:file skins/tdm_furniture_seating.skin, line 187: Expecting '{' but foun
d '}'
WARNING:file skins/tdm_furniture_tables.skin, line 78: skin 'roundtable/rough_w
ood_brown_dull' previously defined at skins/dragofer_weathered_ships.skin:1
WARNING:file skins/tdm_gen_metal.skin, line 101: skin 'solid_rust03' previously
defined at skins/chains_rs.skin:35
WARNING:file skins/tdm_gen_metal.skin, line 155: skin 'blue_metal_rust' previou
sly defined at skins/chains_rs.skin:70
WARNING:file skins/tdm_gen_metal.skin, line 194: skin 'simple_grey01' previousl
y defined at skins/chains_rs.skin:105
WARNING:file skins/tdm_gen_metal.skin, line 235: skin 'heavy_rust_pocked01' pre
viously defined at skins/chains_rs.skin:140
WARNING:file skins/tdm_gen_metal.skin, line 269: skin 'simple_rough_grey01' pre
viously defined at skins/chains_rs.skin:174
WARNING:file skins/tdm_gen_metal.skin, line 33: skin 'iron_rough' previously de
fined at skins/chains_rs.skin:1
WARNING:file skins/tdm_gen_metal.skin, line 361: skin 'brushed_steel' previousl
y defined at skins/chains_rs.skin:209
WARNING:file skins/tdm_gen_metal.skin, line 621: skin 'steel_smooth' previously
defined at skins/chains_rs.skin:243
WARNING:file skins/tdm_gen_metal.skin, line 660: skin 'iron_flat' previously de
fined at skins/chains_rs.skin:277
WARNING:file sound/dragofer_weathered_ships.sndshd, line 12: sound 'boiling_cau
ldron' previously defined at sound/dragofer_ketch.sndshd:1
WARNING:file sound/dragofer_weathered_ships.sndshd, line 21: sound 'water_docks
04_loop' previously defined at sound/dragofer_ketch.sndshd:12
WARNING:file sound/dragofer_weathered_ships.sndshd, line 31: sound 'water_ocean
06_loop' previously defined at sound/dragofer_ketch.sndshd:21
WARNING:file sound/dragofer_weathered_ships.sndshd, line 41: sound 'weather_win
d10_loop' previously defined at sound/dragofer_ketch.sndshd:31
WARNING:file sound/dragofer_weathered_ships.sndshd, line 51: sound 'weather_win
d11_loop' previously defined at sound/dragofer_ketch.sndshd:41
WARNING:file sound/tdm_sound_addon.sndshd, line 46: sound 'boiling_cauldron' pr
eviously defined at sound/dragofer_ketch.sndshd:1
95 warnings
Couldn't exec autocommands.cfg - file does not exist.
r_customWidth|r_customHeight = 1366x768: setting widescreenmode = 5, r_aspectRa
tio = 1
]¦condump c.txt
Dumped console text to c.txt. -
Good lord... well that's a worthless option in the objectives then. Is there a way to have some kind of "OR" variable in that box? I.E. "Name of specific entity" "item 1" OR "item 2" OR "item 3"? I don't know if anything can be done about the stacking crash, otherwise I might just have to revert to my original set up where each item belongs in one specific spot.
It's ages since I did anything with objectives, but I think you'd define multiple components for the objective, then put the boolean stuff in the success logic.
Does 'Any entity of specified class' (in place of 'Any entity with SDK-level spawnclass') not use entity classnames?
- 1
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atdm:moveable_custom_item isn't a spawnclass. An atdm:moveable_custom_item entity has the spawnclass idMoveable, which is the internal engine code for it to use. Entity classes like atdm:moveable_custom_item are assigned in an entity's "classname" spawnarg, not its "spawnclass" spawnarg. Multiple entity classes can share a spawnclass, e.g. pretty much any moveable will be an idMoveable.
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I have no idea if it's related, but I've encountered weird permission issues on Windows if you have executable files in strange locations (I guess it's some anti-malware tactic). I was trying to build DR in my Documents and Settings folder and it got blocked from doing all sorts of things which should have been allowed.
Do you still get the problem if you move your installation out of Desktop into something like C:\Games\Darkmod?
My installation has always been under C:\Games.
Negative Spectrum?
in TDM Editors Guild
Posted
The upper library in In The Black has eight overlapping lights projecting a shadow display onto the ceiling. Behind the scenes, the lights and the ceiling are on their own spectrum, so only the ceiling is lit by those lights, and the rest of the room is lit by a single light volume, to avoid performance costs.