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Silverd

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Posts posted by Silverd

  1. Solid mission, I liked the introduction (subtitles are always a good idea, but the voice here is quite clear to understand). The setting and atmosphere works the way it should, well made! I like the different reactions and dialogs and several other aspects.

     

     

    The elevator is just awesome and the secret lever too, good idea and neither too hard nor too easy to find! The gems are a nice idea too, although I just found two of them.

     

     

    Thank you for this map!

    • Like 1
  2. Sure!

     

     

    I have still not found the key for the box containing the dagger for example, the box was hard to find and only with videos. I think finding the generator lever can also be quite tricky, so for me it was definitely too search-time-consuming.

    I am more used to linear maps, where the objectives are quite clear and fast to tackle. I dislike it when I have to spend more time searching for fulfilling objectives than exploring, fighting, looting, stealing or whatever else. Also the evidence objective seems to take another while in searching.

     

    Might be that the purpose of this map is diametrical to my personal preferences.

     

    Actually I am not yet even sure what this mission is about, as I have got some troubles understanding the introduction video. Maybe subtitles really would be a good idea?

  3. Like few people already said, at the moment Windows for gaming and GNU/Linux for all other issues seems the best way to go. Because of proprietary-caused cages a lot of stuff still will not work properly on GNU/Linux, so dual-boot might be the best option for someone who wants to play games or has to use certain applications from time to time.

     

    I personally would avoid upgrading to the Windows-10-bait or spending more money to the Microsoft company as necessary, glad Windows 7 will still be supported for the next five years.

  4. To be honest I am a bit disappointed by this mission, I dunno ... I do not really find the objectives very clear, the optional objective did not work for me and I just cannot get into a smooth play.

     

     

    Switched the male bust with the female one, still waiting for the trigger taking place ...

     

     

    For the video at the beginning subtitles would be good, because I think it is not that easy to understand.

     

    Good: Enemy customization, good atmosphere and overall setting.

     

    Still thank you for this map!

  5. What makes this maps so much better compared to the other ones? I personally think that one of the reasons is that playing your maps means that you explore so much new content: New, fitting music, an impressive environment (it just looks awesome), new aspects like the unique items, lots of stuff to explore and many, many secrets and unexpected events. Exploring your work is just more than pleasant!

     

    I really love the synergy, the story, the new things to explore and this results in "A House of Locked Secrets" being one of the best TDM-maps ever played for me!

     

    Final words: Keep up the great work, not just you Moonbo, but all the contributors and people who made it happen! Thank you a lot for this map!

    • Like 4
  6. I personally like the idea of the checkpoint system for example, as it highly increases tense and difficulty and forces you to play more careful and deliberately - the possibility to save whenever you want might offer more convenience but removes a lot of difficulty and might lead to a more sloppy style of play.

     

    Currently there are the tools for creating stuff like this already included, but maps using this systems are kinda lacking.

  7. Good, very solid map and excellent for practicing some close combat skills! I think this is a good beginner mission too, because it has a clear setting and fair preconditions! I usually prefer this setting over the undead one anyway!

     

    Here are some tips for achieving the objectives:

     

     

    For the first one, the explosive: Just put the stone-looking stuff out of the cage by abusing the broken rods on the top and put it in the water.

     

     

     

    For the second objective you need to put the "Hastily Written Note" into the Donation box (over the box there are the words "Give give ..." and so on).

     

     

    So the map hit my taste and will be played again with different settings sooner or later for sure! Thank you for the map!

  8. Remarkable how you guys are ahead in time! I mean, if alt-tabbing is actually solved I could not really find mentionable flaws anymore. This fact is quite astonishing - well done! Overall TDM feels like the best free software game out there in terms of quality - even trumping most commercial oriented games these days.

     

    Okay, there could be more models for enemies like the undead (There are two widely used models which are present in nearly every undead campaign - there could definitely be more diversity!) and as always the more the better - but to sum up it is a quite remarkable game!

    • Like 1
  9. Solid mission with a good length and setting - I like the way the tower is made up and the overall atmosphere! Usually I am not that fan of

    the undead setting and the used models bore me a bit already, because there are used so widely - seen in every undead-related mission ...

     

     

     

    The "optional objective" (which in my point of view takes more than the mandatory objectives) was a good idea! I love sudden objectives and events - the collapsing effects are also quite unexpected and do their job well!

     

    Finding out that you need the royal acid for destroying the sphere may take a while, especially if you have not paid that much attention to it.

     

     

     

    It does not offer many additional components and the mission uses most of the well-known content from other maps. It could make more use of different models, voice acting and other components for a more vivid, unique playing experience.

     

    Thank you for the map!

  10. "The Dark Mod" is a game which in my opinion offers already most of the requirements I would think about. The game mechanics works fluently, the graphics are quite fine and most time the requested atmosphere is achieved.

     

    From my point of view, alt-tabbing should be better supported (in a native way) and there should be more models for a bigger variety of enemies. Most times you will just see the same used over and over again because there seems to be a lack of alternatives.

     

    Another great implementation would be the possibility to replaces the usual saving method with checkpoints (in a optional way for increasing difficulty or at least harsher preconditions).

     

    Overall I am quite happy with what it offers, native alt-tabbing would be the first change on my priority list!

  11. Overall a very solid and smooth-to-play-mission. Definitely something I would recommend! I especially like the fact that the characters are personalized (own voices makes it all feel more vivid) and very creative elements are used. There are also some surprise-moments - well done!

     

    Maybe the mission is a bit short and ends sort of abrupt, so for me the ending appeared kinda quick.

     

    Thank you for creating!

    • Like 1
  12. I also got troubles with this function and it still does not seem to work in even the newer TDM-Versions like 2.03. The only (actually only partly satisfying) method that natively works for me is using the Task Manager with "always on top" mode and right-clicking on TDM, then minimize. So far I found no better solution.

     

    (The thread might be already a bit dusty but the problem still seems to be reality.)

  13. Overall a quite solid fan mission without specialties, but there are some flaws in it for me:

     

    In the objectives it is called "Drop a bottle of wine in Benny's footlocker". Actually there is a lot of wine around and I assumed it can be any bottle. Actually it has to be a certain item.

     

    The key for the hidden chest might be quite tricky to find, however it might be tolerable.

  14. Strange error you got there. So it crashes without a message when you want to save a game? Maybe you have not got the privileges to write something on the particular area you want to? Try administrator priviledges or something similar or best would be reinstalling the game from scratch.

     

    As far as I am informed there is no way to skip certain missions in a campain, but maybe someone else can tell you better.

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