Don Locust
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Posts posted by Don Locust
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dmap shows one (irritating) warning: brush primitive 148 on entity 0 is degenerate
how can I locate / select this special brush in darkradiant? in other words I don't know what I made where wrong
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thank you for all the kind help
for a complete newbeeee like moi this is most appreciated ...
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Try making the climbing texture brush into a func_static, then binding that to the ladder????
Might work.
tbh me don't know how to convert a brush into an entity .. each time I try to select another class(name) from the entity list, it is not accepted and the brush remains at class worldspawn.
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hiyas ... I attached ('bind') a ladder model to a trapdoor, that is working only the ladder was not climbable. After creating the invisble brush with climbable texture ('ladder') and bind-ing this brush also to the trapdoor, dmap shows an error: tried to bind world to 'Trapdoor'
how can I bind a brush to a moving (rotating) object?
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loved this fm to play, the more no cheating was necessary
and this was rewarded with a very very well done final (cut?) scene.
Kudos, grayman
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great and well done fm, thank you guys and Archemappers.
I could find all objectives, alas not the 2nd dirt ... any hint for me please?
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Stuck in day 2, those health potions...
I have looked "behind the linens" and torn the shelves apart in both linen closets on the second floor and have not found any potions there
I also did looketh there ... but the real place seems more to be painted linnen, aka canvas
Newbie DarkRadiant Questions
in TDM Editors Guild
Posted
yes, that was the case ... an arched doorway, csg subtracted from a wall
guys, your help is fantastic and indirectly proportional for my increasing frustration
(ehm, here my English knowledge fails, I have to confess, hahaha)