Jump to content
The Dark Mod Forums

Don Locust

Member
  • Posts

    9
  • Joined

  • Last visited

Posts posted by Don Locust

  1. Try making the climbing texture brush into a func_static, then binding that to the ladder????

     

    Might work.

    tbh me don't know how to convert a brush into an entity .. each time I try to select another class(name) from the entity list, it is not accepted and the brush remains at class worldspawn.

  2. hiyas ... I attached ('bind') a ladder model to a trapdoor, that is working only the ladder was not climbable. After creating the invisble brush with climbable texture ('ladder') and bind-ing this brush also to the trapdoor, dmap shows an error: tried to bind world to 'Trapdoor'

     

    how can I bind a brush to a moving (rotating) object?

×
×
  • Create New...