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PatLess

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  1. I have the steam version should i have to patch it ? Version Info] ExtVersion=1.3 IntVersion=30.1 Language=255 Branch=0.0 QA=3666 [Product Info] Platform=PC Product=Doom 3 [ Time of this report: 1/4/2011, 19:56:14 Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100427-1636) Language: French (Regional Setting: French) System Manufacturer: ASUSTEK COMPUTER INC System Model: P5W DH Deluxe BIOS: BIOS Date: 08/28/06 21:35:13 Ver: 08.00.12 Processor: Intel® Core2 CPU 6400 @ 2.13GHz (2 CPUs) Memory: 3072MB RAM Page File: 728MB used, 3723MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode
  2. i'm not very good at thses problems I had NVIdia 260 drivers , i tried 195 and then 169 stiell the same errors any clues ? ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ sound: STEREO X..GL_ARB_multitexture not found X..GL_ARB_texture_env_combine not found X..GL_ARB_texture_cube_map not found X..GL_ARB_texture_env_dot3 not found X..GL_ARB_texture_env_add not found X..GL_ARB_texture_non_power_of_two not found X..GL_ARB_texture_compression not found X..GL_EXT_texture_filter_anisotropic not found X..GL_EXT_texture_lod not found X..GL_1.4_texture_lod_bias not found X..GL_EXT_shared_texture_palette not found X..GL_EXT_texture3D not found X..GL_EXT_stencil_wrap not found X..GL_NV_register_combiners not found X..GL_EXT_stencil_two_side not found X..GL_ATI_separate_stencil not found X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found X..GL_ARB_vertex_buffer_object not found X..GL_ARB_vertex_program not found X..GL_ARB_fragment_program not found ******************** ERROR: Votre combinaison de carte graphique et pilote ne prend pas en charge les paramètres nécessaires. ******************** Error during initialization Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL
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