Hello,
I'm new here.
I started designing a map with the, "Dark Radiant" 2.14.0 64x and test it with, "The Dark Mod" 2.09 64x. I wanted to add a simple sound that plays when the player enters the map once. Unfortunately, there's this weird issue with the speaker that plays the sound that I added. I went through, "The Dark Mod Wiki" but with no luck what so ever. Speaking of the issue, I simply added a speaker with the sound, "hum01" with s_global 1, s_looping 0, and s_volume -5. The speaker kept looping ingame. I tried dmapping, tried not including the s_looping to the speaker's entity, and tried removing the s_global but the speaker kept looping. I know that scripting will make things much easier for me but I'm new to Python. Can anyone help if I missed something, used the wrong version of something, or its an actual bug in something?
(The entity is a normal speaker inside an already made room added by right-mouse clicking on the orthographic view and choosing the, "Create speaker..." option.)
Thank you,
Odaydayz