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Always Good

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Posts posted by Always Good

  1. 17 hours ago, Frost_Salamander said:

    For my next FM I might revisit this and try to get it working properly and perhaps rewrite the Wiki bits for FM authors.

    @Always Goodand if you do feel like rewriting that Perl stuff, I'd be more than happy to help test it.

    I know absolutely nothing about Perl but I am willing to try. Where are the scripts?

  2. 21 hours ago, stgatilov said:

    If for some reason you want to keep clean 2.10 installation or dev build, just copy the whole TDM installation directory: you'll have less confusion this way. It is possible to have single installation but juggle around with executable and glprogs, but I wouldn't recommend that.

    I had this exact idea, but now I see your recommendation to not do that.
     

    21 hours ago, stgatilov said:

    If you want e.g. to edit game scripts, find the pk4 archive which contains them, then unpack its contents and delete it. Then you can easily edit the scripts.

    I have no idea what exactly this is but I will try to explore what all this means. I have to manage school as well so I will see what I can do.

  3. I see I am quite new to game development. I wanted to explore existing examples and learn and so I thought I could work with the code directly and play with it. I am installing the game right via the installer but I am curious like can I change how the game would work (after installing) if I change values in the scripts? (I am a programmer so I know what to expect) Thanks.

  4. I would like to download the source code and play around with it. The source code compilation procedures shows in a pic that the source code must be next to the installed game. I was wondering if we can only play around with the source code with the game installed as well or can we directly run the game from the source code? Thank you

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