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Professor Paul1290

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Posts posted by Professor Paul1290

  1. I replay missions quite often.

     

    Sometimes I like to try to refine the way I play to be as stealthy and efficient as possible.

     

    Other times I just like to try things out differently or just making up silly extra tasks for myself. For example, "all KO'd guards must be shoved under tables" or "eat all food available and stuff the leftovers in this desk/chest/lockbox".

  2. After trying it a few times with the Blackjack Trainer I'm starting to see where trying to blackjack helmeted AI can be rather frustrating at times.

     

    I do feel like I need ideal conditions to reliably blackjack helmeted AI. If the AI starts looking even only slightly off to the side or goes up and down a step it's enough reason for me step back and abort. I don't think this is a bad thing by itself. I think the helmeted AI should be more risky to attempt using the blackjack on to contrast them with the non-helmeted guys. Given ideal conditions (stationary, looking straight, same elevation) I can successfully blackjack them every time.

     

    Personally I'm pretty comfortable with the way it is now, but I can see how some people can find this extremely annoying.

    If you don't have a pretty good sense of where the center of your screen is then trying to blackjack a helmeted AI seems like it can easily become very unreliable.

     

    I usually imagine a line going up from the light gem and left from the top of the blackjack and use the point where they would cross in the middle to aim at about the base of the neck and that seems to work pretty well.

     

     

    Also, I can confirm that my knee-jerk reflex when a blackjacking attempt fails (which consists of repeating blackjacking the AI in the face while jumping up and down screaming AAAAAAAAAAARRRRRGGGGGHHHHHH!!) is not a very effective method of self defense. :P

  3. What types of guards have you tested so far? Helmeted, unhelmeted or both? I find the ko cone just slightly too narrow for alerted 'un-helmeted' and non-alerted 'helmeted' AI.

     

    We need to know the details please. smile.gif

     

    I'm mostly going off what has occured as I've been playing recently using 1.04. I haven't tried looking out for it intentionally.

     

    Unless it's an obviously easy KO (unhelmeted, non-alerted, stationary) I always try to blackjack from directly behind, so I haven't seen the effects of the cone that much.

    However I did notice that trying to blackjack from above or below, such as when standing on something, can be bit tricky. There was an AI in The Beleaguered Fence that gave me a couple quick-loads worth of trouble with this and I think he was helmeted.

  4. Blackjacking feels pretty comfortable right now. I usually have an easy time with guards that are standing still.

     

    Moving guards are tougher but still reasonable. It carries enough risk that I'm encouraged to be more cautious with them, which I think is a good thing.

     

     

  5. A couple questions regarding the blackjack and sleeping AI.

     

     

    Is there a reliable way to blackjack a sleeping AI? I seem to have trouble positioning myself in a way that makes the blackjack come down on their heads very well. I usually end up waking them up instead.

     

    Also, does putting unconscious AI on beds keep them from alerting other AI? If not, is it possible that such a feature might be added in the future?

     

    I have this habit of putting unconscious AI on beds or other cushions. I figure that if I'm going to club them over the head with a blunt object they might as well wake up in a somewhat comfortable position. laugh.gif

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