heh Man, I've moved so many times I can't remember where any of my old stuff is. As far as what my band sounded like think of it as a cross between My Dying Bride and Paradise Lost on the music side, with Bolt Thrower-style vocals (that was from an actual review done for our demo). Melodic, and heavy as hell. Ah, the good old days . . . It may sound corny, but I believe that my taste in music (now more like Bathory, Arcanum, and Black & Viking Metal), my roleplaying experience, and my love of zombie movies, combined with my dark sense of humor, makes me well-suited for a dark fantasy-style game. I didn't really get into the demon-infested story of Doom 3, but I very much enjoy what id did with the visuals. When I heard that someone was working on a Thief conversion/mod for D3, my jaw hit the floor. I thought "oh, hell yeah!" I'm trying to get some more general game design experience, because I'm trying to convince some work buddies to help me design either a Mech game (I love Battletech, too), or work on a FPS based on an old RPG called Living Steel (scifi). We will be utilizing the Torque engine (I did look at others, but it seems that Torque is the best suited for what I'm thinking), and I hope that the new graphics stuff for Torque lives up to the hype. It's nowhere near the graphics capability that Doom 3 has, but that level of power is not necessary for a 'mech game, or a FPS that takes place primarily outdoors. In the meantime, I wanna start getting my feet wet in projects that I like. Just tell me what you need, and I'll see if I can do it.