How to start Darkmod on engine compiled from doom3.gpl source (compiled from https://github.com/TTimo/doom3.gpl ) ? I tryed to do it, but many errors like "can`t find _defaul_ material" and others were appeared. I`m not strong in mod-developing, so I don`t see any salvation for these problems... It is looks like, original doom3 game data is working well on doom3.gpl ... (at least, according to http://wiki.iodoom3....ing_under_Linux ) So, I`m sure, it is not so hard to adapt Darkmod to run on stand-alone-free-engine? (as I understand, the problem is in some media resources and/or in some config/package files?) Would you be so pleasent to adapt Darkmod to run on doom3.gpl engine, or write an "instruction how to run dark mod on doom3.gpl"? It would be greate for spreading your mod ) Thanks! (PS: sorry for my bad English, if you see some errors....)