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Of course everyone knows Blender, but this is not the only one. For this reason I have thought of adding a small list of the different editors, naturally all of them OpenSource, that may be of interest, some with a specific function that can be useful to create characters and landscapes. Dead Deer 3D modeler, 3D game maker, 3D demo maker. A powerfull tool to modelise and create games. Scripting language allows you to code interactions in pseudo-C with the animation and synthetize your own rendering with own-made shaders. https://sourceforge.net/projects/deaddeer/ Geo Morph (Linux) https://geomorph.sourceforge.io/news_en.html Dust 3D Dust3D is a cross-platform open-source modeling software. It helps you create a 3D watertight model in seconds. Use it to speed up your character modeling in game making, 3D printing, and so on. https://dust3d.org Wings 3D Wings 3D is an advanced subdivision modeler that is both powerful and easy to use. http://www.wings3d.com Bforartists Bforartists is a complete, free and open source 3D suite to create 3D content. It offers you the full 3D art pipeline to create game graphics, prerendered movies and stills. From modeling, sculpting, texturing, rigging, animation, rendering, up to post processing. https://www.bforartists.de MB-Lab MB-Lab is a character creation tool, compatible with Blender https://mb-lab-community.github.io/MB-Lab.github.io/ Online Tools WebGL Studio WebGLStudio (formerly known as WebGLStudio) is a platform to create interactive 3D scenes directly from the browser https://webglstudio.org SculptGL SculptGL is a digital sculpting web app https://stephaneginier.com/sculptgl/