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Showing results for tags 'gameplay'.
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Hey, I didn't find any specific topic about this, so I hope this will be useful. What I want to discuss here: - tips about non trivial use of weapons & tools only that make it fun - ideas for changes, extra uses to add [EDIT] What shoudn't be discussed here: - general tips (moves, doors, ...): there is already a topic about player tips, created a while ago by Springheel: here. [/EDIT] Purposes: - give gameplay ideas for players and mappers with the current mechanics - give ideas for the next versions of TDM I don't really care about graphics or realism, just gameplay.
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I finally got round to trying to play Dishonored and Mirror's Edge last night, and I've realised that I'm really out of touch with modern gaming (surprise surprise). It looks like having keyboard controls to 'turn' left and right (rather than strafe) isn't an option any more, so I can't use my usual Thief keyboard controls. Tried the WASD settings and, apart from hating having to strafe instead of turning, my left arm ached horribly after 30 mins. So it looks like the only hope I have of playing these games is with a console-style controller for Windows and I wondered if anyone had any rec