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Showing results for tags 'sound travel'.
Not sure if this was changed recently or not but noticed that I can't hear guards coming, until they open a door. Doors seem to be blocking all sound as opposed to 50%-60% like it normally would. I'm fine with doors decreasing sound (particularly for AI hearing), but no sound for the player means I end up getting taking by surprise to a annoying degree and unrealistic, I don't use EAX 4, just the normal settings. Is there anyway to set it back to what it was before or fix this?