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TheUnbeholden last won the day on January 1
TheUnbeholden had the most liked content!
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51 ExcellentAbout TheUnbeholden
- Birthday 05/22/1991
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www.moddb.com/members/theunbeholden
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Perth
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Author of The Way of the Sith Trilogy.
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No Honour Among Thieves v4 - EFX Edition
TheUnbeholden replied to nbohr1more's topic in Fan Missions
Is this the latest v4.3? It says v4. https://www.thedarkmod.com/missiondetails/?internalName=nhat3 -
Fan Mission: Robbing the Notary by GreyPilgrim (2026/01/23)
TheUnbeholden replied to GreyPilgrim's topic in Fan Missions
Very good. But short. I welcome these kinds of easier, quick FM's. Good work. -
Total War: THREE KINGDOMS and Wildgate free now on Epic.
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The Hightown District is out now!
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Disco Elysium. Free now. https://store.epicgames.com/en-US/p/disco-elysium
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Totally right. I'd love to see this all improved over the next few years.
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Yeah its a verticality mission. I always love these. And the new more fearsome enemies that shoot first and ask questions later boar cops is so damn cool.
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I'd love for some of these ongoing series to be converted, but I guess it's asking for too much extra work from already busy modders who wish to make follow up missions. Rather then work a week's on converting all fms of theirs into this loot gained, overall stats, and item carry over continuity.
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Done. I wish this was put on Steam and Gog.
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TheUnbeholden started following Visible Player Hands Mod
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Excellent! This is what I've been waiting for. Of course you deserve some kind of cumminity award, and all the praise for this beautiful mod. Can't wait to see more mods like this one.
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Well, this is a major issue. The engine has a limit to how much it can display and load for the mission screen?
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These changes sound really good. Are there any more planned changes to gameplay and tools for thieving for 2.14? I know new tools are a big task for a team, but the game could use more ways of dealing dampening sound, gushing out lights, or slowing a enemies pursuit once we are caught. Like Stink bomb as and Adhesive bomb, which is to prevent multiple enemies from pursuing a player, and flash arrows to blind a enemy on the lookout from afar. More ways to get out of a sticky nasty situation would be realistic and add extra ways to flat out stall multiple pursuing enemies. And Throwable Playcards would be used to momentarily distract a guard to behind get past nearby lookout. Cards can also be used to mark doors we've been through in large heists. A Flash Arrow or two also would make it easier for some big missions.
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TheUnbeholden started following Bikerdude
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TheUnbeholden started following The Black Arrow
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I'm getting the impression this is going to be released in a official update to all players in the coming weeks. This is going to be great!
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I remember Melchior suggested new weapons once: "For the weapon system to be built around General Type/Intended Use: Blackjack / Club / Heavy-Vase / Hammer / Ether & Rag, ect... {Knockout weapons/tools} Short-Sword / Dagger / Stiletto, Blow-darts, ect... {Killing weapons/tools} Water (arrows) / Extinguisher (manual water pump) / Soot (arrows)... {Light Dousing tools} Fire; 'Explosive' (arrows) / Concussion (arrow) / Incendiary (arrow)... {Explosive weapon/tools} Rope (arrows) / Vine (arrows) / Grappling-Hook (hook & chain)... {Vertical movement tools} 'Ether' Gas (arrows) / 'Tear' Gas (arrows) / 'Mustard' Gas (arrows)... {Mixed use gas/vapour tools} Moss (arrows) / Paint (arrows) ...{Sound-impact / light absorbing tools} Glue (arrows) / Flash (arrows) / Noisemaker (arrows) / Fire-crackers... {Distracting / disabling tools} Noting the following are new; Heavy-Vase: used double-handed; a loud single use blackjack that leaves a mess... Dagger, Stilleto: Short range, Can't block - the latter CAN penetrate armour if attacking a weak-point... Blow-Darts: Specialized tool of assassins - useful dealing with multiple guards...or special people (its deadly). Ether-vial & Rag: Used from behind its very effective at disabling. It will evaporate in moments, limited uses. Extinguisher: Ever wanted to just spray some water on a torch? This, does that. That's it. Only close up. Paint Arrows: Permanently covers electric light sources & blinds optical sensors [which WILL trigger them!]. Glue Arrows: So, you need to stop charging guards?; Loosing one of these creates a puddle of Ultra-Adhesive capable of binding anything together for a little while. Works against Bi-pedal AND Quadrupedal foes!"