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The Black Arrow

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  1. Thief itself. The first moment I played it, I thought I wouldn't expect much, but...Despite being a very old game and I played it in 2016, I was amazed by it anyway; the graphics, the sound, the audio system, the music. Just about everything about the game was amazing, even the combat system. I wasn't much into Stealth games, I actually hated them, but I always wanted to know what is this game, that is nothing more but something simply named "Thief". Why such a mundane simple name? Also, it helps that back in 2011 I saw it on an old now-defunct "gaming" TV channel ran by Italians. And there is this one moment, when I was playing my first mission, I was already having some "feels" just from the tutorial, but the first mission...The moment I blackjacked that guard, I felt like I made quite an achievement, like a little kid jumping happily 'cos he found something out and his parents are cheering (more like spoiling) him about it. And then I got down the sewers, I was already mad 'cos I'm one of those neurotic taffers that hate sewers so much, I might as well be Civvie's uncle (because I'm older than him, Gen-X and all that; live young, die young, baby!) But something got me. You know what it is? The music. The sewers just...Well, it just felt so good being in such a shitty place for once, with that amazing music playing. Eric Brosius is a Legend, he must be a demigod put to Earth and he doesn't know it, not like anybody should know. The sound and music design he makes is out of this world, it made me feel so immersed when I played Thief. Just about ANY sound, ANY song he makes for Thief, it gives me that feeling I don't always get, that feeling of "Relaxation", that feeling that everything is good, for once I really get that one moment to stay away from all my fucking shitty problems and just enjoy "life" by doing something as mundane as playing an obscure old game. Thief is something, Thief became my second top favourite game (the first one is Neverwinter Nights, the nostalgia that one gives me) and the only thing I regret is...Well, playing it on Summer, when playing it on Winter could have been MUCH better. (Quite a petty regret, I know, don't mind it too much) But alas, that's how it happens, and I can always replay it anytime, any day, maybe even when I die, because that's how amazing Thief is, it should let you to remember it even in death.
  2. What do you mean by that? It used to be an available and enabled-by-default option back then? And thanks a lot, this is what I was looking for. I just hope TDM get an animator so they can do the player first-person and third-person models much better, make it similar to Thief 3.
  3. Hey, I don't remember well and this could be a removed feature but, didn't TDM have a "Player Shadow" that you could enable through the console? Can't seem to find it, I can't even remember which first letter(s) it started with either. If this feature still exists, please do tell me what it is. Would be great if the Doom 3 Engine had a "Find" function.
  4. Nope, those didn't impress me either, but I can't deny it's an advancement compared to what Unreal Engine 4 had, so it's still good. Honestly, I'm more concerned in how good in performance Unreal Engine 5 will be, because a LOT of Unreal Engine 4 games I played had terrible performance, despite the fact I have an RTX 2070. My CPU does suck, rather old, it's an i7 2600k, but it can run Id Tech 7 (Doom Eternal) at 122 FPS with no drops. If you're going to tell me that it's most surely the developers' fault, they don't know how to optimize; I can't argue with that, it's true. But goddamn, I'd really love it if there was an engine that came with optimizations already done. P.S. Doesn't anybody else feel like the character is out of place compared to the boring all-brown color environment? It's a bit uncanny valley.
  5. They mention "Quixel" and I believe another was "Substance Painter". Good tools, sure, but I feel it's rather lazy how they had to use these just to make an Unreal Engine 5 tech demo.
  6. I'm not a coder so my opinion is arguably biased, but I think 32-bit is terrible. Old, faulty, limiting. It's simply not worth it anymore, it was great back in the days because, heh, 16-bit, anybody remember that? Everybody should use 64-bit and be forced to use it...Although I'm a bit of a hypocrite saying that because I hate Windows 10, yet I use it, yet I want Windows 7 back but I'm paranoid of hackers especially since I got trembled by them 9 times, 3 were successful.
  7. I wasn't impressed by Unreal Engine 5 at all. I don't see what's new to this, just more polys for the environment while keeping good performance? What about the GAME SIZE and LOADING TIMES? Then they mention something old; physics on clothing and water. Yeah, this sure is new. And I know this is a common practice...These days, sadly, but mentioning third-party tools doesn't make your engine look any good, if not worse. Why use a third-party to make something look good? Why not use the tools in the engine itself? I guess it doesn't have it, so let's not use them. I find it silly how the guy starts to talk about how the "light bugs" react to the light and that there, what was it, there are "real shadows" around the environment? And man, this is the worst Tech Demo to show. Just look at the colours, it's brown brown brown, which is not bad BUT if you want to give an impression, you should use a lot more colours. Why not a Desert City, that shares a border with a beautiful green oasis and its skyline is an orange-purple? Maybe I'm just an asshole, I demand more and too much, I want "perfection" and UE5 is very good right now. I'm not sure, but I'm very disappointed in today's videogame industry. Like I said in another thread, Doom Eternal is great, the engine is AMAZING, but the game was rather dull after you finish it one time.
  8. This is the best engine I've seen in 2020, the game is good too but...Not replayable at all, sadly. Guess it's part of the "new games" these days; All fun, not replayability. I'm just glad I still enjoy the old Doom and Thief.
  9. I'd love to see Kurshok-alikes in The Dark Mod myself.
  10. SSAO is ugly, but it's an option that anybody can toggle so I have no problem with people who want or don't want it. Still, what really bothers me is that SSAO is not a "cure all" for...Light where there shouldn't be, it's a very ugly and always badly calibrated/inaccurate method. The best thing would be to just make everything have shadow-emitting lighting, a game called "Exanima" has this kind of function, no SSAO is present yet you don't see "overly lit areas". I just hope that with SSAO implemented there can also be MXAO, HDAO and even HBAO.
  11. Ray Tracing is just a failed SSAO trying its best to hide from its actual absolute ugliness. I know I'm being an absolute strawman, this is just a satire. My problem with Ray Tracing is that, as some people mentioned here, it is not even new at all (It was known as far as in 2012) and it only is so because Nvidia supposedly found ways to make it run fast on their VGAs...I don't get it, people nowadays enjoy more than 120 FPS, some are zealots when it comes to 144hz, maybe they're right, maybe they're senile, but honestly; all zealotry is bullshit. (To elaborate, the RTX 2070 can't even run RTX at stable 60 FPS, it flunctuates between 54 if lucky to as low as 15, same with the RTX 2080) Ray-Tracing is not a bad thing, it's GREAT, but for now, it's THE WORST. Yet again just like some of you said, we oughta wait way more years than just one to finally see a difference and it becoming standard issue. By the way, I own an RTX 2070 myself, it was cheaper than a GTX 1080 so I just went for it If you TDM boys are this crazy to try adding Ray-Tracing into TDM, do tell me.
  12. ...I don't believe. it I'm very curious, can you perhaps PM me links to those? Good, that's what EVERY person in the world should expect, nothing but a random response. Sadly most people just want to live in some weird fantasy where everyone is...Equal. And by that, I mean way too equal, they're clones. I hate that, I want extreme diversity instead. I surely did miscomprehend "shutting down emotionally" and I'll even miscomprehend my own, but I'll just say it as is. Emotions, whatever they are, I find them pointless. We can talk about personal problems without emotions, all will happen is that it simply will not be "emotional" as it commonly is. One can easily talk about crazy shit like a rape, sexual assault or the like and just feel "numb", but understand. Problem is...Some people accuse you of psychopathy about it. Why can't we respect the fact some people are stoic, incapable of empathy but NOT because of psychopathy and the like? Sorry, I did a minor rant, but it kinda is related; I feel like this person who just went to self-censor herself is that kind of person; whoever "challenges" her means it's not an individual with his/her own ideas, thoughts and base but some stereotype like an "alt-right" or a "nazi". Heh, quoteth for truth matey. It's what I always say; "In the end, you must laugh at the face of danger or death."
  13. Best community I've ever been, didn't expect less from Thief fans <3

    1. Show previous comments  2 more
    2. SeriousToni

      SeriousToni

      I've been around here for many years and never experienced so much politeness in an online forum. :)

    3. Petike the Taffer

      Petike the Taffer

      Thank you. Hopefully we can keep that high standard going.

    4. The Black Arrow

      The Black Arrow

      "Hopefully we can keep that high standard going." well the thing is, if it falls, we will too then.

  14. Isn't there a way to see the non-deleted posts back, anyway? Like the Wayback Machine or so, although it's not like it always works 24/7. Still, her deleting her comments for no reason at all is just...Pathetic. I'm sorry to say, but I feel deeply empathetically ashamed of this person. I really do hope she calms the fuck down and stops being too emotional as well as hypocritical with her "nuking posts".
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