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I know I'm not active much, but it feels a bit too silent in here. Is everyone taffing around, again?
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It's a form of profanity in the Thief universe isn't it? Or it is in the older games anyway, Thief 4 decided to use modern profanity instead even though they had an in-universe alternative. Taffers.
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Must be one of them grubbers again.
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I asked Chatgpt:
QuoteAs an AI language model, I don't have access to current statistics or any recent updates about the forum. However, there could be a variety of reasons why it might seem quiet on the forums:
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The Dark Mod community may have migrated to other online platforms or social media channels.
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The latest release or update of the game, which may have reduced the number of forum users' needs for support.
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Forum members might have moved on from the game or are taking a break for an extended period.
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Other members might be inactive and haven't logged in for some time.
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There may be a lack of new discussions or news updates happening within the community, which could discourage users from participating.
These are some potential reasons why it might seem quiet on the forums, but the official Dark Mod website or social media accounts could provide more context.
I think point 2 is interesting..
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I love playing The Dark Mod when it's cold in my place. Bonus points when it's a bit (or even very) dark and it's raining, too.
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I've been having stutters in Vulkan, apparently it's Nvidia Drivers' fault, so I reverted to 512 according to this: https://www.nvidia.com/en-us/geforce/forums/geforce-graphics-cards/5/505679/regular-microstutter-in-vulkan-applications-after-/?topicPage=40
And no, that did NOT fix it. What's going on? My GPU is an RTX 2070, by the way.- Show previous comments 1 more
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Actually I didn't give any info, this problem happens in Vulkan games only and any that uses it, for example, GZDoom.
I don't think it's related to shaders, it's more like, the "frame pacing" or something is very uneven, at 72 FPS on a 75hz monitor, there's no tearing yet there's like a very slight stutter that makes it feel like playing at 50 FPS, on OpenGL though, it's completely fine.
It does persist even when restarting the game.
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Did you try messing with vid_refreshrate, vid_maxfps, and vid_vsync settings? Perhaps the application is not properly recognizing your display refresh rate (etc)?
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Yes, I did mess around with that, there seems to be no vid_refreshrate though, I think GZDoom uses your desktop to set that in the latest versions.