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Happy birthday to me!
Yes, today's my birthday and as much as I want to play The Dark Mod, I won't until it's late Autumn, where it should be a bit chilly in my place and there's some wind too.
For now, it's time to enjoy my birthday, if any of you want to play a great fan mission in my honour...Well that's asking too much, just play the mission because it's fun, not because of me, enjoy it yourself!
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Happy birthday
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if any of you want to play a great fan mission in my honour...
Tempting...
Happy birthday!
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Thanks everyone, had a great roasted beef dinner with cheesecake for my birthday party
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Hey @nbohr1morehow come the zombies in The Dark Mod don't have a "resurrection" mechanic to it, similar to how Thief has it?
They're quite a weak creature as of right now, it's merely a walking corpse that slashes you, making attacking them to kill them an actual strategy.
Would be better if they had some cool mechanism to it that truly makes them a danger, such as the resurrection idea itself.
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great discussion. Wow, the whole time I have been playing TDM I just assumed they were immune to sword attacks - I never even tried
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@The Black Arrow Same with Penny Dreadful 1.
Don't get me wrong, I enjoyed those missions, but, you're right that they just don't give you enough means to deal with the enemies. I simply ended up "ghosting" these missions, which obviously is the intended way to play them - strictly one way, no other way.
That said, both are really cool missions.
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@grodenglaiveHaha! Really? Well, now you know it and your mileage will change, for better or worse
I've realized it so myself because I wanted to "kill" a zombie and see how it goes, basically they're just health sponges, of course, but they have nothing else special, so whenever I play a fan mission with zombies I make plans to kill some or even most.
@chakkmanThe Holy Builder's Balls of Brass, good ol' Penny Dreadful, made by Melan, one of the best missions by one of the best authors, I should replay that series some day.
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I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
Makes me think that TDM engine for Doom 3 itself would actually be perfect.- Show previous comments 3 more
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So it's like going back.. But still, could be interesting.
Would be interesting to make an immersive sim kind of level with Doom 3 assets using the TDM engine.
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I didn't think about that, but...That's actually a great idea, datiswous!
Hopefully someone reads this status and gets inspired to make a "Doom 3 for TDM" fan mission, heh.
I would think of it as either during the invasion or after the invasion, just a few hours in, where you play as one of those scientists or office workers, you got no weapons and you'll have to avoid the possessed Humans (zombies) and Security Guards, maybe even some Demons. You'd mostly go through offices, warehouses and some industrial complexes.
I can easily see the Security Guards being implemented as redone Haunts that use Security Batons instead of rusty swords.
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I think it's actually something that regularly comes up. I've seen a similar topic at least once before.
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Hope everyone has the blessing of undying motivation for "The Dark Mod 15th Anniversary Contest". Can't wait to see the many magnificent missions you all may have planned. Good luck, with an Ace!
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Any of you heard Age of Wonders 4's OST?
https://www.youtube.com/watch?v=Q0TcoMGq4iA
I love how after all these years, Michiel van den Bos still conserves his "Melodic" spirit.
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I was playing Skyrim, got bored fast. Got back to The Dark Mod just for one mission, played "Somewhere above the City" which is not really a great mission but still good, as in above-average.
My biggest regret is living in this country, where there's a heat wave, I am sweating at 20c and I really wish for temperatures below 5c.
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People tend to be LOUD when they're unhappy. When they're happy you don't see anything except for the sales numbers.
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People tend to be LOUD when they're unhappy. When they're happy you don't see anything except for the sales numbers.
Interestingly, the Bethesda games sell well, and still earn a lot of shit storm.
But then, that isn't exactly rare these days either, with all the envy.
I also have a lot to criticize with them, but, I wouldn't smash them for it. They're just AAA games for nowadays audience. That audience likes repetitive and boring graphics demos.
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Isn't just number of sails? I mean if 10 milion peeps buy the game and 1000 people complain, this looks like a lot, but not in comparison.
If 30 people on the forum don't agree something will not get implemented.