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thebigh

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thebigh last won the day on April 19

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  1. Hey, sorry you had trouble. You need to find several of the glowing white mushrooms and put them in the pot. After that you'll be able to carry it around with you.
  2. Some nobles are so gluttonous that they stick their whole hand in their mouth while shovelling food in there, and inadvertently suck the rings off their fingers.
  3. If I update this map I'll see if I can figure out how to fix that bug. As for the loot, I do tend to hide treasure a bit more thoroughly than most mappers. People keep giving me grief for it. But if you've looted the decoy secret and uncovered Mr. Pidgeon's secret stashes (big clues if you read all the pages of the notes he's left around), as well as scoring all the pickpockets, you should be almost at the Easy loot goal already.
  4. My first thought would have been to use a rat or spider babby on the grounds that it's small.
  5. Heh, that works better than I expected.
  6. Maybe a dumb question and ugly hack. But could you create an invisible, nonsolid, and inert AI, continually update its position to be on top of the player, and then have the "follower" AI follow this dummy?
  7. Excellent! Happy mapping and I look forward to playing it
  8. Signing up! I'll be starting from scratch for this one.
  9. Thanks for playing! Glad you had fun, and I deffo learned a lot from building this mission.
  10. We really did not have a contest over that period. I think there were a few attempts to have one, but those didn't get off the ground.
  11. I wouldn't be in favor of that because adding bonus points would basically make it mandatory, and would defeat the purpose of "do literally anything you want" if that option wins the poll.
  12. TBF though, I've caught a lot of grief over at the Guild for my levels being on the difficult side. XD
  13. Yeah, that's two separate things going on. The Builders will eventually flip out if one of them is crushed by the elevator and they spot his corpse, but the other bug was legitimately a bug. The location separators between different areas have a sound loss associated with them so that a sound occurring on one side of a doorway is heard by AI at, say, 10 or 15 dB quieter. One of these was set to a negative sound loss, ie, it amplified the sound turning it into a huge megaphone that blasted noise all over the level. It wasn't just setting off the Builders but also all of the watchmen, the apartment landlord, and often the undead. To make it worse, the bug only had this effect on Windows. I'm a Linux user so it took me forever to figure out what was happening.
  14. Nice mission! I really enjoyed all the lighting, and had fun solving the mystery. Good work!
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