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Everything posted by TheUnbeholden

  1. This had the toughest of all trying to get the loot goal despite getting the right keycode for the hidden safe. One of the better of the short missions for difficulty, aesthetics, sound e.t.c.
  2. The download link to the pk4 is down.
  3. I've also experienced bow related crashes in Hazard Pay. I don't have MSI Afterburner + RTSS. I have Bow Aimer or Front End Acceleration disabled. Its weird and a shame that this has happened, its with a clean install of TDM because the damned installer didn't work for me.
  4. Weird but I cannot pick up the Blowtorch. Using the latest version 1.4.
  5. Isn't the Painters Wife now upto version 3 according to the ingame mission downloader?
  6. I think this is the best haunted mission released, though I'm having some trouble finding the location of the attic. Found pretty much everything else. Its not just you, I can also see pretty much fine and I actually lowered the brightness to compensate.
  7. Anyone notice that the compass is really bright now?
  8. The issue that I see is that the near Bridge street shop/shack is a woodsie Apothecary place but you can't enter into. The key to the door is on the inside. The other issue I found is:
  9. I float above the dumbwaiter in The Painter's Wife, can't ride it down.
  10. The mission was going exceedingly well until the guard is stuck spinning at the open window, and then after the guard was spooked away from the window then the lady of the house got stuck spinning at the open window. Shame because this was a good mission until then!
  11. The hint was to use the map with 'm' but it looks like I didn't recieve one. Should there be one in the starting area?
  12. Its not just the US. Same thing is happening in Sweden. Peaceful protestors get barraged with police, arrested and beaten. But if its afghan or middle-eastern rioters then the police stand down. Extra funds won't solve a issue of weak will i.e liberal egalitarian materialists.
  13. Didn't even have time to finish watching it and someone already posted and replied to the video XD. Anybody who's a fan of Solomon Kane and the public domain audiobooks is alright in my book. Man America is worse than any other place in the world. Blacks and illegal mexicans can murder, kidnap and torture whites in San Franscisco and Chicago, and can then get probation with the only crime they are guilty of according to those states & their judges is being caught carrying a gun. This is what happens when you let materialist leftists be in charge of anything. People where willing to start a civil war 100 years over a new tax, these days outright murder is glossed over.
  14. Correct. This only affects peoples projects who have yet to be admitted to steam.
  15. Valve demands tribute from all their vassals, loyalty without question, death before dishonor...
  16. I've added the font to the wiki, specifically in Font Screenshots.
  17. Give Goldwell the rights to manage the steam page. That should have been the strategy from the get go, the best conceptual or lead designer should be the front man, with a couple of dedicated community managers. Preferably people with experience with that, not just on thief sites but in general. I second the notion on accepting donations but entirely for server costs. Thats fu#$ing badass. +1, people like stuff like that, although thats not the best first impression because we are about stealth. But definitely a portion of a streamlined trailer should be showcasing badassery. Goldwell's first cut is really good from a technical, informational and faithfulness standpoint.
  18. This needs new direction. The promotional material & description needs to be revamped, taken away from the hands of a lead developer and given to someone experienced as a conceptual or lead designer & community relations. It should not be done democratically, because then nothing will ever get done, but rather based on merit within the team. I'm not to fussed about the name.
  19. How does the update play on Crucible Omens?
  20. What about a 64-bit patch and the Mantian monster model?
  21. Not sure if this was changed recently or not but noticed that I can't hear guards coming, until they open a door. Doors seem to be blocking all sound as opposed to 50%-60% like it normally would. I'm fine with doors decreasing sound (particularly for AI hearing), but no sound for the player means I end up getting taking by surprise to a annoying degree and unrealistic, I don't use EAX 4, just the normal settings. Is there anyway to set it back to what it was before or fix this?
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