Jump to content
The Dark Mod Forums

uyvie

Member
  • Posts

    16
  • Joined

  • Last visited

Reputation

6 Neutral

Recent Profile Visitors

71 profile views
  1. And my own from signature I'm sad that I can't get back to creativity And finally sit down and post everything I’ve done in the past to the end, there are several more interesting albums there
  2. I think we can use this script (mod) to extract all textures with specular maps, and if possible, create a map for testing. Unfortunately, I'm not yet familiar with the editor to help with this. I came here because I plan to work on textures more thoroughly, and I'm currently reading the wiki on texturing issues. In general, I'm interested in this topic. Maybe I'm not competent at all, but is it possible to make a texture have a constant reflection (yes/no) and a variable with a setting in the editor/accompanying document (?) that controls the intensity? For example, the same object/texture can behave differently on different maps.
  3. OMG Fixed! Probably all because I copied from the translator, and the editor somehow preserves the background, very strange behavior.
  4. Another small UI mod This mod moves the health bar below the air bar, placing both above the LightGem. Features: Moves the health bar below the air bar. Does not require any additional configuration. Compatible with my previous mods. Installation: Download the zzz_ui_settings.pk4 file. Place the file in the game's root directory. Uninstallation: Delete the zzz_ui_settings.pk4 file from the game's root directory. Enjoy! Additional notes: This mod is a small, standalone change that does not require any additional settings. If you encounter any issues, please let me know. zzz_ui_settings.pk4 zzz_ui_settings.pk4
  5. Thank you! I'll try all of this
  6. Edited Yes, I play Linux version on steamdeck(
  7. No https://drive.google.com/file/d/15gDMNTG1cvQynMesIoGzgk3nDmrqRsC4/view?usp=drive_link here a video how it goes
  8. Oh no, that's not how the Steam Deck works. On a computer, each key is programmed to do only one thing.In any game, when you press "F", the system will understand that the "F" key was pressed. But on the Steam Deck, I have to assign functions to each key myself. For example, I can make the "A" button act as "space" and the left trigger as "right-click". That's why I'm saying that opening the console on the Steam Deck is difficult. Even though it has a lot of buttons, I have to temporarily program three keys for functions that are not really used.
  9. I found this file: mainmenu_settings_gameplay.gui It contains the following settings: choiceDef AIVision { rect SETTINGS_X_OFFSET, 0, 80, MM_LINE_H choices "#str_07323" // Nearly Blind;Forgiving;Challenging;Hardcore values "0;1;2;3" } Can you please help me find where the parameters choices and values are referenced? Edited: Maybe I shouldn't have rushed... I was able to register a new difficulty setting using english.lang But I still can’t find where they are addressed for difficulty levels(
  10. I'm looking for the setting that controls the number of difficulty levels in the options menu. The current "hardcore" setting is not challenging enough for me, and I'd like to make it more difficult, like this one for thief. I can edit the Darkmod.cfg file and would like to know if I can create a separate *.pk4 file with this file, removing everything unnecessary except the parameters I need. Will the game load the default settings from the game root and the additional data from my file? Of course, it would be better if you could tell me how to create an additional difficulty setting. I've searched through all the archives and couldn't find what I need. Thank you for your help.
  11. Overall, your pack seems almost perfect to me!) Maybe it would be possible to add a frob outline like in the unofficial patch. I only play with the Steam Deck, and using the console on it is very difficult. After all, each button on it needs to be configured separately. Maybe if someone suggests what I can directly configure in the config, it will completely solve my problem. I haven't played many missions yet, and the ones I remember are the two standard ones and "No Honor Among Thieves." There are a lot of items in these missions. Adding new skills has become frustrating for me because it takes a long time to find the right item in my inventory, and this happens every time. I also wanted to say that I haven't found a proper use for the OBSERVATION, COMBINATION, DISTRACTION, and ALTERATION skills. I play on the highest difficulty and don't feel like it's too hard for me, and all these skills, in my understanding, are designed to simplify the gameplay. In theory, MANIPULATION should also be on this list, but I found a use for it.) But no matter where or how I use OBSERVATION, I always see blackness. Maybe it depends on the map? The main problem is still the inventory. I would like it to have fewer unused items.) I even throw away picked up books and scrolls after reading them to keep them from cluttering up my inventory. I also installed the original Thief games, and it feels like they have a lot fewer items. That's how it is.
  12. Wouldn’t it be arrogant of me to ask you to name the skills and packs the same? I don’t like some mods, and I have to manually remove them and check the site to make sure that alteration=penumbra ?)
  13. uyvie

    TDM Mod list

    Here I edited the format) Thank you! corrected link
  14. I thought it would be convenient to collect in one place a list of all mods\addons\improvements created by the community for TDM. After surfing the entire forum I collected the following list of mods, and I present to you their list below. I will be glad if you correct me and provide any other links to mods that I may have missed. Graphic mods Fresnel Mod (MoDB link) Flame Glare Mod (MoDB link) ModPacks Unofficial Patch (MoDB link) TDM Modpack (MoDB link) (with the possibility of separate installation) Gameplay mods Augmentation Mod Wearable disguises Player Lamp (beta) Adjust player speed with mouse wheel Stealth Statistics Tool & Loot Stealth Stat (MoDB link) Textures TDM Texture Mod Small UI tweaks Reflections to all materials containing specular maps Sounds New Footstep sounds Collection of adjusted sounds by Anton Thiefier Sounds Blackjack Draw/Sheath SFX (MoDB link)
  15. Out of all this modpack I would like to get only dark Frob Outline
×
×
  • Create New...