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JackFarmer

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JackFarmer last won the day on April 22

JackFarmer had the most liked content!

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    Ingolstadt; Upper-Bavaria

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  1. Every mission from the Hidden Hands series is somehow linked to the TDM fraction "The Inventors", and in some of these missions there are mechanical entities similar to your preference. However, the TDM Inventors are totally different from Thief's Mechanists and the Inventors in my missions are even a different interpretation from the little TDM lore available:
  2. Congratulations on the release! Stunning visuals, however, I get extremely low FPS. Might be because of the draw count (there are areas with 8000+ draws). Portal placement is well done (though a few vital portals are missing IMO), therefore I do not understand the low performance on my machine. Will investigate later. Anyways, great looking with unique objectives and a very creative application of existing assets!
  3. "The Year of the Rat." 

    😄

    Al Stewart must be proud of you!

    Happy testing!

    @MirceaKitsune

    1. jaxa

      jaxa

      Oh boy, is it happening again?

    2. JackFarmer
    3. jaxa
  4. May the Builder send mighty lightning bolts to destroy your computer so that this debauched and seductive work never sees the light of day!
  5. Oh, you play original Tomb Raider? Cool!
  6. Kill the bots! (see the "Who is online" bar)

    1. taffernicus

      taffernicus

      your status just reminds me of this article, a way to onslaught bots :

       

      https://blog.castle.io/detect-and-crash-chromium-bots-with-one-weird-trick-bots-hate-it/

       

      wish there are more like this 

    2. Dragofer

      Dragofer

      We are getting ingested by AI bots.

    3. JackFarmer

      JackFarmer

      @DragoferScary times ahead, my friend. 

  7. @chakkman Hammer. Erbauer Hammer. Voller Hammer. (Meine Meinung)
  8. After reading this you do not have to wonder anymore. Hhowever, Starker handled the situation quite well.
  9. I too think that the availability in the LM software manager might have had a positive effect.
  10. That's an interesting set of questions I pose to myself on a regular basis. @nbohr1more Is there any data available regarding this?
  11. EidosMont/Embracer game design deciders or WTF these guys are called have truly improved amazingly: take a niche game, piss off the original fan base by completely redesigning the game, wait 10+ years, then use the annoying redesign once more and make it even more niche by making it VR. But with them, nothing should surprise you anymore. It's a pity, actually. I think the idea of the eye and a thief who finds the thing a few years after Garret's demise would have been quite good... if it had been set up sensibly after the end of Deadly Shadows in the well-known steampunk-medieval setting. The best thing about the trailer is that it contains the warning that the game is being created “in collaboration with Eidos Montreal”. I didn't think those responsible would be so honest. End of announcement.
  12. What do you know about a 40 degree day?

    @demagogue

    1. Show previous comments  1 more
    2. JackFarmer

      JackFarmer

      @demagogue

      I am afraid I must have Mr. Bell to educate you:

      Apart from that, I wish you lots of fun with your “The Wire” marathon. :)

    3. demagogue

      demagogue

      Haha, I remember that scene but I completely forgot that it was 40 degrees. 
      See that's why I'm watching it again. It's been so long it's almost like watching it fresh. 

    4. Skaruts

      Skaruts

      It's turn-on-fan-and-stay-in-front-of-it day!

      Unless you got places to go...

  13. If testing sometime between Thursday evening to Monday evening is ok, then sign me in.
  14. 1. Pick a random worldspawn brush 2. Look into its properties list and search for spawnargs that don`t belong there. 3. Delete spawnargs which do not belong on worldspawn.
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