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JackFarmer

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JackFarmer last won the day on June 3

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    Ingolstadt; Upper-Bavaria

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  1. @kingsal I'm slowly running out of swear words to disparage you with. Amazing, praiseworthy, enviable work.
  2. Great album. @AmadeusAre they known in the US? If not, then it is a stone cold shame.
  3. You mean you created sealing geometry from brushes and then put the rest of your work into it? If so, then I am afraid this is no real solution to your problem as the internal leaks will remain resulting in a very slow map if you do not fix the leaks (and prevent future leaks) in your "inner" sealing geometry.
  4. I agree with the bigh; after compiling (dmap), does the console show a red line with the word "leak"?
  5. The mine must be activated with the "use inventory item" key. As soon as you press that key, the mine will get dropped to the ground ready to create damage.
  6. Yes, this is still the case, especially noticeable when the sound source has the s_global property and the player moves through several defined info location during the sound file in question plays. However, I don't think there is a simple solution to that.
  7. @Xolvix@schabernack@Shadow Thank you for your offer, but I think I will search within VAC and the other available sources. I hope you guys don't mind.
  8. Do not know. You've done that before?
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