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JackFarmer

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JackFarmer last won the day on June 4

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    Ingolstadt; Upper-Bavaria

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  1. Shouldn't the console command "tdm_end_mission" do the trick?
  2. Yes, it would be good to change something here. Would it perhaps be possible to implement a spawnarg called “start_delay” - “x.xx” with "x.xx" in seconds? Wouldn't solve the problem for existing missions, but still very helpful for new projects.
  3. Explosives mines are stock assets, my friend
  4. If I recall correctly, the games with the real actors videos?
  5. Hint 1: Hint 2: Apart from that, I agree with you. In hindsight, this mission is very demanding. When I do an update, I will make things easier for the players.
  6. I am pretty sure there is something leaky and several possibilities come to my mind. However, if you want a quick fix, just provide me a link with the WIP and I will have a look and you will get an answer within an hour as I am at home today.
  7. I think we can start testing the release candidate this week.
  8. Somehow I admire the fact that the material from Dune has now been filmed for the third time. Personally, I could never do much with the material, but as a child of the 80s, I of course know the David Lynch movie...and that movie was at least funny! :)

    1. nbohr1more

      nbohr1more

      Costumes and some of the set designs look more interesting in the 80s film too.

    2. JackFarmer

      JackFarmer

      Yes, absolutely, it was all much more atmospheric, whereas in the new film version it all seems so, I don't have the word for it, perhaps you can call it “anemic”. However, I haven't even seen the second part of the new adaption yet, but I hardly think that has changed.

      Speaking of which, have you ever heard about "Jodorowsky's Dune"?  😆

  9. You ok with testing the release candidat maybe next week?
  10. I have familiarized myself with DaVinci Resolve. After a short training period, I'm already getting on relatively well. If push comes to shove, I'll use it to create the briefings myself. If I wanted to buy such an editor, I would use Movavi (stumbled over it when looking for Openshot alternatives). I tried the trial version and I got to grips with it straight away. I've never seen anything more intuitive, but that's subjective, of course. Unfortunately, you can only render videos with watermarks with the trial version. https://www.movavi.com/video-editor-plus/
  11. It's a big project, so it's important to test everything thoroughly and run several tests. "The Lost Citadel" had a lot of bugs in the first release because I didn't test enough. I will not repeat this mistake. I have fixed all problems found during beta 2. Beta 3 shall include all subtitles and briefing videos. The problem is that I'm still missing some voices. This means we can't complete the game subtitles and produce the briefing videos. In the worst case, I'll have to do a new audition for this stuff, but currently I don't feel like it.
  12. Make the entity list to boot when you start DR. This reduces the problem on my end significantly.
  13. @TheUnbeholden

    You cannot receive PMs. Could you please be so kind and check your mailbox if it is full (or maybe you switched off the function)?

    1. TheUnbeholden

      TheUnbeholden

      Alright, I deleted all the conversations I had in there to make room. If you could send me the beta 2 that would be great JackFarmer!

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