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Fiver

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  1. Oh. As in an irreversibly final thing..? In the case of @grayman, I perceived there were relatives, and in such cases the ownership of copyright could then be transferred (or additional licenses granted) by getting permission that way.
  2. @greebo, @Springheel: Would you consider licensing your work on the def files and script files in question as GPL?
  3. @whoozzem (and anyone else): What is your current best estimate of how much work (man days) it would require to make the necessary changes to The game data scripts Produce a minimal set of core assets (primarily GUI and HUD?) Anything else? ... to make a TDM-libre that can be used to play a minimal mission without any AI, that requires only lockpicks and optionally lantern and that otherwise contains all assets that it can (textures, sound etc)?
  4. I think you bring up an interesting point here! It would definitely be interesting to learn some statistics. How many active players of TDM are there? ("Active"=plays at least once a month?) How many yearly downloads of the installers (Windows and Linux)? How many unique downloads of missions? How many unique visitors to the official webpage / wiki page / forum page / bugtracker?
  5. From an earlier post:
  6. That's possibly the first time anyone insinuated I was hardcore anything. I think I like it. It's not only about gamers having access. It's also about TDM getting access to distribution channels otherwise not available. Also, I think I mentioned it before, potential contributors may choose not to participate due to the lack of a libre alternative, whereas the opposite, someone choosing not to participate based on the existance of a libre option seems a lot less likely.
  7. I'm afraid it doesn't work that way. If agent A publishes a work W under a license L1 that allows agent B to build on the work as long as B publishes the derivative work under L1, then if A later decide to also offer W under another licence L2 (with similar stipulations about publishing derivative works under L2) then B can choose if their additions to W should be licenced under L1 or L2 or both. However, if the scrips in question were released as GPL then it would significantly reduce the risk of publishing derivative works based on them.
  8. The proposal for a TDM libre is not about inclusion in a specific repository, or publication. I provided two just as examples. My hypothesis is this: A TDM libre will cater to a different audience than TDM regular. If a TDM libre can be provided in addition to TDM regular then the reach will be greater and the total audience will be larger. A larger audience will drive recruitment of contributors, to both versions. More contributors will drive quantity and quality of content, which in turn will further increase reach and audience in a positive spiral. As I understand it, if a software is included in a libre project (e.g. Debian), and they fix a defect in it that one of their users reported to them (because it is part of their distro), they will provide patches upstream to us which will then benefit all users, regardless of operating system. All contributions to TDM libre can be added to TDM regular. I also see TDM libre as a product associated with lower risks long term.
  9. Sad, but thanks for trying! I appreciate it! Would it be feasible to re-write them? I don't see why the original files can't be used as references (and stubs) during such a work. As long as they are not outright copied.
  10. Would that omission most likely be attributed to an intention or a mistake at the time of them releasing the source?
  11. I looked for these .script and .def files in the source at https://svn.thedarkmod.com/publicsvn/darkmod_src/trunk/ but was unable to find them. Would someone help me out and provide a link?
  12. If it is too simple, it may not be copyrightable at all. Have a look at The De Minimis Rule. It refers to small lists and copyright, but may nevertheless give an indication.
  13. Yes, that is sort of what I was going for: a way to keep track of which license a newly added asset has (and assume legacy assets are CC-BY-NC-SA).
  14. I like this! There is a feature request 0006509: Add GUI debriefing stage to main menu which, if implemented, may allow for showing a newspaper article about this. It would put a nice bow on the ending.
  15. A possible cosmetic flaw: The bright triangle at (350.32 -273.95 566.25 25.6 138.5 0.0). It looks like light is leaking through the short roof above the main entrance to Lord Squashbottom's house. There is a similar flaw on the other side of that roof too.
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