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Found 2 results

  1. So, when you go underwater, it seems outside sounds get muffled and you hear some underwater sounds, like bubbles going up. But what exactly is happening and where is this specified? You go underwater and magic happens. I can't find any documentation about this on the wiki. Can somebody enlighten me on what is happening? Is this specified somewhere, maybe in a def, or script?
  2. Hello. Sometimes when I jump in the water, 3/4 of the screen is "captured" in a freeze frame while the lower left 1/4 continues to show what's actually happening to me. This seems to have an approx. 50/50 chance of happening every time I dive into the drink. I am not quite sure what is causing it. I have attached a summary of my system specs and graphics hardware to this post. I am using the latest TDM version (2.07). GFX Info.pdf System Info.pdf
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