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sparhawk

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Posts posted by sparhawk

  1. ar u schur u ken ried zis? Meibie u ken, bicaus it is ä simpl exempl, bat eim schur u wuld häf mor problems with mor komplex sentenses. Sam of ze kerekters abof mei not iefen schow ap on ur skrien bicause u mei not häf ze fonts instauld.

     

    Some of the characters above may not even show up on your screen, because you may not have the fonts installed. I typed them exactly as I would here them, when I would think in german lengauge. Quite tough to write this way though. :laugh: Took me longer to type the above, then a posting which would be thrice as long. :)

     

    The last sentence of the first paragraph is the first sentence of the second one. Just in case... :)

     

    I wonder what the german speakers think about this example. :laugh:

  2. Writing phonetically has a big problem though. After all there are different pronouncations of vocals in different languages. If I write vienese dialect, germans have a pretty hard time understanding it. They already have a hard time understanding my dialect when it is spoke, but in written text it's even harder. So this would be a pretty bad idea. :)

     

    It would cause even more problems for people like here, where native speakers and non-native speakers meet. If everbody would write phonetically as they experience the pronouncation in their own alphabet we wouldn't understand each other. :)

  3. I'm not talking about new plots, just about clever plots, where not everybody has to act stupid, just because the main protagonist is average and they need to make him shine as if he were actually brilliant.

     

    If the main character comes up with a totally normal solution to a given problem, it just isn't brilliant just because everybody in this universe is made to be braindead.

  4. I don't think that the intelligent people don't do so. It's just that the number of those people is naturally much less, then the overall number of people who think they can write intelligent plots. And of course it's less time consuming to think up a cheap story ending, then trying to think of something really clever.

  5. I sure spend enough time all summer and fall ripping these out of the ground.

     

    Yeah, me too! :angry: And they keep coming back...

     

    Maybe we should put a lot of them into a garden, and the objective of the player would be to remove at least 80% of them, and everytime the player ripped out ten, one or two are growing back. :laugh:

  6. The real exciting part will be to see if they can really integrate it with the gameplay, or if it's just a gimmick you do once or twice and then beat everything to death with a wrench the rest of the time.

     

    Yeah, that's a major problem with many games. On the box it says something like "2000 different weapons, 15000 types of enemies, 2 billion colours, etc."

     

    And then all you have to do in the game is to find the single big weapon and play the rest of it with it.

     

    The only game which was really balanced was Baldur's Gate. It was really the only game, that I remember, where you can not simply find the most powerfull weapon or spell and solve everything with it. You really had to select a mixture of spells to make it, because most characters have some weak spots and some invulnerabillities, so that you can not mindlessly blast your way through.

  7. I keep seeing people using 'women' in stead of 'women' which always annoys me. I mean, the first one is clearly the plural, how dumb can you get.

     

    I keep seeing people typing "in stead" instead of "instead". :) Don't know, is this a correct spelling or just a typo?

  8. That's what happens in every episode. The writers create a problem, and then they escape from it at the last minute by thinking up some totally ridiculous solution.

     

    I always hate this, because thir "trick" is used in almost any series. It's a cheap way for the writers, because they don't have to think hard for realistic problems. Instead they make the people appear to be totally stupid, and don't see the most obvious, or let them handle problems the way, any sensible poeple would do it, only to allow them to do the most obvious thing at the end. I guess this should make the poeple look smart or something, but it always pisses me off.

  9. In Blender you can unwrap and Blender can spread out the UV map onto the texture quite nicely. Never had any problem with it. If you intend to use multiple different textures, or you want to have a texture with different parts (for example eyes, hair, mouth, etc.) you can select the faces of the parts individually and unwrap them. This makes for a much cleaner UV map, because it's easier to maintain the faces on the texture.

  10. Yes... "thoughtful". That's certainly one way of describing it.

     

    Worf: Captain, the aliens have opened fire and blown a hole though ten decks.

    Picard: Oh, well, open hailing frequencies.

    Deanna: I sense hostility.

    Data: They aren't answering our hail.

    Riker: Return fire!

    Worf: (fires exactly one shot) No effect.

    Riker: Run away!

    Geordi: We can't. Their first shot disabled every system on the ship.

    Wesley: Hey guys I [tech]d into their [tech], disabling their [tech]-[tech]-[techitytechtech]. We're saved!

     

    That dialogue sounds quite strange. So the captain tells the crew to open the frequencies to make contact, and Riker (1st Lieutenant?) overrides him and orders to fire back? If that is the whole dialogue wouldn't this mean that some kind of mutiny, or at minimum insubordination? :)

  11. I also grew up with an older brother who loved Trek and watch Kirk reruns whenever they were on, so he's my true captain. But I liked Picard equally well I have to say, in a very different way. Picard was more authoritative and wise, whereas Kirk was "the man".

     

    Yeah, that's right. I also liked Picard, because he is really a great actor. Never associated him with the Enterprise though. It should have been it's own franchise. :)

  12. Yeah. Overlord is really one of the best games I played in the last years. I always love it, when you stear them to the furniture and dishes and all the bits are flying around when they hack it up.

     

    Or when they bring you some treasure "For the oooverlord", or "For meee!?!", "That's mine!", ... :laugh:

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