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Arcturus

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Everything posted by Arcturus

  1. Files can be found here: http://www.sharebigfile.com/file/190276/ar...xtures-zip.html There's also an updated cobbles diffuse map i posted earlier. Now it looks better from a greater distance. Those texture's aren't perfect, I realize that. Especially roof tiles which are based on bump map may not look good in strong, direct light. Wood looks better in smaller scal e s.
  2. I've made some more textures: white bricks http://www.wgraj.net/img.php?mode=full&file=2413 wooden decorative thing http://www.wgraj.net/img.php?mode=full&file=2410 tiles http://www.wgraj.net/img.php?mode=full&file=2411 http://www.wgraj.net/img.php?mode=full&file=2412
  3. Thanks! You seem to be the only one I made something like this: http://server6.theimagehosting.com/image.p...columns.1c5.jpg First it was 64 x 512 but it wasn't good. So I made 128 x 512 and I still think it should be wider. Also I don't now how exactly this brick should look. The one I made is rather grey and boring. What is this status anyway? Because I think I can apply now
  4. I packed 3 textures in tga format with normal maps. They can be found here (14 mb): http://www.sharebigfile.com/file/177538/Ar...xtures-rar.html I tried to compress files to dds format but I couldn't open them in doom editor. What did I do wrong? Anyway, I don't know what level of compression you use. Judith's dds textures are 1 mb each, mine were 1,33 mb (it's default in DDS Converter). This surely could be done
  5. OK, I have something new. I've made some photos of walls, bricks mostly. http://img150.imageshack.us/img150/6273/brickwallyh3.jpg http://img91.imageshack.us/img91/5312/streetsqk7.jpg This texture was made with 4 pictures of a hedge: http://img148.imageshack.us/img148/1262/hedgesy3.jpg I've got also pictures of doors and windows. I think some of it could be used: http://img483.imageshack.us/img483/6045/doorgq1.jpg
  6. Maybe when I have something more to show. I plan to take my camera some day and shoot some photos of historic buildings I coul d use. But for now I prefer not to make a ny declarations.
  7. It's cool to be a part of this project I'm hoping to be back soon with some more stuff.
  8. Because files are in tga and weight 3 mb each I sent them on mail. But I guess 1024 x 1024 textures will be compressed?
  9. OK. To recruiting@thedarkmod.com?
  10. Thanks. Yes, I've made high res 1024x1024 version. I used it to make the screenshot.
  11. Hello, I'm new here so first I'd like to say that I admire the work you've done so far. I can't wait to play the first mission created with TDM. I've made this simple wooden texture using photo of my wainscot. I know it's not much and you probably have acres of beautiful wood textures of any kind and you don't need any more wall textures. Anywa y I hope you like it.
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