Jump to content
The Dark Mod Forums

Arcturus

Development Role
  • Content Count

    1715
  • Joined

  • Last visited

  • Days Won

    40

Arcturus last won the day on June 27

Arcturus had the most liked content!

Community Reputation

682 Legendary

1 Follower

About Arcturus

  • Rank
    Advanced Member

Contact Methods

  • Website URL
    http://
  • ICQ
    0

Profile Information

  • Gender
    Male
  • Location
    Poland
  • Interests
    3d

Recent Profile Visitors

4918 profile views
  1. Aaaand it's postponed again. New date is December 10th. On a side note, they announced winners in art contest.
  2. One of my favorite hidden features in "Deus ex" is the fact that security bots can run out of ammo. After three minutes it says "out of ammo" and just goes away:
  3. Deus Ex was supposed to have a mission on the moon, but it was scrapped.
  4. Vehicle designs. About the technology behind facial animation in CP2077:
  5. Reportedly Witcher 3 cost 81 million USD - that includes development and marketing costs. CP2077 should be considerably more expensive to make.
  6. Came out two days ago. “Stuck in a moment you can’t get out of”; directed by Kevin Godley, filmed in Los Angeles in November 2000: From U2’s website: Yesterday they uploaded “Beautiful Day”, but it’s clearly been merely upscaled to 1080p from low res video. So not every U2 music video will be properly remastered from original negatives. BTW, here's a link to a playlist with all the remastered music videos I could find. Here's a playlist with concerts in HD.
  7. https://www.nightcity.love/en/
  8. I'm looking for live shows in HD too. Here's The Jimmy Hendrix Experience, shot in Maui on July 30, 1970. Drums seem to be overdubbed as they don't match the footage.
  9. Some videos from Pink Floyd. Next two were directed by Storm Thorgerson who also designed many of the band's album covers. 1987: Alternative version has more characters in it. Some sources state that this is the original version: 1994: Two clips that were displayed at concerts, I believe also by Thorgerson (though couldn't quickly find sources confirming that):
  10. I just tested ASE with Blender 2.90 and custom normals work, but you have to triangulate the object and apply all the modifiers before the export.
  11. I'm sorry it was ASE not LWO that exported custom normals. It turns out we had exact same conversation two years ago. By custom normals I mean weighted normals like here on the right: Or normals pointing in one direction (or pointing away from center like in the image below):
  12. In Blender you set Auto Smooth with a threshold, which smooths out everything below given angle, and then you can additionally mark any edges as sharp in edit mode. Additionally you have custom normals. I believe all that was exported correctly to .lwo last time I checked.
×
×
  • Create New...