Hey, new here . . . after a quick discussion with NH on TTLG I thought I might be able to help, so . . . Anyhow, I've had experience coding many years ago, but my skills have fallen by the wayside between life and life (just went and pursued after a different career after high school). I'll be honest, the last real coding compiler I worked with was Turbo C++ 3, some experience with Visual BASIC 6 and HTML coding; I've also coded some mods for QUAKE and DukeNukem3D years ago, also. But, as I said, my skills are far and far very out of date, and I'm sure I've forgotten many things here and there . . . But, if there's any way I can be of assistance, I'm more than willing to try and help - I do pick up on stuff quick, so, maybe that will help. If I might not be of any real assistance coding, at the very least I'm entirelly willing to help with mapping; prior experience mapping for DOOM, Hexen, Quake, HexenII, QuakeII, DukeNukem3D - I've been currently learning T3Ed in my spare time over the last 4-5 months. I don't currently have any experience with the Doom3 editor yet, but I'm more than willing to learn if it would help the project any. Sadly, though, I don't have any screenshots or old maps laying around - they were laid to rest with my legacy PC 2 years ago . . . I do have a few screenshots of my current 2 projects in T3Ed if need be. Anything else I might be of service, I'm willing to learn and help out with!