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metabaron

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About metabaron

  • Birthday 09/20/1966

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    Leverkusen

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  1. ..oh no! it wasn`t my intention to bring up a discussion ! neither it was meant as derision nore there were any sarcastic intent ! i only just took the wrong emoticon. in layman`terms: i sympathize with "springheels" views ! thats all,folks! sorry for any confusion ! and now we can go back to business and talk/write about, whats really important in here. "THE DARK MOD" :-)
  2. ...by the way: just in this moment im playing TDS (for the cradle-mission). Am i the only one, who`s been sucked by the hints in the loading-screens? Thats the atmosphere-killer itself. please avoid giving hints during the game. What is the manual for?
  3. Right, don`t forget, it´s a game, not reality. The most important thing is, for my opinion, that the game give us a (virtual) reality in which we can move/act and in which things are possible, that won`t work in real live. Without givin`us the feel to be the superhero, which can sneak between hordes of guards, without being recognized. I think thief1+2 were close to that (closer than other games are/have been). [i dont wanna speak about thief3 ]. it`s nearly impossible to sneak between guards, that are (in worse case) aware, that you are coming. They will have enough light and will be enough man to build a circle around the house, vault or whatsoever, in which they can see another.....and for sure...you.. so is the reality. in thief, there are little loopholes (yes..specially for the player), but they are not that obvious,that i think, i´m the superhero but a good thief and acrobat. If I want 100% reality, i would turn my computer off and went to the city shopping. For my opinion u r all on a good way to make the best, what an independent group can make out of thief. possibly better than a company would make, because u r more enthusiasthic for it and there r no commercial interests. keep up ur good work
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