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Posts
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Posts posted by lowenz
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WTF???? Disappointing end?? I was flabbergasted!! Of course, I had to read up an interpretation to fully get all of that stuff, but still!
Which one? Too many possibilities.....too many IMHO. Possibilities about possibilities, LOL.
And no hint about a "correct" interpretation. Not "THE one", simply a correct one. It can be paralyzing.
Yes, quantum gaming.
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And all my friends think alike. So I can't really understand how one cannot love this game... =)
So much scientific/philosophical/"shock series" topics and so much rushed. Infinite should have been way too long and SLOW paced.
It could have been MASSIVE, actual implementation is "only" (very) good.
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IMHO the only real "problem" (?) about picklocking in TDM is that it is not deafpeople-friendly, when a mapper doesn't or can't use any graphical feedback.
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To appreciate Infinite: http://bioshockmysteries.com/
It's really playable/readable on various levels. IMHO Kevin aimed too much high this time.
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This was a really enjoyable mission. It gives off that T2 "Life of the Party" vibe.
Here's another one
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Download from Alaska too!
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Mhh, I have DX lying around somewhere. Really have to play some mods mentioned here. Fo me personally, Deus Ex is the best First-Person-Shooter ever.
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Haha, I only *helped* write the script/readables for TNM. Jonas Waever was the lead writer and it was really his baby, but after him I probably was the person who wrote the second most (so for example I wrote a good chunk of the core-story convos with Scara B. King). But yeah, definitely don't want to take away from Jonas on that one .
If you're looking for another really good DX mod, you should try ZODIAC, outside of TNM its my personal favorite.
It's amazing how good projects like TDM attract capable people all over the modding scene
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Sean Barrett!!! Author of the original Dark Engine. Nice.
!!!
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Well, I hope you told him $10mil would be fine, and gave him the Swiss bank account # to wire it to.
A bank and so many thieves around here
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why would you want the lockpicking to be a mini game, you would never be able to spot a guard coming towards the door.
In Deus Ex Human Revolution you can move the head while hacking
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Important message: the in-game downloader SigeShop version is the v2, not the v3 (the newer version).
Please Biker, can you update it? Thanks!
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Wow, more than BM! Well, it's a sure thing talking about the longevity: TDM can last FOREVAAAAAAAA, thanks to Dark Radiant
And maybe it's the best tribute ever to Carmack and ID4 Tech.
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I like what Moonbo's done. Using his mission partly as a promotional vehicle to sell his books.
Yeah, that's the kind of intelligent business I prefer.
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It totally should.
I'm using google DNS (8.8.8.8 / 8.8.4.4) but the connection is impossible
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Man I need to find the time which I dont think I will have for the next 2 months for all this awesomeness! Thank you for your great work!
Steal it like a good thief
The pleasure is ours!
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At first to say is, that the map is a lot better than version 1. Still I have problems with all the locked doors and chests.
Here's wher I'm stuck:
I have a lot of keys. The last I received where the Captains key and the Dungeons key. For me it seems like I tried every locked door twice but I can't find a way to go on. I didn't find any of the secret plans yet. Where do I go next? And how am I supposed to open up locked chests that I can not lockpick?
Captain's key opens captain bedroom locks (not only door ones), except for the metal chest off course: 'cause there's another key for that
Dungeon key opens the dungeon door! Exit the briefing room and go left!
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Which mission are you playing?
EDIT: OK, it's saintlucia
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Why don't we get featured at moddb on the banner like some of the other mods do?
2.0 isn't uploaded yet on ModDB!
Just started playing Bioshock Infinite, not impressed thus far.
in Off-Topic
Posted · Edited by lowenz
It's happy.....for the greater good
An inescapable sacrifice: there's no happy end trying to avoid it, only eternal return (yes, in Infinite there's some Nietzsche too).
And killed "only" in one timeline.