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Jesps

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Posts posted by Jesps

  1. Thanks for the review Glyph Seeker, I'm glad you like it.

     

     

    BIG QUESTION though - I think I missed something important in the courtyard roof area - there's a big grating with light coming out of it and horrible ghostly noises when I go near it - was this meant to be something important which got abandoned? It is REALLY bugging me!

     

     

     

    There is a ventilation shaft behind it. It provides a shortcut between two rooms, but is not accessible from the outside.

     

  2. No he was team 6. And the guy who found him team 1. They are neutral.

     

    I have managed to work around it though:

    Put a teleporter on the AI (bind it to him)

    Then teleport a ragdoll from a blue room, and remove the AI from the game. (while the player is looking elsewere of course)

     

    Thanks for the inputs, though.

  3.  

    There are none [rope arrows], and you do not need them.

     

     

    Yes, I see that now.

     

    When I first read the not from the other thief, I misunderstood it. He writes about how he has taken my rope arrows, and then go on to say "Since I am not all bad, here is one for you". I thought he meant he had left a rope arrow for me. blush.gif

     

    I liked the little details that told me there was something amist while I was robbing Lendermann. Especially the open jewelry box. Until I found the letter I thought it was some kind of trap set up by the watch.

    The graphics were surprisingly good, considering how quick it was built. Especially the building facades looked very good, and I did not notice any z-fighting.

    And as ususal it is nice to have lots of stuff to climb.

    The readables did the job, as well as providing some background information.

     

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