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Jesps

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Posts posted by Jesps

  1. American accents are not something I notice, anymore. Probably due to Hollywood-pollution.

     

    Besides Bridgeport is supposed to be a cultural mix, as I understand it. So it would make sense to have different accents.

  2. I vaguely remember Doom 3 (vanilla) had interactive monitors that you could use to activate different things with.

    It might be possible to make a "monitor" that looks like a piece of parchment, where the player can click on the desired starting location.

    How that would be done? Sadly, I have no idea unsure.gif

  3. Well... here are my stats:

     

     

    post-2221-130261755341_thumb.jpg

    post-2221-130261756293_thumb.jpg

     

     

     

    My thoughts:

     

    Season: 3:

    The piles of snow clearly shows it is winter, and they looked good too. The frozen harbour was fantastic, and it looked like it extended into the sky box. I could have used some snowfall and/or maybe some howling wind.

     

     

    Game play: 3-4, rounding up to 4:

    Following the woman was a nice touch, plus the conversation was very good.

    Like others, I found the ambient light too high, in places, and I was spotted very easily by the mage. Despite that, when I got from the cellar to the cave, I dropped a lit candle in to the abyss just to see how far it went. That is something I have never felt a need for before.

    I had trouble finding the entrance to the cellar.

    Despite the fact that it is a small mission, there were still many places to explore (though windows and such)

     

     

     

    Aesthetics: 3-4, rounding up to 4:

    Snow piles and harbour looked good. The two hidden doors I found seemed to fit in to the wall to perfectly. There was no crack or anything to give it away.

     

     

     

    The stairs in the bakery really are steep. I tested it several time with the uncontionus baker!

    I also left the unfinished letter at the bakery laugh.gif

     

     

    I don't think there is a one ambient light setting that fits all maps. It depends on things like texture and other light sources. So it probably has to be tailored to each map individually.

  4. Ya! Had time to play this gem today.

     

    I loved the surprises

     

    At the beginning I thought that the book store owner would double cross me (something was bound to happen :)). As most players I'm not a fan of being forced into a fight, but the lich queen was easy enough. Plus it kept me on my toes though out the mission; when I released the woman in the torture room I half expected her to turn in to the lich, or something.

     

     

     

    The story was just fantastic, and I am definitely looking forward to more missions in the series

    I have a feeling that I'll need those holy water potions for my future meetings with the lich

     

     

    This is probably one of the missions that will be remembered for a long time, due to its innovative features. Kudos for moving the maps forward. biggrin.gif

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