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Posts posted by Jesps
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Mad's Mountain
Mad's Mountain is a small map for the vertical summer contest 2010
A gang of thieves recently stole a painting from the Builders. My client, a collector wants that painting for his personal collection.The gang's hideout is in some caves in a mountain, outside of town.
The painting can probably be found on the upper levels, along with some of the more important members of the gang. Including their leader Bryce the Mad.
Little is known about this Bryce, but he is said to be ruthless to his victims and gang members. Anyway I doubt he got his nick-name for nothing, so I should be careful.
I want to thank
nbohr1more,
Sotha, and
peispud
for beta testing the map
Download links:
http://rapidshare.co...untain.pk4.html
http://www.mediafire...madmountain.pk4
http://bloodgate.com/fms/madmountain.pk4 (thanks Tels)
http://www.mindplaces.com/darkmod/fmdetails.php?id=28 (thanks Fidcal)
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I dont need any more testers, but thanks for the offer.
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This is my very first time to do this, but
I volunteer!
Thanks, I'll send you a PM as vell
I think I have what I need in beta testers now. So the rest of you will just have to wait until it is released
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Still interested?
Defenetly. I'll send you a pm.
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Mad's Mountain is my entry for the vertical contest. And it is ready to be beta tested, so I'll need two or so beta testers.
Please post here if you are interested.
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A very good mission. It was a lot bigger than I thought at first.
Climing the tower was fun, especially due to the loose stones.
I completed all the objectives, exept the optional one. I thought I could climb the tower again, but the door was unfrobable when I got there.
So I just left the orb on the ground for anyone to pick up. Can't possible see what harm that could do
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Glad to see this map released, for obvious reasons
Just completed it. I like the things you have done with the map, especially on lights and shadows (for those who dont know, this is a map originally made by me and finished off, and improved by Fidcal)
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I think it could be an interesting challenge to join this contest, so count me in!
I already have a pretty good idea (IMO), that should be possible within 1024^2, but if it ends up with 1280^2 that's cool too
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It probably needs to be triangulated.
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It doesn't mention anything about moss arrows, scouting orbs, or frogbeast eggs. Did he at least remember to build a pile of unconscious guards in the lobby?
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I even found all loot but one!! Where is the last coin? Talk now! Very likely I just oversaw it. Or is there a place with only one well hidden coin? I doubt it.
There is one coin under the table with the dice, near the kitchen
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Great mission so far. I have only just gotten past the kitchen so far, and already caused two alerts, and killed one guy. I really need to shapen up
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In this mansion I'm working on I have a lot of walls that are 45 degrees. I made it by using the cutter tool to get them to stay on the grid. This way some of the walls become a little thiner or a little thicker than the north-south, east-west walls, but it si not something you notice in-game.
[image: First floor and outdoor areas]
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Finally got around to play some missions. My monitor has been broke, so I been stuck with a small 13-or-so inch monitor for a while
This mission was a really nice treat. The story was ok, I like how there is a bit of competition among the thieves.
It had some great gameplay, and like others I also liked the ambient sounds.
Overall: Godt arbejde
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I recently stumpled over a program called Wood Workshop. It can be used to make wood textures via an easy-to-use interface, and the possibilities are nearly endless. You can customize almost every aspect of the texture; size, knots, colour, rot, burnt wood, scratches just to mention a few.
I don't think it is possible to make bump maps with it though.
It can be downloaded here:
http://www.spiralgra...ww_overview.htm
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There's a bug in this mission by the way. If you go into Lord Rowlett's study and mantle on top of his bookshelf, due to the code somehow you end up floating up outside the map boundaries. I'll upload a save of it when I have time.
I cannot seem to get it to do that. Is it something you can replicate, or did it just happen once?
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DarkRadiant often crashes when I try to duplicate patches, or patches together with brushes. Not always, maybe 1/4 of the times. I'll try to see if I can replicate the exact circumstances.
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I cannot take the item from the safe room. I opened it's covering but cannot frob/take/grab.
It can sometimes be a bit tricky to frob the items inside the vault. Try leaning to the sides or (if no one can hear you) jumping while frobbing
Oh! Before I forget. A big thank you to Springheel for making the readables.
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It seems RapidShare deletes files after a while.
Here is a version that should work with Saint Lucia:
http://rapidshare.com/files/271601954/ship4.map
And as Fidcal said, there will be a finished version after The Dark Mod is released.
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I risked it. And it seems to work. Even after a restart!
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Then I found if I click the drive properties there is an option to set all folders the same so now it seems OK.
I didn't know that, and it's been annoying me to have the folders displayed differently. So thanks.
Unfortunetly I cannot offer any advise advice on the search issue. It's probably one of those things where Vista knows best what you want. Seems to be a lot of them
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I'm not sure if visportals have to extend a little into the worldspawn brushes of if it is enough to just touch them.
Does the visportal touch worldspawn all the way around? I does not work if there is a func_static on one of the sides.
You might check to see if one of the sides of the visportal brush has a wrong texture on it. It should be one side with visportal texture and the rest should have nodraw texture on them.
Fan mission: Mad's Mountain by Jesps (2010/07/31)
in Fan Missions
Posted
I'm glad you seem to enjoy it.
The spiders count in the no kill objective? I could be wrong, but I was certain that I had killed a spider on expert.
Edit: No they do count