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Berny

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Posts posted by Berny

  1. Very nice mission! You did great in the use of good storytelling, gameplay mechanics, architecture and level building and linearity. Especially videos, sidequest and the use of recorded voice is well appreciated. The difficulty seemed a bit low with one or two exceptions, but it's ok, since I had 2 hours of one of the best TDM experiences so far!

     

    EDIT: haha, I just saw that my last post was about your first Northdale mission which obviously gave me also a very nice experience. So you are my favourite level creator. Not that others don't make good missions, but yours just fit my style of enjoying this game.

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  2. So I hadn't had a TDM mission since 2 years and played some 2018 missions. But this one was the best I could remember.

    I really liked the intro, the shopping system, the side missions!! The good clues, nice climbing possibilities. maybe a bit too easy, but a fantastic story driven and gameplay mission

    ;) When could we expect the second act?

     

    Greetings

  3. I haven't played tdm since a few years now and tried out this map. It was really nice to play! I liked the idea of a

    hub level design - a few open areas which are conected in one point, so it's easier not to leave something out - I also liked the idea of completely changing the playstyle in the second part.

    to optional quest where you had to put the orb in the bowl did not work for me

     

  4. Ich bin für....

     

     

    Newport, das ganze spielt ja nicht in einem fiktiven Deutschland, somit finde ich es voll ok dass Städtenamen unübersetzt bleiben.

    PS: Liebe Grüße aus Orangen Land Kalifornien ^^ (nur ein Scherz)

    PPS: Du nur die 4 zur Auswahl stehen, tendier ich noch am ehesten zu Neuhaven

  5. I gave you 5/4/4 rating

     

    This was a very very nice fm!! it was quite linear - most of the time with just one existing way, but it was nice, because it was something else than the other fms.

    One part of the fm was really great - near the end - in appearance and sound!! And all this for your first mission... wow!

    This mission felt like a small first mission of a high quality campaign. Don't ever stop making missions, you are really good! - Can't wait to see more.

     

    by the way - the briefing was brilliant! sound/story/paintings - I was really longing for playing

  6. I gave you 4/3/4

     

    I did not like the way to play (I prefer having more defeat able guards ;) ) - it was also quite challenging, sometimes a bit unfair.

     

    But: Visuals are very good for your second mission. Also the updating mission goals. I like that, I also like good skript events. I'd like to see a city or mansion map of your style (with scripts, changing goals and secrets ;) )

     

    EDIT:

    I'm thinking city>forest>pagans... a little adventure.

     

    Sounds good - looking forward to it

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