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New Horizon

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Posts posted by New Horizon

  1. Hmmm, I like that idea. :) Would you be suggesting that the entire Game Menu be a book and when you hit load game the book opens to reveal the available FM's? That would be very cool and original. Not to mention the book opening effect could be reused in game.

  2. Okey, I understand. ;)

    So we should probably start writing lines for guards then? Also, what about non-human creatures, such as zombies and burricks? Will your voiceactors do them as well?

    Yup, I will have voice actors for everything. Oh, and I also have a document that should cover any state of alertness that we need. It's based on the voice set design document that I was given when I worked on Thief 2X, and believe me, it covers everything. :) For the most part these will be improvised by the actors to some degree. I'll give them basic guidance as to what their state is....and of course what they can and can NOT say. ;)

     

    Pretty much have everything tied up on that end of things. I like to be well prepared ahead of time.

  3. If we were creating a fan mission, I would say lets have character set submissions. For this part of the project though, we're creating a set of tools for people to make Thief style fan missions, and for that I really want the quality of the voice sets to have a uniform, professional sound. That's not to diminish anyone who was wanting to submit work, it's just that I have been preparing for this in advance. :) I have been auditioning experienced actors who are willing to donate their time to the project and will give us some wonderful characters. :) It will be recorded here in my home studio. In addition to all that, this is the only job I have on The Dark Mod.. :lol: I need something to keep me busy while I'm unemployed.

  4. are there going to be specific jobs for each of the sound people?

    and how many do we have, is it 3?

    perhaps we should all have a meeting on IRC or better yet something like ventrillo or teamspeak so we can talk real time

     

    thanks

    LB

    Yup, just sent you a PM. I'll be doing all the Character voice sets so that we don't have different levels of quality. :)

     

    I've been auditioning actors and have some very good ones lined up. I'll have them in for a sound test next week for you all to hear.

  5. Since the textures cost money would I be correct in assuming that gives us permission to use them in a mod? I don't think I would have a problem using the textures if they were modified, but to use them right out of the box might feel a bit like cheating to me.

     

    They look like beautiful texture sets though. I"ll have tot hink on it before I vote.

  6. I think it should have a bit more of an grotesque/sinister look. Right now it looks almost lika a cute little innocent puppy (well, almost). Also, a bit more hair and stuff would be nice. :D

     

    I like your chemistry diagram! Nice touch. ;)

    Puppy? *shudders* I wouldn't want to meet that thing. :lol:

  7. I sent a PM to S_HOLE, the guy who made the thief Retro menu. He says that he currently doesn't know how to make the menu in Doom 3 but he might be interested. We probably won't have to wait for him, since I think we can make any type of menu we want with the Built in GUI editor. I could be wrong on that one though, but it looks promising. I posted the list of Doom Tutorials in the Documentation section.

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