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Everything posted by New Horizon
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Wouldn't that depend on what tools the fan mission author grants? If they include the reusable knock out arrow, then perhaps there is no blackjack provided in the mission...which then makes it tricky because you have to find that knock out arrow in order to re-use it. That could be challenging and you might end up losing it completely. Lots of gameplay options to be had there.
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Yeah, I'm not sure what that meant either. It does look better I think. I'm sure improvements in the upscaling software can only make it better.
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That's wild. haha
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I say this with the utmost respect and gentleness but the original poster really doesn't have a clue what they're talking about. CryEngine and TDM Engine (it's far enough removed from D3 to call it that) are two completely different engines, designed for VERY different purposes. CryEngine uses a type of height map based method to create organic looking outdoor terrain, the TDM engine is a brush work based engine. You can't simply 'PORT' TDM to CryEngine...what you would be doing is rewriting CryEngine to be like the TDM Engine...and then you would have to recreate all of the functionality that the TDM Editor provides for level creation. The lighting would all have to be recreated. Basically, you're starting over from scratch. I appreciate the enthusiasm but it's naive. As for us not wanting 'nice things'...we already have two VERY nice things...the TDM Engine and Dark Radiant, two of the best pieces of Modded software in community lead mods anywhere! If the original poster doesn't think the TDM Engine is optimized enough for outdoor environments...the time would be better spent optimizing the TDM Engine for those sprawling environments. That being said, TDM Missions / Thief is not about sprawling missions anyway. It's about being in close quarters. Sorry but this whole thread really annoyed me. lol
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TDM Fan Mission Lists: Released and Upcoming
New Horizon replied to SneaksieDave's topic in Fan Missions
I'm not sure how to interpret these graphs, am I dumb? lol What do the numbers along the left signify? I was assuming the number of missions released in that section but for missions by month, it looks like there were 15 missions released, by my understanding of the graph but in the very next graph it shows around 5 missions for the entire year. Either I'm misunderstanding or the graphs are labeled incorrectly. -
Finding coders and animators to do it...is not easy.
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T3EnhancEd installer. Anyone have a working copy?
New Horizon replied to New Horizon's topic in Off-Topic
I probably won't jump too deep into it. I really just wanted to make the changes I made in this version available so people could potentially use them. -
T3EnhancEd installer. Anyone have a working copy?
New Horizon replied to New Horizon's topic in Off-Topic
It's the T3EnhancED editor that I released many years ago. Is there another modified version? I wasn't aware of anyone releasing one. Edit: Oh, I see that Sneaky upgrade also makes some editor enhancements. Wonder if some of mine are already in there. I'll pass along my work to have anything useful incorporated there as I think it is a far more mature project than this after so much time. It essentially incorporated my Minimalist Project changes along with a number of deeper changes I wasn't able to make in the Minimalist Project. One of the bigger changes was new door / key functionality that behaved more like Thief 1 and 2, so mappers could actually create missions where keys could be managed individually and cycled through inventory like the old games, or have the keys added to a single key ring that was selected and used on doors. Holy Water Vials can be used to bless Water Arrows like in the original games too. There were some other changes that I honestly can't remember as it has been 19 years. -
T3EnhancEd installer. Anyone have a working copy?
New Horizon replied to New Horizon's topic in Off-Topic
Source code in what sense? This is just my modified version of the T3Editor so everything that comes out of the installer is what was in the original files I worked on. The installer just compresses it and makes it easier to drop in place. That being said, I also found the uncompressed working directory I made all my changes in and then package up in the installer. -
T3EnhancEd installer. Anyone have a working copy?
New Horizon replied to New Horizon's topic in Off-Topic
I can't believe it but I, quite by chance, found a hard drive with a working copy of the installer and I think it's the most up to date version. I just had a feeling about a specific drive laying in a drawer among 6 others. I pulled it out, stuck in inside an enclosure and after snooping around, I found a directory with the loose installer files and the installer. It's running perfectly right now. Hoping it's the last version I worked on. ...and it does appear to be the last version I worked on with classic Thief style Keys and a working Keyring. -
T3EnhancEd installer. Anyone have a working copy?
New Horizon replied to New Horizon's topic in Off-Topic
Haha. It returned a lot more results back in the day but a lot of time has passed. -
T3EnhancEd installer. Anyone have a working copy?
New Horizon replied to New Horizon's topic in Off-Topic
I was able to locate another cached copy...but it too is the corrupted version. Unreal. lol -
T3EnhancEd installer. Anyone have a working copy?
New Horizon replied to New Horizon's topic in Off-Topic
Unfortunately, same issue with that cached copy. It's odd that the only version still out there is the corrupted version and not the fixed version I uploaded later. -
T3EnhancEd installer. Anyone have a working copy?
New Horizon replied to New Horizon's topic in Off-Topic
Thank you. I'll try that cached version. I wish I had kept more backups of the core files from back in the day. haha -
T3EnhancEd installer. Anyone have a working copy?
New Horizon replied to New Horizon's topic in Off-Topic
Yeah, that's my original thread that I created years ago. I created a new thread asking for help at TTLG. I'm hopeful someone has the working copy somewhere. -
Hi. So I made T3EnhancED years ago and lost all my files in a hard drive failure...as well as the disks it was on after multiple moves. Someone linked a copy to me on TTLG but the file is corrupted...I remember a copy I uploaded years ago being corrupted but I then uploaded a working copy. Does anyone have the working copy kicking around? I would like to revisit the project and perhaps do a little tidying and assemble a modern installer.
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Don't we have characters in robes? They were definitely modeled.
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So, what are you working on right now?
New Horizon replied to Springheel's topic in TDM Editors Guild
I remember spending some nights testing Dram's early builds of this mission. Can't believe it has been that many years. Wow. Looking great. -
This game takes place a few hundred years before Thief 2014...but after Deadly Shadows, so it's possible Hammers and Pagans may still be around in smaller numbers.
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Uhm, that's Stephen Russell's voice at the end of the trailer if I'm not mistaken.
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I didn't know that Thief is so heavily influenced by Quake...
New Horizon replied to chakkman's topic in Off-Topic
Yeah, Quake influenced the Dark Engine. I read some interviews over the years where some Thief designers talked about that. In a way it made the Doom 3 engine feel like a distant cousin to the Dark Engine. Probably why The Dark Mod felt so Thief like from the earliest days. The Doom 3 engine, having shared old Quake foundations, still had that feel. -
Any videos of this in play?
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Hey folks. For the month of May I am running as great a distance as I can to raise money for one of our local Canadian children's hospitals, the IWK. Today all donations are matched dollar for dollar by a corporate sponsor. If anyone would like to support my efforts, it would be greatly appreciated. https://www.millionreasons.run/fundraisers/timgormley Thanks!
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RPS Article on Thief genre from perspective of original TTLG dev
New Horizon replied to Shadow's topic in Off-Topic
TTLG? That's Through the Looking Glass Forums. A looking glass fan community. Has been around for a long, long time. https://www.ttlg.com/forums/