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Goldchocobo

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Posts posted by Goldchocobo

  1. My only question is: What happened to everybody? I can only guess the ceremony went awry somehow, and everyone... were struck dead by the Builder's wrath and ended up in the pit?! I couldn't find any readables to explain the missing inquisitor, soldiers, et al. Anyone know the story?

    When I wrote the story, I intended to leave the interpretation of events up to the player. However, in my imagination, that's somewhere along the lines of what happened!

     

    Also, read the incantation book in the cathedral very carefully.

  2. Thanks Anderson!!! It tickles me pink to see people still enjoying NHAT 6 years after it's inception.

     

    Finished it tonight.

    Only words of prasie for everyone involved in the creation of this mission.
    By now, after 5 years since the mission's inception is seems more standardized and on par with some other great FM's hear. The campaign format adds an additional layer of narrative bliss. This was a real pleasure to go through.

    The only things is that I felt that the story left things a little in the air. But mystery is an indispensable part of Thief & TDM!

     

     

    Just a few things I would underline to be hinted somehow on the last mission:

     

    -I find that the puzzle concerning the chalice is not as clear as it could be. I never found the difference in the skull's external view and was really puzzled why some would let me live and the others would kill me right away. So I just played the last mission on easy.
    -Figuring out that it was Nathan at the cemetery and it was specifically that piece of evidence in the box was what I needed was hard for me to figure. I thought that it was Billie's body for some reason or just some random adventure seeker who was bored at the mansion.
    It's very easy to be mislead into thinking that the second piece of evidence is inside the mansion rather than outside it. That the locker near Nathan at the cemetary is just more loot and nothing significant.

     

  3. Araneidae,

    Originally I had planned NHAT to be a 5 mission campaign. Unforunately, after having children, building 2 businesses, and life in general happened, I found myself needing to sacrifice at least one hobby :(.

    Of course, that didn't stop me from suddenly jumping back into the mix 3 years later to work on The Gatehouse with Bikerdude, but that's the story.

    I do have a script kicking around my brain for the complete NHAT story, however.

     

     


    Is the Forest the last part of the campaign? It seems to end somewhat suddenly with a bit of a dangling loose end --

    what about the Archbishop, then?

     

     

    Can you explain how the text is meant to guide the player to solve the puzzle? That's an even bigger mystery to me!

  4. OK, proper rundown of who did what, when.

    I created about 83% of the actual mapping. I wrote the story, did most of the voice overs, scripting, etc.

    Mortem Desino wrote custom AI scripts for "A Night Out On The Town". MD also created the briefing videos, and performed a MASSIVE amount of optimization, bugfixing, and TONS of odds/ends. MD, please chime in if I'm missing anything here.

    Railgun created the mansion in "Forest", accounting for another 15% of the mapping. The "Broken Broadsword" pub (1%) in anoott was created by another mapper... oh gosh, I forget his name. He should chime in somewhere. Finally, Biker mapped the hotel (1%) you start off in in anoott.

    For NHAT 1.0 , Biker helped beta test, and he mapped the hotel in anoott. I'm pretty sure this was all he did back then - correct me if I'm wrong Biker.

    For NHAT 2.0, Fall of 2013 I believe, Biker and I did a minor overhaul of the NHAT campaign, including re-recording all the voice overs, a major bugfix overhaul, various performance updates, a few new areas (mapped by Biker), plus strung the campaign together using the newly introduced campaign stringing feature of DR.

    For NHAT 3.0, Biker literally did everything new you see in this update. This is a VERY major update. I had zero involvement.

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