Jump to content
The Dark Mod Forums

XendroX

Member
  • Posts

    180
  • Joined

  • Last visited

  • Days Won

    11

Everything posted by XendroX

  1. Where I can download developer build of TDM?
  2. I try to offer this once, and know second try %) If Springheel and other crew members don't demand, I can slowly renew models from TDM base pack Even don't try to guess where is a new one)))))
  3. You're wright, I should just resize normal maps and specular maps to avoid sharp edges... Forget about it..
  4. Have blured sharp edges on normal maps and spec maps http://www.ex.ua/148951471977
  5. @Springheel - If you not demand,I can render it in better resolution. Remember half-year ago expirience, I decide to done it in 512x512 Pixelisation shown by you on screen happens because of half-size of specular map. To avoid this I have to make bigger specular maps, or remake UV map's for models
  6. Thanks, guys. Glad to see that you likes what I've done %) Special for SteveL )))) http://www.ex.ua/879680056052
  7. I think It's done. http://www.ex.ua/148951471977 Test and tell what could be redone. Next step - done with other bed, with hammer in headboard %)
  8. Next addon - shelf and bench added
  9. Make first step with result - bed in darkengine without specular and normal maps) Will add'em soon
  10. 1st. Do you need this set be done or not? 2nd. Leave it in black colour or not?
  11. Hi to all, sorry for missing. I want to done this set. Second day spent for setting up darkengine, lightwave etc, to continue working process. Have no much time, but can spend about 2-3 hours in a few days for this work. Questions to community: Is it needed to be done like set? For now I have done bed for 80% in one black skin, and planned to make bench and wardrobe. If yes, tell me what colours prefered. I had all done scenes to re-render textures for other stuff. Waiting for your reply..
  12. Ok, yesterday I have bought another Notebook, have no time to wait for repairing my first one. This mean,that from next week I'll continue to working on Builder's set and other models. So if anyone have thoughts about changes in my models - write it, to save me some time ))
  13. XendroX

    My models

    Colours looks bad, better change cooper to some blue gray steel from native textures or change base colour. Don't show particulary textured object - always better to show all textured, because not everyone can imagine how it will be finished. P.s. didn't saw 3rd page ) but still need changes in textures
  14. XendroX

    My models

    Good to see)) If you send me your high poly and low poly versions of table in *.obj format I could try to find out your issue. PM email to you
  15. XendroX

    My models

    Atheran, don't try to maintain all tasks in one day... What about your table? What about your statue? I think you should forget about modular buildings , while didn't done with 1-5 models, put it to TDM with textures and skins, and post it to know what really you make right and what wrong... That's only my opinion, but you try to handle with to many tasks in a little term of time, better finish your first tries and then go further
  16. XendroX

    My models

    Zbrush today allow to quick producing low poly model from high poly. I don't make it by myself, but sure will in close time.. Look tutorials on you tube - I see something there
  17. Thanks for answer. Decide to remove my message. Idea is not unique, it consist of simple parts, that can be found in many products
  18. XendroX

    My models

    Can you write more detailed about trouble with baking normal maps from high poly to low poly? I think that processes should be similar in different programs, and maybe I can help you with that.. Some methods I used to make detailed normal maps: Wooden structure and etc - by adding bump texture prepared in photoshop. Bolts and etc - was baked like high poly geometry with no troubles In LW there is a free node for baking normal map as diff. map aswell, I think something like this should be for maya See my small tutorial about wallpaper I have created from one colored picture from internet in Xex's models topic, may be useful
  19. XendroX

    My models

    I don't know how Maya about creating UV maps, but in Lightwave I have serious issues when copy\pasting existing polygons with attached UV, they have strange bugs in dr and tdm, meanwhile in LW all displayed good. I have found that when I try to use copies of polys or mirrored polys this trouble has repeated, I solve this only by creating new polygon and adding it to existing UV in this way all is good, but this trouble may be only in LW. Interesting how it be in Maya... Looking at your table, I think it should be less then or equal 1000 triangles with handles, and about 500-700 without. For making easy shadow casting, TDM uses Shadow Mesh, if haven't, you can read about it in Wiki, but don't think that SM solves problem with highpoly models. In my case, bed has about 2500 triangles and SM about 800 - when I test it, upper fps was without SM... And in case when model about 500-700 triangles and SM about 200-300 - it works faster with SM...
  20. XendroX

    My models

    This is how File->Select Game looks like at my PC https://www.dropbox.com/s/8k8q3zki01sy8q3/%D0%A1%D0%BA%D1%80%D0%B8%D0%BD%D1%88%D0%BE%D1%82%202014-03-26%2017.45.36.png
  21. XendroX

    My models

    Try to answer your questions. 1. You have clear list of models because you don't set up Dr to your tdm folder, you can find how to do this on forum, I have no problem with this. 2. About beveling edges - I understand what are you talking about but you have to check UV map when adding bevels to existed models, there can be troubles. Nowadays I think it wouldn't be to heavy for Pc to maintain with smooth edges, but still there are people with low perfomance computers 3. Dr supports diffuse,specular and normal maps.. Reflection for me remains a hard question to understand ) This is my thread, where you can find some useful info forums.thedarkmod.com/topic/15868-xendroxs-models/
  22. XendroX

    My models

    Models are situated in "tdm_models01.pk4"(this is .zip file with changed extension). If you can't handle with DR or want not to, you can use, for example, training mission - just found in "tdm_models01.pk4\models\darkmod\furniture\*.*" model used in tr.mission and replace it by yours. TDM's engine use ASE and LWO format of 3d models, with triangles only. I've went through this way month ago, but last couple of weeks haven't any time to continue with my models. If you need some explanations for texturing and importing models to TDM, I can help you with some advice... I hope to return in modeling,but maybe only after one or two weeks. Even so I looking at forum every day, and still remember how hard to find some information because of not working links to images. In any way there is very good community, and you must remember - if you can't find something, or have some issues and you don't know how to solve them - better way is to ask at forum, it is full of friendly people how always help you if they can P.S. Good looking table )
  23. No I mean our private service centers, because HP service center related only in Kyev... And experience to send your techic to capital related Sc is to wait too much time than pay to private in your city All I said about HP mensioned to our country private SC About Europe I mean that young one who want to work can find place in Europe today, and other lazy one's just thinking that if we come to Europe in short terms our level of life become like yours, and they do nothing.. Official SC in many cases are even worst than privates
  24. I have bought HP pavilion g6-2390sr with core i7 3620M or something in September 2013. There was trouble with usb ports and in December only one left working. I gave it to Service center and somehow they burned MB, after New Year they buy new one in China, and it's arrived on last week. When they tried to start notebook, was founded that i7 is broken too. Today they promise me to buy new in the end of next week... 3 months without my notebook... Gave me f..kng RV518 with i3... Hate it today!!! Can't work like I need... And my mouse is Madcatz MMO 7. Was bought only for comfortable working in different programs because of adjustable profiles and 70 or something different functions could be applied... Amazing mouse for people who works in different programs with similar processes - link same functions to same buttons and don't need to switch mind when jumping from one to another.And so I can't install setup program for this mouse on RV518.I wright to support and have answer in 2 hours, now all working like it have to.. Difference... And this people wants to go to Europe I really disappointed in my citizens, have 6 years practice of my own business and can say that our people don't want to work principally, and our customers are ungrateful too in most part . No way to Europe!!!
×
×
  • Create New...