-
Posts
2966 -
Joined
-
Days Won
173
Goldwell last won the day on May 11
Goldwell had the most liked content!
Reputation
3014 DeityProfile Information
-
Gender
Male
-
Location
Northdale
-
Sadly yes 2025 seems like a bit of a low year for TDM. I personally know of a handful of missions in active development. But as for their release, I would expect them all to be 2026 releases. For me, I’m still plugging away at Shadows of Northdale Act 3. It seems to have hit a bit of development hell, combined with my busy personal life. I was determined to get it out this year. But it’s looking like another 2026 release too. On the surface it might look grim, but behind the scenes there are some really cool FMs in the works. So I guess we just have to wait until that labour bears its fruit.
-
Anyone know what it might be? I just setup a fresh out of the box, Windows 11 64bit laptop. I have downloaded all of the windows updates, installed TDM (which works) but when I downloaded DR 3.9.0 and ran it... I got the below error. I tried uninstalling it, and tried the portable version with the same result. I couldn't see any .log files in the DR directory either. There's no error code, and Google doesn't help too much. Greebo-wan-kenobi, you're my only hope!
-
I have Act 3 almost done, it is very very far along. It's been through many iterations, but so far this year I haven't had much personal free time to work on my map which is why it's so delayed. My hope was to have it already released, but yeah life has a way of distracting us. I'm going to be buying a laptop next month, and I will rent a hotel room and lock myself in it, away from the distractions of the world to get this done! Act 4 is also very far along too, so if I can get some free time after act 3 is out, I am hoping to get them out relatively close together. And just as a very special treat... here's the briefing video for act 3 (but shhh don't tell anyone!) Hehe thanks mate! I do the same thing whenever looking for stuff, it's no worries
-
Fan Mission: Lord Edgar's Bathhouse by Goldwell (27.12.2014)
Goldwell replied to Goldwell's topic in Fan Missions
I was studying German at the time, so just included it for fun Thanks for the subtitles! -
Fan Mission: Spring Cleaning by Goldwell (2015/10/30)
Goldwell replied to Goldwell's topic in Fan Missions
Moving forward I will be releasing subtitles with all of my missions. As for existing missions, if people want to add them that's fine with me. I'd prefer to verify it's accurate of course first but yeah. -
Fan Mission: Spring Cleaning by Goldwell (2015/10/30)
Goldwell replied to Goldwell's topic in Fan Missions
Yeah that's no worries! My apologies, I must have read the message and forgotten to respond. -
Damn this looks absolutely incredible! Have you tested this with the stormy clouds yet? would be curious to see if it has the same effect on the stormclouds skybox.
- 9 replies
-
- 1
-
-
- parallax occlusion mapping
- cloud textures
-
(and 1 more)
Tagged with:
-
This shot is by far my favorite out of all your FM screenshots so far. It's just so comfy looking and it invites me into explore this world.
-
Fan Mission: Volta III - Gemcutter [15th Anniversary Contest]
Goldwell replied to kingsal's topic in Fan Missions
Congratulations Kingsal, this mission is absolutely incredible! -
How about AI voice generation using the already existing voices?
Goldwell replied to STRUNK's topic in TDM Editors Guild
https://elevenlabs.io/ -
How about AI voice generation using the already existing voices?
Goldwell replied to STRUNK's topic in TDM Editors Guild
I experimented with using AI voices as a placeholder before I asked human actors to do the lines. There are still morality and copyright questions regarding AI voice usage, but that aside, I just find the technology isn't there yet. Here is a comparison from a Builder sermon scene I have in Shadows of Northdale Act 3. This is an AI voice I used for the scene originally as a placeholder AI voice.mp3 And this was the final human voice acted version human voice.mp3 In my opinion the human version is infinitely better than the AI generated one. The human voice sounds much more natural, plus there are nuances and inflections the voice actor can bring to the script which can change it in ways that an AI voice can't. Additionally, some voice actors i've worked with will go off script or offer alternative versions, some of which end up being used (a couple of improv lines that AndrosTheOxen used for the shopkeeper in Noble Affairs we're featured in the final game). -
Fan Mission: The Wizard's Treasure [15th Anniversary Contest]
Goldwell replied to thebigh's topic in Fan Missions
Congrats on the release, this was a short but sweet mission. I really enjoyed playing through it. -
Only the intro area is. The rest of the mission is at night.