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Everything posted by Goldwell
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Damn this looks absolutely incredible! Have you tested this with the stormy clouds yet? would be curious to see if it has the same effect on the stormclouds skybox.
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- parallax occlusion mapping
- cloud textures
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This shot is by far my favorite out of all your FM screenshots so far. It's just so comfy looking and it invites me into explore this world.
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Fan Mission: Volta III - Gemcutter [15th Anniversary Contest]
Goldwell replied to kingsal's topic in Fan Missions
Congratulations Kingsal, this mission is absolutely incredible! -
How about AI voice generation using the already existing voices?
Goldwell replied to STRUNK's topic in TDM Editors Guild
https://elevenlabs.io/ -
How about AI voice generation using the already existing voices?
Goldwell replied to STRUNK's topic in TDM Editors Guild
I experimented with using AI voices as a placeholder before I asked human actors to do the lines. There are still morality and copyright questions regarding AI voice usage, but that aside, I just find the technology isn't there yet. Here is a comparison from a Builder sermon scene I have in Shadows of Northdale Act 3. This is an AI voice I used for the scene originally as a placeholder AI voice.mp3 And this was the final human voice acted version human voice.mp3 In my opinion the human version is infinitely better than the AI generated one. The human voice sounds much more natural, plus there are nuances and inflections the voice actor can bring to the script which can change it in ways that an AI voice can't. Additionally, some voice actors i've worked with will go off script or offer alternative versions, some of which end up being used (a couple of improv lines that AndrosTheOxen used for the shopkeeper in Noble Affairs we're featured in the final game). -
Fan Mission: The Wizard's Treasure [15th Anniversary Contest]
Goldwell replied to thebigh's topic in Fan Missions
Congrats on the release, this was a short but sweet mission. I really enjoyed playing through it. -
Only the intro area is. The rest of the mission is at night.
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This is the opening scene in Shadows of Northdale Act 3. Sometimes I like to take a break after finishing a scene and just take it in. This scene was inspired by the calm and comfy feeling I felt when I first played @Moonbo's A House of Locked Secrets mission, in particular that first scene with the beautiful scenery and calming ambient. Right before diving into one of the best Dark Mod missions. Good times!
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Fan Mission: The Accountant 2: New In Town by Goldwell (2016/05/09)
Goldwell replied to Goldwell's topic in Fan Missions
My release schedule and mission layout changes quite a lot as I figure out where the pieces of my mapping puzzle lands. And damn campaigns are hard! So to provide a small update, I am aiming to release Shadows of Northdale Act 3 between fall 24 and spring 25. I'm working on it right now, and very happy with a layout/flow I currently have. After Act 3 is out... who knows what the future holds -
Fan Mission: Noble Affairs by Goldwell 2022/02/22 [TDM 2.10 Required]
Goldwell replied to Goldwell's topic in Fan Missions
Thank you, glad you enjoyed it! Bingo -
FM Release: Sneak and Soufflé - April Fools mission (01.04.2024)
Goldwell replied to Goldwell's topic in Fan Missions
Originally it was actually from a mansion mission I had in Shadows of Northdale, but it ended up getting cut. I really dug the architecture of the courtyard so I just added in the kitchen area for voila, April fools 5 min jam done haha. Thank you mate! Maybe next year i'll make a mission twice as long! 4 minutes instead of 2 -
I can understand your frustrations, however the main reason why we have had to replace the core files is because we don’t have the ability to make tweaks to the core game without doing this. In particular having the bow speed reduced from 6 seconds to 3 feels a lot better ingame. And it’s something that I personally have in all of my missions since I saw it in Kingsal’s mission the first time. If it’s possible for us to tweak that variable without needing to replace the .script file that would be really handy.
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Because the default script doesn’t feel as smooth as Kingsal’s tweaked one. I believe the main advantage is as Amadeus mentioned a 3 second bow draw time vs 6 seconds which feels a lot better. I’m not completely married to the idea of this but if you’re able to integrate the ability for us to customize this without replacing the core files that would be appreciated.
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Fan Mission: Lord Edgar's Bathhouse by Goldwell (27.12.2014)
Goldwell replied to Goldwell's topic in Fan Missions
I saw a ring in a toilet once in a thief FM I was playing and thought it would be funny to include that. But now it’s just become a running gag. I didn’t include it in one mission and someone DMd me and asked about why it was missing haha. So I guess all missions have to include it now -
FM Release: Sneak and Soufflé - April Fools mission (01.04.2024)
Goldwell replied to Goldwell's topic in Fan Missions
You did... don't you remember? I gave you a French kiss for your beautiful effort! I thought the exact same thing hahahaha! -
FM Release: Sneak and Soufflé - April Fools mission (01.04.2024)
Goldwell replied to Goldwell's topic in Fan Missions
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FM Release: Sneak and Soufflé - April Fools mission (01.04.2024)
Goldwell replied to Goldwell's topic in Fan Missions
The early bird gets the worm. But the second mouse gets the cheese! -
Sad News 😢 (but fm release?) [MAKE BELIEVE/NOT REAL/FAKE]
Goldwell replied to LePetit_Baguette_69's topic in Fan Missions
I loved that guy He will be missed! -
Have updated the script in Shadows of Northdale. Thank you brother!
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*looks at Shadows of Northdale folder* ... Yeah screw it, what's another 5-10 mb among friends? Especially when the assets look so damn cool!
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Seeing this made me wish we also had a little search box in the top right corner. That would make finding missions a lot easier.
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That looks so bloody awesome! If we could have a mirror that looks that good, that would be insane.