Thank you kindly for listening! There's a few things I thought it could be as far as the artifacts are considered, and one I know for sure. First, I thought they may have gotten messed up during conversion from .wave to .ogg, but I ruled that out. Secondly, I thought perhaps it could be intersample peaks, which could be more likely as I actually didn't check for them. Although I'm not sure any of these even reach maximum volume. As for what I know it is, in some of these selections, I added some vinyl effects which adds noise and occasional pops. If you want, let me know what other ones you heard it in. It's likely because I had put a vinyl noise sample underneath everything to give it some sort of character (for better or worse) As in Sinking Claw, it's actually a complete mono track, and if you're referring to the sounds that occurs at about 1:47, that's actually apart of the sample. There's about 3 samples. One with a complete lowpass filter, another howling like sample also lowpassed, and a "granulized" sample that is mostly heard in that 1:47 mark. Sometimes I was dealing with stereo samples, and summing them to mono doubled frequencies and just sounded awful. As for what I use, I created everything in Ableton Live (my go to DAW) I loaded a lot of user sounds into Omnisphere 2, and did various processes from granular synthesis, filtering, and mixing custom sounds with the plethora of premade samples in Omnisphere. I love PSP's N2o which gives modular like effect processes. I use Klanghelm products which I feel give a good character too. I use those mainly for mix purposes, and of course specific plugs in the WAVEs bundle. Thanks again for giving input! Always appreciate that insight! p.s I also thought maybe you were referring to selections in Miasma, which I will admit are horribly mixed and I intend on going back and fixing. There was always something off about some of those mixes that I couldn't stand, lol.