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Sneaksy Manfool

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Posts posted by Sneaksy Manfool

  1. Z-Fighting...

     

     

    ...Hey guys, I'm following Fidcal's tut and am having an issue with the fog and rainsplash textures in the Weather section. I build the fog as instructed, however when I do this I get z-fighting where the lightbox/fog perimeter meets the walls/floor/ceiling. This resolves when I set the lightbox/fog perimeter 1 grid1 unit away from the walls/floor/ceiling. Similarly I get z-fighting after setting the rainpour mesh at the same level as the ground. I have to raise the rainpour mesh 1 grid1 unit to resolve the issue. Obviously I'm missing something here, is there a property I need to add or something?

     

    ... How do I extend these textures to fill the areas without the z-fighting @ wall/ceiling/floor interface?

     

    Thanks!

     

    As a bonus can anyone tell me how to fix the "Warning: aas32 is out of date!" message at game launch :)

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