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raymeld

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Posts posted by raymeld

  1. o.k , got it at last , idiot that I am I left some quotes in that I'd tried on another attempt! So now I'm up and running and will use the various guides and potter around with it. The speed I'm working at I may make a mission by the end of the year!! Thanks again for bearing with me.

  2. Still can't get anywhere , here is the path taken from the Doom shortcut "C:\Program Files (x86)\DOOM 3\ .Have also tried as above. Still keep getting the same message and can run DR by clicking 'no' ( saying I don't want to amend path ! Does the stuff have to be in quotes ( I've tried both ways) I seriously wonder whether I'll ever be any good at this if I can't even complete this simple step. Will try a few more things but then may have to forget it I guess. Sorry to be such an idiot but I'm a newbie on this sort of thing and would just like to have a go at building a simple mission.

  3. Can some kind soul give me some basic help. I downloaded DR and installed it. When I fire it up I keep getting a message box under settings 'engine path does not exist' and 'fs game folder does not exist'. I've followed the Wiki instructions, what do I need to put in these boxes? Whatever I put in is thrown out with path does not exist for both. What am I doing wrong? Doom 3 is under games on C: etc. Sorry to bother everyone, I'd like to quietly have a go with DR but if I can't get past this simple point wonder if I'll ever make a go of it. I'm a complete and utter newbie I'm afraid!

  4. Hey raymeld,

     

    The issue is most likely linked to a specific material that is used on some pillar models, as far as I know it has been corrected for the next version but in the mean time some people have had success updating their graphics card drivers.

     

    Give that a spin if you arnt already using the latest :)

     

    Have the latest drivers for my ATI Radeon HD4350. Rest of system is AMD Phenom 8600 Triple core 2.30 Ghz on win 7 64 bit and 2 gb Ram. So it seems I won't be able to complete this mission then . Freezes near kitchen and also room with servant on bed after exit from vent. As others seem to have played the mission successfully , presume all it depends on graphics card / system you have. It's the only mission to date I've had real problems with, was fine with St Lucia etc.

  5. A very enjoyable mission indeed and I commend everyone involved in either the original or the launching of this latest version. It ran extremely smoothly on my computer with no slowing down or hitches. It reminded me very much of the original Thief , with good atmosphere and settings . And I just loved those fire arrows , just like the old days! Surprised they haven't yet appeared in any other mission .

  6. Thank you both Nielsen74 and Melan for your helpful replies. Can someone give me a small hint regarding exit from the area to see me on my way . Is it

    across the chain and up over the roofs and railings? I've been across there but couldn't pull myself over the roof! Edit again ! Come to think of it I remember finding a sewer or something you get at from the builder attic that didn't seem to go anywhere which may be exit (?) , but I didn't have enough loot then which is why it may not have flagged as the mission exit out of the area. Yes , I see now this is the way out.

    Thank you for a beautiful and satisfying mission Melan

  7. Must be the poorest Thief around ! Used the rope arrows on just about everything to get up high , checked builders' hq from top to bottom and still only come up with 600 loot ! I've bumped everyone off so can wander about at my leisure but still can't find more. Must be a hidden area(s) I've not found. Is it possible

    to get through the iron gate for example at the start of the mission? I've opened the door near it and found the note saying the door won't work and to ask in the cloister for help. Also , is the note on the builder h.q door relevant? Can that door be got through? It's the door note that mentions being careful because there is a way out through the loft area) I've found the door under the steps at the start of the mission , tunnel from the room where the explosive cage is etc. Now all I seem to be doing is wandering around trying to get into areas where I obviously can't go. I must seriously be missing a large cache somewhere or a hidden area!

  8. I bumped off the second builder

    guarding the door to the main building next to some steps

    and tried to hide his corpse but unfortunately couldn't put him down. Anyone else had this problem or do I have to carry him around for the rest of the mission ! Unfortunately , I saved whilst carrying him which means I'll probably have to start again. I've tried all the usual keys to drop him but to no avail.

  9. Thank you both for your replies . I'll now do this without giving away clues to others in the future. What an idiot I am - not much of a thief . Thanks for clue to get into the building. Mission looks good though so far.Thanks to all you guys out there for making a great game even better (and extending its life ). Have been playing Thief since the Thief Gold days , but a newbie to Dark Mod and all its nuances !

  10. I couldnt get into the mansion, ko-d everyone except one torch guard but he didnt have a key either, tried jumping from the crates to balcony, lockpicking any of the doors wont work, i think i am overlooking something real simple..could someone give a clue?

     

    I can't either ! Must be thick .

    Have found what I think to be the second garden with stone in it but can't see a way in from there I've jumped into the pool next to it looking for a trapdoor or something , guess I'm on the wrong track?

  11. Hey raymeld,

     

    The issue is most likely linked to a specific material that is used on some pillar models, as far as I know it has been corrected for the next version but in the mean time some people have had success updating their graphics card drivers.

     

    Give that a spin if you arnt already using the latest :)

     

    Thanks for your help . Yes , I had already updated the graphics drivers , so will wait for the corrected version. An enjoyable mission from what I've seen/ played already and well worth giving another try.

  12. Great mission . Have a problem though . Mission crashes when I try to open some doors. For example to door on lower floor next to kitchen that the servant (?) enters and exits on the way to the kitchen plus the room on the floor above at the end of the hall to the right of the stairs. Anyone else have these problems or is it just my setup?If it helps , I have an ATI Radeon HD 4350 display. Any ideas anyone , can I make any adjustments to avoid the crashes ? Thanks !

     

    Should have added . Screen freezes and I have to use control - alt - delete to shut program down. Am on Windows 7 but will try it on laptop ( withWindows xp ) when I have time. Any ideas on how to solve this gratefully accepted though ! Seems to me that the playability of some of these new missions depends a lot on your graphics card / settings of this or am I jumping to the wrong conclusion ?.

  13. Great mission . Have a problem though . Mission crashes when I try to open some doors. For example to door on lower floor next to kitchen that the servant (?) enters and exits on the way to the kitchen plus the room on the floor above at the end of the hall to the right of the stairs. Anyone else have these problems or is it just my setup?If it helps , I have an ATI Radeon HD 4350 display. Any ideas anyone , can I make any adjustments to avoid the crashes ? Thanks !

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