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fraten

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Posts posted by fraten

  1. I, too, had massive problems with the deposit box and ended up using the brute force method, which took quite some time and was not very satisfying.

    Spoiler

    I still don't understand what I was supposed to be doing and why you have to grab the key "blind". I feel a simple cash box with the key in it would have been an easier solution.

    I'm not complaining though, this is a wonderful mission. 

  2. 10 hours ago, datiswous said:
     

     

      Hide contents

    You get them later

    OK, but I am stuck after having visited 

    Spoiler
    • the Inn
    • through the windows:
      • the Pirate's room
      • the Engineer's room (with a chest that I cannot open)
      • the room above the Inn

    It seems I need to enter the "water pump room" to proceed through the sewers, but I would need lockpicks for it, right?

    What did I miss? 

  3. Yeah! I finished. What a great mission. I only found

    Spoiler

    2 secret areas in the caves, so I have to go back and search. 

    And maybe an error, but

    Spoiler

    after setting off the explosives I tried and went back. To my surprise I could just walk _through_ the boulder that was supposed to block off the meteor area. 

    That was fun and kept me on my toes until the very end. 

  4. 27 minutes ago, JackFarmer said:

     

    Guys, I am sorry that it does not work on your end. 

    The opening scene outside the hatch is barely 800 DCs, below in the first room it is around 2,000 DCs and not really getting much higher in other places. Therefore, this should not put too heavy load on your hardware (my last mission was way more demanding in that regard).

    I am afraid I am at a loss when it comes to performance optimization. Maybe @nbohr1morecould help here if he has the time?

    @STRUNK

    Don't worry. It's just strange. I tried it on a different (somewhat older) machine and it works okay. So, at least I am a happy customer now... Hopefully @STRUNK can solve it as well.

  5. Just now, STRUNK said:

    It looks very cool but I get between 4 and 10 fps with the settings I always use. Tried some other missions for comparison and they work fine. My settings are already on the low end ...

    Same for me! (Win10, i7 Processor, 16 GB RAM, Intel(R) UHD Graphics) 

  6. Somehow this comes to my mind...

     

     

    I just want to mention that I started allmost all installation manuals and installers,

    because in the beginning there was almost nothing user-friendly documents or installation software created for beginners.

    And kept the docs and installers updated, by implementing techonical sollutions from this forum.

     

    For the Linux part, i kept them general as possible, for all linux distro's.

    Just pick a method and post questions about them (or do a internet search)

    I cant bear all those distro-specific features in mind, because that takes time.

    But you can create/change all things yourself and send me (or somebody else) the changes to publisch.

     

    Ok, ok. Sorry.

  7. (...)

    But I guess most of the people can solve them using common computer knowledge, googling and asking on forums.

     

    For non-tech-savvy Windows users, we also started offering Freyk's GUI installer, so that they don't get problems by trying to install TDM into "Program Files", for instance.

    Linux users should be tech-savvy by definition, at least this is my opinion.(...)

     

    I agree with most of your comments. But then again... not only tech-savvy people (should) use Linux. My guess is that there are some people out there who just don't have the money to buy an OS or who are not a fan of Microsoft. I admit, I have Ubuntu installed just because for the fun of it. Regarding the installation process, I look at it more from a "make it easy for the customer" perspective. If someone is out there who runs Linux on his computer we could (should!) make it as easy as possible for these users. I think all it takes to achieve this is to describe the process in every detail (you know, fool-proof). I am willing to invest time into doing that (maybe on an extra page...).

    How do I log in to the wiki to edit?

  8. I don't generally like jumping into the middle of a conversation when someone is already being assisted, but I fear that things might be going astray here.

     

    Freyk, IIUC, all 'fraten' wants to do is install a desktop icon. It sounds like the game itself is already installed correctly... it's just lacking a "launch" icon.

     

    Is that the case, fraten? That is, can you run the game from a command prompt? If you don't know, please check that first.

     

    Also, I don't use Ubuntu (I'm a Slackware user) and I don't use desktop icons, but I suspect that you could find plenty of information online in a generic search for "Ubuntu desktop icons" or similar. Or simply try to find where/how an existing desktop icon is configured.

     

    BTW, the advice you got from OrbWeaver is quite sound, based on my past experience. If his instructions failed you, then please be more specific about that so that we can give better guidance.

     

    Furthermore, I agree that the instructions are not fool-proof. In all seriousness, if you succeed at this, you might be able to help us with some improved instructions, so please don't give up yet!

     

    Yes, you are right. It was only about the desktop icon. Then game itself started good. Unfortunately I already removed TDM from ubuntu and run it now in Windows - I use a dual boot system with ubuntu and Windows 10.

     

    I updated the TDM-wiki article part: Installing TDM on Linux 64 bit manually

    Under this part you will find also an updated instruction howto create a desktop shortcut in kde.

    If it dont start, its possible you need to install some other packages. Follow my earlier post or use the notes in the updated part.

     

    Thanks for doing that - I will take the time to install the game again in ubuntu and come back to you if I run into further problems.

     

     

    I think there is some confusion here because there are actually two different problems reported by two different people in this thread. It might be helpful if a moderator could split the posts, starting with fraten's question about creating a desktop shortcut, into a separate thread, since this is unrelated to the thread title of TDM not starting on Ubuntu.

     

    Yes, sorry, but I thought my problem would fit into the thread.

     

    Edit: full description of my journey... Sorry for the long text. I hope it helps.

     

    Good news! I (re-)installed TheDarkMod on my ubuntu 18.04. But here‘s a list of problems I had with the installation. (Sorry for the long text, but I wrote down everything I did and thought).
    1) I open the wiki and find too much to choose: I count 6 (!) ways to install TDM on linux. So which way is right for me? Of course I want it to be convenient and mostly automatically.
    I chose Installing TDM on Linux, using the Packagemanager. The first thing I should is „open your packagemanager“. What is a packagemanager? I am not sure… so I put „packagemanager“ into the ubuntu software center (I hope you know what I mean because… I am using a german installation of ubuntu and all the names are translated as well, so I re-translating the names that ubuntu shows me): „no results found“. Dammit. No help here. So I ask Google. „packagemanager ubuntu“. The first link https://help.ubuntu.com/lts/serverguide/package-management.html.en informs me that „Ubuntu features a comprehensive package management system“, but doesn‘t give me a name. That‘s no help. But the second link says „synaptic“. That rings a bell. I search for synaptic on my computer, but it links to the software center ...and I loose confidence that I do the right thing… Let‘s see what other possibilities there are.
    2) and 3) Installing TDM on Linux, using DEB Softwarepackage & Installing TDM on Linux, using a RPM Softwarepackage
    The first thing I read on the wiki is „Important:This DEB Package does not install dependencies packages.“ Oh, ok. What does that mean for me? Is that bad? It sounds bad. Let‘s try something different. And I go back to the top of the page.
    4) Installing TDM on Linux, manually
    I have a 64-bit system but only later did I see that there is an extra chapter for 64-bit systems… oopsie! But no harm done.
    5) Installing TDM on Linux 64 bit, manually
    „Step 1: Create the dark mod folder in your /usr/share and set permissions“ Ok. How? I had to look it up how to create a folder there. „Set permissions“? Sure. What do you mean?
    And what is wget anyway? Again, I looked it up in the software center and only got obscure results. Well, I‘ll start anyway… and it worked obviously.
    Regarding the notes:
    „Its (sic!) possible you need to install some required packages before or after the installation.
    use command "ld" and TDM log files to determine the packages you need.
    I have no clue what that means. I yelled „Id“ three times at my computer but nothing happened. Where are the TDM log files? I don‘t know what I‘m doing.
    I should also (maybe?) install environment packages to run 32 bit applications: I get this in return from the terminal.
    E: Invalid Operation libc6:i386
    Hmm… Something bad again? I‘ll ignore it.
    Success! TDM is running. But I don‘t want to remember the terminal command! Let‘s create a shortcut.
    „Just create or shortcut file, using the default way to create shortscuts in your desktopmanager.“ Ah. Ok. I looked up several tutorials on the internet how to create a shortcut in ubuntu. These tell me, I should go to /usr/share/applications. But that's not what I want, right?
    It tells me to create a new file… Again, I am lost (I look at the wiki, but I don‘t know what KDE is and assume that‘s not for me). I use right click on the desktop, but there‘s no option to create a new file.
    Google again. It tells me „touch newfile“. I do that, find the „newfile“ in my home directory and drag and drop the „newfile“ into the desktop folder. I rename it „thedarkmod.desktop“.
    I use gedit ~/Desktop/thedarkmod.desktop and do all the changes according to the wiki (BTW: „Then open the file with your favorite texteditor...“ scared me, because I don‘t know the texteditors in linux and at this point I am already too afraid to do something wrong).
    I try to save it but get this error message: the file »/home/fraten/Desktop/darkmod.desktop« could not be found. Last time I got stuck here, but now I know: In German „Desktop“ is named „Schreibtisch“ and therefore the path is wrong. This is strange, because „ gedit ~/Desktop/darkmod.desktop“ worked just fine. It's a mystery to me.
    After that is solved I save and… what now? I have two textfiles on my desktop. Doubleclicking either of them just opens the textfile. So I am still stuck here...
    Thanks for reading.
    • Like 1
  9. Those lines need to go in a text file ending in .desktop and placed somewhere like $HOME/Desktop or $HOME/.local/share/applications — it looks like you are trying to run them as terminal commands, which won't work.

     

    Thanks, but I still cannot get it to work.

     

    And follow the instruction manual on the TDM wiki and read the notes on it.

    (if they uploaded the 64 bit version of the TDM updater, you dont have to install the 32 bit libraries)

     

    That's what I did! But these instructions are not fool proof (IMHO). I read the notes, but what do they mean? Sorry, I am obviously stupid.

  10. If you want to have some desktop shortcuts for the tdm-executable and the tdm-updater,

    create them and use the following settings:

    settings for updater-shortcut

    Path=/usr/share/games/darkmod/
    Exec=sh -c /usr/share/games/darkmod/tdm_update.linux;$SHELL
    Categories=Game;ArcadeGame;
    Type=Application
    
    settings for the gameexecutable-shortcut

     
    Path=/usr/share/games/darkmod/
    Exec=sh -c /usr/share/games/darkmod/thedarkmod.x86;$SHELL
    Type=Application
    Terminal=false
    
    Note:

    The following things are done automatically using my rpm and deb packages

    This will also create shortcuts and installs other things.

    ===

     

     

    Hi! I am currently installing TDM on my new computer (Ubuntu 18.04), but whenever I try to create shortcuts I get this error message (command not found).

    boris@boris-VM40B:~$ Path=/usr/share/games/darkmod/
    boris@boris-VM40B:~$ Exec=sh -c /usr/share/games/darkmod/tdm_update.linux;$SHELL-c: Befehl nicht gefunden.
    boris@boris-VM40B:~$ Categories=Game;ArcadeGame;
    ArcadeGame: Befehl nicht gefunden.
    boris@boris-VM40B:~$ Type=Application
    
    

    I tried several other tutorials to create a shortcut, but I am stuck...

  11. I might be late to the party, but I just finished the mission and although I enjoyed almost every minute it still puzzles me, because - apart from the introduction - there is no context given (no readables in the mission). So I finished the mission, but I am somewhat unsatisfied with the result - what did I just see there? Why?

    So, if you consider an update of the mission, please include some readables. Because, you know, it is never about the loot, but always about the story and the involvement.

    • Like 1
  12. I had very much fun playing this mission and did not encounter any problems or bugs, I think.

    I needed a spoiler for the hidden compartment,

    but as someone mentioned before, a readable somewhere could help there. The only thing that I found odd about the mission was that the staircases looked a bit blocky to me. Someone mentioned textures, but that's not what I mean. For me, they were a bit too steep, too narrow and the ceiling too low and did not feel natural (and more important: did not match the lovely design of the mission). Well, I am big guy maybe it's just that.

    I loved how there was loot distributed all over the place. And does our lady like wine a lot?

    I am looking forward to play this mission again and then once more (just to be sure). :D ...and if I could make a wish: some more readables. Why was the poor underling working late in the office, while the boss was asleep? You know, background stories for my curiosity...

    Also, I believe this story wants to be continued... What happens to Ms Wren and her bank after the robbery? Can I trust my fence?

    Nice mission, thanks a lot!

    • Like 1
  13. Just finished it.

    The only thing I could complain about was the secret lever with the glyph.

    I needed help from the forum to find it. Another readable could have helped there. But, of course, that is just showing how bad a thief I am, not checking the corners properly... In other words: fantastic mission and it got better and better!

  14. (...)

    The real question is if such a thing happened, how motivated would people be to continue to work on tough problems for free? Why would someone tear their hair out trying to implement soft shadows when someone else got payed to solve a problem with the renderer? Trust me, the day we start paying someone to rig new AI models will be the day I stop doing it for free.

     

    Well... just thinking loud, and I am aware I am not a team member... How motivated would people be to work on a tough problem that they cannot solve themselves? I (now) absolutely understand the premiss that TDM must be free of money as otherwise the whole idea might go to hell, but still... as far as I understood, Bountysource should only solve 'unsolvable* problems'. It should not be about 'normal tasks'.

     

    On the other hand: I'd say it should be possible to have a consentious decision in the team about using Bountysource, but I understand that the TDM team is not a clearly definable group of people, but developers come and go as they please. So developers could drop out, fetch the bounty, rejoin the team and create jealousy.

     

    The most interesting question is still unanswered: What happens to the solution, if somebody solves the problem at Bountysource?

     

    *definition needed...

  15. I'm going to post all the TDM issues on Bountysource, then apply to fix them. ;)

    Yeah, and I'll post all my models on Turbosquid for 5$ apiece and people can pay for the ones they want to see added to the mod. :)

    Who would have imagined that a team who build a whole game around stealing money could have so impure thoughts...? :huh:

    • Like 4
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