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Posts posted by jaxa
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9 hours ago, Filizitas said:
https://www.videogameseurope.eu/news/statement-on-stop-killing-games/
They think we dont know what we are talking about and they want to educate us. Like children.QuotePrivate servers are not always a viable alternative option for players as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist and would leave rights holders liable.
We don't care about your "liability". Slap a big fat disclaimer on it with the final update.
QuoteIn addition, many titles are designed from the ground-up to be online-only; in effect, these proposals would curtail developer choice by making these video games prohibitively expensive to create.
Your online-only game runs on hardware, and is likely designed to be portable to prevent vendor lock-in (to AWS for example). You can provide what's needed for some random person to run it on their 96-core Threadripper or Ampere workstation.
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Ampersat 100% off on Steam, ends July 6, 2025 at 1pm ET
https://slickdeals.net/f/18416488-thru-7-6-ampersat-pc-steam-digital-download-free-via-steam
https://store.steampowered.com/app/1356040/Ampersat/
Don't confuse with the option to add the Demo version instead of full version.
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3 hours ago, chakkman said:
Do you think that is realistic though?
As I mentioned, it just needs a new OS sometimes to make software stop to work.
If it works at all, it's a win. You can use old, unsupported OSes. Or virtual machines on Linux, or whatever.
Obviously, having source available could make things a lot easier, but it's going to depend on how companies choose to comply, and they are expected to be given leeway and multiple paths to compliance so that they don't bitterly oppose legislation or pull out of the EU market entirely. Maybe some developers/publishers will simply hand out a binary that allows you to run a server for the game, and if it only works on a narrow range of hardware (e.g. ARM Neoverse cores found in Ampere workstations or AWS Graviton servers) and a single operating system (or is bundled with an OS), that's compliance.
If there are security issues, you run it at your own risk, and should only play with people you know and trust.
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15 hours ago, chakkman said:
That said, I do get though, that software is a phase-out model. At some point, publishers or developers simply can't guarantee anymore that the stuff will run on current software or hardware. And, it's also not easy to provide the games as is, with a license which allows modifcation of any kind.
I can't count how many times I read "Please Open Source your software!". Well, it's not that easy, with potentially loads of licensed code or assets.
SKG isn't (necessarily) asking for source code, or ongoing infinite support. Just an end-of-life plan that could credibly allow people to play what they already have a copy of. It's also not retroactive, so games would be built differently to accommodate new laws only after a certain date years in the future.
If you need to rent out a 256-core Graviton server on AWS to be able to make a multiplayer game/mode work for a decent amount of players, that is better than "dead forever".
Actual details of the implementation aren't spelled out in the initiative, that will be hashed out by lawmakers and stakeholders.
11 hours ago, thebigh said:Looks like the EU petition has hit its mark too
Both petitions need extra signatures to ensure that they have hit the mark after fakes/bots/'Mericans are weeded out. With the momentum and remaining time, +50% might be possible so it looks good.
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20 hours ago, Anderson said:
Must vary by country. To me it's 91% off:
No, it expired about a day before you posted.
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SteamWorld Dig 100% off
Offer valid through June 26, 2025 at 10AM PT
https://store.steampowered.com/app/252410/SteamWorld_Dig/
https://slickdeals.net/f/18398611-steamworld-dig-pc-digital-download-free
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If you're satisfied with what you have and it's not broken, there's no reason to upgrade, and that was true even in better times. Unless you can make an argument based on operating cost (electricity).
RTX 6000 will definitely use a new node, so it will look much better. I think UDNA could be a good jumping in point on the AMD side since that will mark a huge shift in their driver strategy.
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Gains are so node dependent that it's hard to even count Blackwell. It's on the same node, the 5080 was the same die size as 4080 Super, the 5090 got some performance simply from increasing the die area by 23%. The 5060 is another "winner" from using a larger die and delivering 25% more cores than its predecessor, but it's hated for having 8 GB. This is easily fixable in the near future by giving it the proper 12 GB using 3 GB modules.
APUs are going to service the low end, especially in cheap mini PCs but also with most desktop CPUs coming with a basic iGPU, or people will have to get used to paying $200 minimum for a new GPU. Which isn't that bad in theory, just stale given what's on offer. I'm talking about the RTX 5050, successor to the 3050, which may be released around July 1st, and will be laughed at if it's significantly above a 199 USD MSRP:
https://wccftech.com/nvidia-geforce-rtx-5050-8-gb-gpu-reportedly-launches-1st-july/
https://wccftech.com/nvidia-officially-launches-laptop-geforce-rtx-5050-gpu/Weirdly enough, it's using GDDR7 in the laptop variant. There were persistent rumors of GDDR6, which may be desktop only...
Edit: OOF. $249 MSRP rumored. Edit: Confirmed.
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AMD UDNA architecture rumored to power PS6 and next Xbox with big ray tracing and AI gains
They are going hard down the path of raytracing, with UDNA supposedly doubling raytracing performance and AI TOPS, and FSR4 Redstone improving the path tracing situation. Smaller increases to raster performance, but not non-existent.
There's probably a few decent nodes left before they have to start looking at "optical", or my favorite, 3D. The option for 3D Infinity Cache exists, and may have been deployable with RDNA3, but AMD hasn't taken it yet. Even tighter integration of memory and compute is inevitable in the future.
As we journey from RDNA4 to UDNA3/4 or whatever through the mid-2030s, I think we could see another tripling/quadrupling of raw raster performance. This is not only from per-CU gains, but having more compute units. Big L3 caches (AMD's "Infinity Cache" in GPUs) could be moved off die onto separate, cheaper chiplets, allowing the more advanced chiplet to devote more die area to compute units. And notice that as CPU clock speeds are creeping up into the 6-7 GHz range, GPU clock speeds are also higher than ever before, with the 9060 XT officially boosting to over 3 GHz, for example. The fastest RDNA1 cards only boosted to around 1800-1980 MHz, so GPU clock speeds have risen by around 50% in just a few years.
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Mostly an AssRock blowup disaster
AMD confirms Ryzen 5 9600X3D, 6-core Zen5 CPU with 3D V-Cache
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10 hours ago, Bikerdude said:
The 5500X3D is now also a thing...
Latin America exclusive supposedly
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The 5800X3D was discontinued with the 5700X3D continuing production for some time afterwards. I bet the used market will remain horrible for them indefinitely because they're so sought after.
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1 minute ago, SeriousToni said:
What about the RTX 4060 Ti 16GB? Should be able to work with my 500W PSU.
It would be good, not much slower than 9060 XT, and you could try DLSS for the first time.
https://www.techpowerup.com/gpu-specs/geforce-rtx-4060-ti-16-gb.c4155
The thing is, you need to check measurements before you buy (or be prepared to make a return) if your 1060 barely fit, since those should be small in the first place.
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20 minutes ago, SeriousToni said:
Ah well, nevermind - just found my personal bottleneck: My be quiet! Pure Power 11 500W. It will not have enough power for GPU and CPU as far as I can think. Damn, I won't fiddle around by replacing this one also. I'll take a look if I manage to find another good GPU with less power consumption....
Well, you could replace the PSU, but constraining the power is going to make it more likely that the cards are smaller and able to fit.
1060 6 GB has a 120W TDP. The 9060 XT 16 GB is only a 160W TDP (450W PSU suggested according to TechPowerUp), with about triple the performance and ~2.7x the VRAM. 3060 12 GB off the used market = 170W TDP (450W PSU).
If you go into 75W low power territory, it will be even easier to find smaller cards, but the performance and VRAM won't be good enough to be better than a sidegrade yet. For example, the 3050 6 GB should be slower than the 1060 6 GB. We need a new generation of 75W cards to beat that. There are rumors about an RX 7400 coming soon, for instance. But they won't win by say, double, for years to come.
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30 minutes ago, Bikerdude said:
Coming along nicely...
When it's released, please emphasize "16/17 years in the making!" in the announcement (whatever it ends up being).
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If you can rapid fire answer some of the questions we can probably narrow it down.
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6 hours ago, SeriousToni said:
Hey I'm looking for a replacement for my 7 years old GPU and I'm a bit lost where to start. Is it true that I should look for a AMD GPU since NVIDIA is generally overpriced ?
Could depend on your preferences, budget, country, operating system, etc. What is your current GPU and what are you aiming to get out of the new one (e.g. are you playing new games, what resolution, etc)?
AMD's 9070 series have been selling way over MSRP, out of character outside of the worst GPU shortages, but prices may have settled. Europe could have better supply than the US:
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I don't understand why TDM would have a texture larger than a gigabyte in the first place. Wasn't it later versions of the iD Tech engine that introduced megatextures?
What I was asking about was how much VRAM total does TDM need (wildly variable based on the map).
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I guess Deathloop didn't do so good for Bethesda because Epic is giving it away:
https://store.epicgames.com/en-US/p/deathloop
https://store.epicgames.com/en-US/p/ogu-and-the-secret-forest-ffc421
Appears to be the last double giveaway of the season.
Also, Hellslave is 100% off on Steam through June 16:
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Two threads?!
It could be they have compromised on some graphical aspects to ensure high FPS on a VR headset.
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It's real, was announced during the PlayStation State of Play.
Garbage Performance and Broken AA (1660 Super)
in TDM Tech Support
Posted
I ran the game at 1080p on a GTX 970 and had a good time, aside from some rare areas in some missions. Unless there's bugs involved, there must be some combination of settings that work well with a 1660 Super.