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michael_a

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Posts posted by michael_a

  1. Well, I not often play TDM but understood it. I think it is subjective things - I for example didn't manage with that empty room and that vent I asked earlier. 

    Lost huge chunk of loot. Very good city mission, smallish in size but densely packed with everything (I like occasional small puzzles and also - how those stories of locals are interwoven) but I suspect that loot goal is quite steep. 

     

    Edit. Sorry, didn't notice that loot objective was optional. 

     

    Spoiler

    Looks like I found Jenson and Everett in present

     

  2. Vozka:

    a) about code - are you talking about Clifton's house in present?

    Spoiler

    There are two readables - one below  the table (hard to notice at first) and one in a room near (some children's poem or whatever)

    b) for basement safe -

    Spoiler

    when you are leaving Carla's house, you need to look up - there would be vent. 

     

     

  3. Very nice city  mission. Rather on smallish side but densely packed with sometimes very unobvious routes, and compartments. I like the idea of time travel albeit stealing content

    Spoiler

    of Clifton's safe twice (both from the safe in the past, and from that thief downstairs in present iirc)

    was a bit much. 

     

    I ask about

    Spoiler

    that safe in the museum's basement: where is the key? That vent lead me only to apartment with empty room. Should I do something with those switches?

     

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