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michael_a

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  1. Tried to run after unzipping. "Failed to enter D:\Games\Rune Gold\Maps\TG/run: Can't find Class in file 'Class Engine.ServerOptions' History: UGameEngine::InitEngine" Command "Open TG" in game's console doesn't do anything.
  2. How to launch it? Thieves Guild Mod shortcut after installation on GOG's Rune Gold can't run TG.run file. And as I understand Rune Classic is not advised to use with this mod.
  3. I think it's better to have more missions and more creators than fewer. I don't know much about Dark Mod, but I think that with T1-2, a certain ceiling of what's technically possible has been reached, and that from now on, there will only be variations of what we already have. I don't think the quality of the best missions is much better now than in the pre-Newdark era. Yes, Newdark allowed for larger and more sophisticated missions, but they're hardly much better than their less technologically advanced predecessors. I found T2X just as (if not more) fun to play than Black Parade, despite the latter's larger and more complex maps. And something like Plot Thickens gave me just as much pleasure as a behemoth like the recent Venomous Ambition or even Reflections in Red. The basic stealth rules in latter are not much more complicated than in former. The quality issue, by the way, has another side to it. There used to be plenty of creators who weren't afraid to miss the mark, to release a not that great mission, a silly one, a stupid one, etc. Of the approximately 200 missions for T1 and 800-900 for T2, such missions and authors make up the vast majority. This is the case for the majority of missions in the Komag competitions. Currently, there are only a few of them, and everyone spends a long time carefully polishing their projects.
  4. Seems like there are only 4 TDM missions in this year.
  5. RealRTCW is conversion of Return to Castle Wolfenstein; KeeperFX is conversion of Dungeon Keeper that even add new content - dungeons, missions. Ashes 2063, Enderal are mods that is more like T2X and TBP. Yet they all are on GOG. I guess TDM would easily fit there.
  6. GOG now expanded their mods gallery: https://www.gog.com/en/mods Ashes 2063, Belzebub, Stalker: Anomaly, upcoming Skyblivion etc. I hope one day TDM (and perhaps Black Parade and T2X) will join.
  7. I think it's for good. In best case (game would be success and praised by players and critics) we would have new installment in franchise. In worst case (game would be failure and banned by the most) we would have new installment in franchise. Possibly new faces will appear in community. As for "Thief is female" - I don't care. There are Thief 2X and TDM's own Goldwell's mission Noble Affairs so it's not a problem. Making 1998-2004's Garrett some kind of relic from ancient times is not that bad. I have no VR so I hope for non-VR rerelease and/or new non-VR/VR optional game in franchise.
  8. Cool, though I've heard mixed opinions about first two games. I have some fun with Spirited Thief. It's not FPS or TPS, it's top-down stealth turn-based tactics in style of Invisible, Inc.: you control several thieves who are breaking into mansions and hideouts and steal artefacts from them. Guards become gradually aware of you from turn to turn. You can peek through the windows, keyholes, rob or KO guards, search for secrets etc. The main differences from Invisible, Inc. is that maps are handcrafted and not procedurally generated and also there is friendly ghost who makes some reconnaissance at the beginning of each mission. The setting is similar to Thief and Dark Mod though: semi-fantasy/steampunk city with nobles, thieves' guild etc. https://store.steampowered.com/app/1709870/Spirited_Thief/?l=english
  9. So I think we can count 12 or 14 missions depending on our opinion of La Banque Bienveillante and Sneak and Destroy. If these two reissues are counted as new missions (as JarlFrank did here: https://www.ttlg.com/forums/showthread.php?t=152035), then we have 14 missions. If not, then 12. Personally, I don't consider them new missions, so 12 in my opinion. Have no problem with other opinion. In any case, last year was productive!
  10. I have no real favorites, some time ago it was one list of some missions, now it would be other. Several years ago (circa 2017-2018): Penny Dreadful (especially, 3) House of Locked Secrets Return to the City Lich Queen's Demise No Honor Among Thieves Full Moon Fever Now: Painter's Wife Hazard Pay Volta and the Stone Chronicles of Skulduggery 1-3 Perilous Refuge Iris New missions don't "destroy" previous, but time flies and they sometimes do something new, and can be more accessible, though I may return and replay older works, older favorites. Perhaps, it would be even more interesting to see what are the best missions for newcomers, both well-designed and accessible.
  11. I consider this entire code-related stuff as the problem of mission: either it is bugged or it is poorly explained ingame. Btw, is it randomized?
  12. I also have problem with Bleda's deposit box. It seems a bit overcomplicated (including finding way to the vault with this drunken guard) and I cannot figure out what to do with this code. Either I do something wrong, or some script doesn't work...
  13. Amazing Lost Civilization mission. I agree with all people who compare it to Arx Fatalis - this level would not be out of place here, but it is even bigger and more complicated. Found 5/7 secrets and only 1284 of loot. And I havent found
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