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michael_a

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About michael_a

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  1. Well, I not often play TDM but understood it. I think it is subjective things - I for example didn't manage with that empty room and that vent I asked earlier. Lost huge chunk of loot. Very good city mission, smallish in size but densely packed with everything (I like occasional small puzzles and also - how those stories of locals are interwoven) but I suspect that loot goal is quite steep. Edit. Sorry, didn't notice that loot objective was optional.
  2. Vozka: a) about code - are you talking about Clifton's house in present? b) for basement safe -
  3. Very nice city mission. Rather on smallish side but densely packed with sometimes very unobvious routes, and compartments. I like the idea of time travel albeit stealing content was a bit much. I ask about
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