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pusianka

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pusianka last won the day on May 31 2013

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  1. is 100 000 poly scene gonna lag in DR?

    1. Show previous comments  7 more
    2. jaxa

      jaxa

      How about no? Can't DR/TDM handle millions of polys?

    3. Sotha

      Sotha

      Well, you could check it you know... Pick up a FM with the most complexity in a scene and use r_showprimitives to check what the triscount is. KM starting scene had a lot of tris. RttC had also some complex views. The question how much DR can handle is probably not important.

    4. Melan

      Melan

      If the problem is with DR, you can shuffle some architecture (like decorations, or segments of your build) off into layers, which takes a lot of load off of weaker configs.

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