Hello dear TDM-Editors, my question is pretty simple, but though important for me. Is it somehow possible to use 3ds max as the leveleditor? If not, is there a way to make the mesh in max and export it correctly to DarkRadiant? A long time ago, I've heared about the possibility to use gMax. My purpose is to use my Space Navigator, which becomes a very handy tool, navigating through komplex 3D Models. Or is there an easy way to implement this in Dark Radiant? Thank you for your answers! b1ackT