Jump to content
The Dark Mod Forums

kevindowns

Member
  • Content Count

    2
  • Joined

  • Last visited

Community Reputation

0 Neutral

About kevindowns

  • Rank
    Newbie
  1. Thanks Renzatic for the comments. When I get the chance I'll break up the wall and add more light. And thanks for askin Fingernail. EDIT: Broke up walls and added more light. http://img.photobucket.com/albums/v471/kev...15-52-17-51.jpg http://img.photobucket.com/albums/v471/kev...15-52-11-59.jpg http://img.photobucket.com/albums/v471/kev...15-52-02-29.jpg http://img.photobucket.com/albums/v471/kev...15-51-49-07.jpg http://img.photobucket.com/albums/v471/kev...15-51-38-44.jpg http://img.photobucket.com/albums/v471/kev...15-51-26-58.jpg
  2. Id like to help you with your Dark MOD for Doom 3 in everyway I can. I do level design,concept art and scripting(albeit simple scripts). Here are the links to my work (No scripting examples) Artwork(Could have more but a hassle to scan in my art is all bigger than A4 size,also quality dropped when scanned): http://img.photobucket.com/albums/v471/kev...rk/Mountain.jpg http://img.photobucket.com/albums/v471/kev...work/Forest.jpg Mapping capability: http://img.photobucket.com/albums/v471/kev...12-30-16-18.jpg http://img.photobucket.com/albums/v471/kev...12-30-06-43.jpg http://img.ph
×
×
  • Create New...