hm, the ceiling looks a little bit unsharp in doom3 in comparison to my thief 3 shots. I uploaded my bumpmap of the ceiling to the ftp and a new texture a made today. probably one of the most difficult textures I made yet - it's only a baroque wallpaper, however I only got a small piece of the wallpaper and so I had to draw about 1/5 of the hole texture in PS by hand. Hope I did a good job, so that you can't recognize the areas I made here's the demo: full version (512x512) on the ftp. I think the style fits to the panel and the ceiling - now we can create a whole thiefy room